We speak to the man who rocked the game industry and the world of social media when he sold his company to EA.
The Daily Telegraph says 2009 saw more money spent on games than movies.
3D Realms CEO talks of a strong resurgence in Duke titles in the coming years.
Section 8 developer sues over withheld royalty payments and a Russian PS3 licensing deal.
Expo aims to highlight how video games can lead the 3D charge into our homes.
Publisher to make back-catalog and future releases available via download.
Publisher keeps wrestling rights and reaches a lawsuit settlement over WWE game and toy licences.
The amount of money raised by game startup companies has fallen considerably compared to 2008.
Executive producer Steve Papoutsis says the sequel still has majority of original team working on it.
Updated: To avoid the competition, Capcom holds back Lost Planet 2, Super Street Fighter IV and Monster Hunter Tri.
Series director Eiji Aonuma says “sheer grand scale" is the starting point for developing the next Zelda.
The user-generated virtual world platform will close on New Years Day.
World Of Warcraft developer says it’s not anti-console.
Third annual report reveals industry head count remains largely flat year-over-year.
Shattered Horizon developer reduces its headcount but says support for its zero gravity shooter will continue.
Distribution business handed over to Synnex Corporation.
Peripheral manufacturer claims no knowledge of Sony releasing a new PSP model.
Square Enix says its JRPG is off to a very strong start in Japan, taking lifetime franchise sales past the 92 million mark.
Christmas is nearly here; Edge staff to celebrate with paladins, witches, and a little Kirby Pinball.
Highlights from our community-written blogs, featuring the morals of murder and the future of games.
Treasure’s riotous game beat up the beat ’em up – but lived to tell the tale of an abandoned genre.
Few series get the chance to die with dignity, but R-Type’s final outing showed that taking your own life is a route to immortality.
The second part of our look at CCP's Dust 514, in which we discover how this shooter's battles will be for the control of planets in Eve Online.
Firaxis’ exploration of our friends and galactic neighbours left Earth, but kept hold of humanity.
Games rarely tap the power of our imagination, but Chris Dahlen has an idea for a game which would make the world believe in Santa Claus.
Steven Poole explores the notion that videogames are decadent, and why this might be impeding their future.
Hello Games' sole artist, Grant Duncan, wonders if programmers dream of electric sheep.