Before Hideki Kamiya acted as the director of Bayonetta, he created iconic video game characters such as Leon Kennedy and Dante. Besides being owned by Capcom, these characters have one other thing in common. They’re both male.
During an E3 demonstration Kamiya spoke about Bayonetta’s design. Right from the start he decided he wanted to create a female character. When Bayonetta double jumps pastel butterfly wings appear and she uses a lipstick mark as a lock on target. These touches accentuate Bayonetta’s femininity and sexuality, elements that Kamiya didn’t get to play with when designing male characters.
“A lot of games have female characters with big boobs and show a lot of cleavage. That’s not my personal preference or my personal taste. That’s not very sexy at all,” said Kamiya. “Normal size is more than adequate. Being sexual in a mysterious sort of way is more sexy than baring it all.”