« Hide Release Notes1.5 Notes
All semi-automatics except the M1 Garand have their firing rate increased.
CTF now works correctly with switching sides.
You can select your weapon while you are dead. However, you cannot spectate people in ctf, or tdm. Otherwise you wouldnt be able to pick your class
Increased server stability. There was a glitch from old code still left in, that code has been removed.
Pub modes will now correctly switch sides. You dont /kill anymore when you switch sides, it is done more like the cod4 pam/promod.
The mod is now in two files. One is server side, the other is client-side. The client-side will only change on weapon updates, so you won't have to download often anymore.
1.4 Notes
CTF is now supported! Just put dam_mode onto mr10, mr12, mr15 or the new GotFrag mode to get the proper CTF rules.
New mode is added! GotFrag now has a mode for the GotFrag tournament. This has mr9 with the normal SD ruleset. The CTF ruleset is 7:30 halves and a 10 second wave respawn delay
Increased server stability. The glitch where the server will crash occasionally during ready up is fixed. There may still be cases where it crashes, but remember to report these to this thread or to me directly
You will not hear the enemy's "battlechatter." So the situations where you hear the other player scream GRENADE, will go away completely.
Additional 1.4 Notes
The updates will be much much less now that I have found the crashing problem. Again, unless there are more severe glitches such as server/client crashing I will not update often. CTF is now added, with plans in the future for team WAR support. The reliable command glitch is very hard to find and solve. Hopefully this release solves it to an extent, if not, I will keep looking into it.
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