Welcome to "Planet Hoppers," a new feature on the Star Wars Roleplaying Game website. Each month, we'll bring you a set of articles on a particular world in the Star Wars galaxy that a Gamemaster can use separately or as a linked series of events.
June's subject is the secluded Outer Rim world of Arbra, a heavily forested planet that served as a main Rebel base after the Battle of Hoth. Be sure to check back each week for the next installment!
Part 1: Hole In the Ground
In which the Alliance's Chief Logistics Officer offers an assessment of the new Rebel base.
Part 2: Judge Him Not By His Size
In which Princess Leia supports the Hoojib leader Plif for a position in the New Republic Senate.
Part 3: The Darker
In which C-3PO, R2-D2, and Chewbacca encounter an ancient horror that haunts Arbra's underground.
Part 4: Rebels In Disguise
In which the Rebels on Arbra refit a flight wing of stolen TIEs to launch a daring hit-and-run attack.
A New Permanent Base
For this month's "Planet Hoppers" feature, we once again delve into Marvel Comics' archives for the planet Arbra, a forest world with a dark history that served the Rebel Alliance as a more-or-less permanent base after the harried retreat from Hoth. Arbra was the creation of writer David Michelinie, who introduced the planet in Marvel's Star Wars #55, "Plif!" with artists Walt Simonson and Tom Palmer.
This issue established the great underground cavern that would become the Rebel base; the intelligent, telepathic (and darn cute) Hoojibs; and the almost magically replenished energy source that made the planet the perfect hidden base. Though the planet was not fully explored before the events of Return of the Jedi intruded on the proceedings, the pre-Jedi issues of Star Wars did provide some tantalizing clues about Rebel protocols as well as Arbra's long history. Issue #58 showed a different side of Arbra, as the Rebels struggled to hide their forces underground while hiding the main Rebel fleet within the Arbran sun itself.
Check out Arbra for yourself in the Marvel issues listed above, or look for Dark Horse Comics' trade paperback collection A Long Time Ago . . . Vol. 4: Screams in the Void.
About the Author
One-time Star Wars Roleplaying Game editor Cory J. Herndon is now a freelancer. Cory's work has appeared in Amazing Stories, Duelist, TopDeck, Star Wars Gamer, Dragon, and SCIFI.com. He has done additional design work on the Star Wars Roleplaying Game revised core rulebook (primarily the Droids chapter), The Dark Side Sourcebook (creatures and archetypes), and the Wheel of Time Roleplaying Game. He is also the author of Volumes 5 and 6 of the Magic: The GatheringEncyclopedia. Cory's short story "Like Spider's Silk" appears in the Secrets of Magic Anthology. He asks that you please purchase a copy of it and the D&D novel The Living Dead for every room in your home. Cory is currently authoring original content for Xbox.com, writing the third book in an upcoming Magic: The Gathering novel trilogy, and continuing to design Star Wars Roleplaying Game material for the Wizards website.
Learn more than you probably ever wanted to know about Cory at www.hernco.net.