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Developer Technology Group

Our Developer Technology group is looking for engineers who are passionate about 3D graphics and high-performance GPUs.  If you fit the description below, please send us your resume.

Position: Developer Technology Engineer(s) [Location: U.S., Europe, or Asia-Pacific]

Job description: Work with some of the most talented cutting-edge game developers throughout the world. Interact closely with the architecture and driver teams at NVIDIA in ensuring the best possible experience on current generation hardware, and on determining trends and features for next generation architectures. Play with the latest GPU technology to develop new rendering techniques, create technical demos, write whitepapers, and present your work at conferences. Collaborate with game developers on 3D rendering effects and optimization for specific upcoming titles.

Skills required: Strong knowledge of 3D graphics technologies, including shaders, shading languages, and rendering techniques. Familiarity with 3D games and gaming technologies. Strong knowledge of C++ and programming techniques. Experience in DirectX or OpenGL game and engine development a strong plus. Understanding of 3D graphics architecture a plus. Good communication skills required. Travel for on-site visits with developers and to conferences will be required.

Other Positions 

NVIDIA also has numerous other employment opportunities available.  To learn more about these, please visit talent.nvidia.com.




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