Your own iPhone App

Posted on February 9, 2010 6:13 AM by Joel Comm

The iPhone and the iTunes AppStore have become a staple of our culture and our daily lives in a very short time.

Over fifty million iPhone and iPod Touch units have been sold and users have downloaded billions of apps from the AppStore.

Do you remember when the World Wide Web was new?

I do. In 1995 my site was one of only 25,000 websites in the entire world.

Today there are billions of web pages.

As of this writing there are approximately 140,000 apps in the AppStore.

What do you think that will look like in a few years?

That's right. Millions.

If you had the foresight to create a website years ago, would you have done it?

Of course you would. It would increase your chances of having visibility and greater success with your business.

THIS is the time to build your own iPhone App.

And I've got the perfect solution for you...


My App Creator

My App Creator is a complete turnkey system that absolutely anyone can use to create their own iPhone app and have it placed before tens of millions of iPhone and iPod Touch owners in the Apple iTunes AppStore!

If you are an author, speaker, entertainer, musician, athlete, business or anyone else that could use a presence in the AppStore, this is the solution you have been waiting for!

Imagine being able to create your own app populated with your blog, twitter feed, audios & videos, calendar or events and more content.

Choose from one of My App Creator's standard templates or apply your own custom design to your app. Once complete, the App gets uploaded to the iTunes AppStore for you. You don't even need to apply or pay for an iPhone developer account.

Custom iPhone application development can cost thousands or tens of thousands of dollars. But My App Creator has created a robust service with pricing so affordable that there are now no barriers to entry.

So what do you need to create your own app?

1) A news feed. Basically, this is your blog. As long as you create content regularly, it will work in your iPhone app.

2) A Twitter feed. You know I am a big fan of Twitter and there's no reason you shouldn't be using it to grow your network and enhance your brand. Imagine your app users being able to access your most current tweets.

3) Media. This can be audio or video. If you create these they can easily be placed into your app!

That's it!

If you've got a calendar of events, you can place those events in your app.

Do you want to change the message that displays on your main page and link it directly to a web site? Easy! Once your app is in the AppStore, you can change your content directly from My App Creator's web-based interface.

There are more features, but the easiest way to discover them is to visit the site and get started with your own app.


11 Comments For This Post

  1. Ewald Horn Says:

    It is truly amazing how quickly mobile devices have become serious business tools. With the rapid growth in South Africa (there are more mobile devices here than people!), companies have started to catch on to simple tools like SMS and MMS marketing. The next wave of smart(er) phones, those with better browsers, Java ME support etc. are making a huge impact, not just here, but globally.

    Today, people don't ask me for my phone number, all they want is my MOBILE number. More and more companies are creating a mobile presence as that's where the youth of today can be found. Popular social media sites like Twitter and Facebook took a while to make an impact in South Africa, but the moment mobile telephones started supporting them the use went through the roof.

    Joel, you are a hundred percent correct - we need to start paying serious attention to how the market is changing. Mobile devices are the future, and jumping at the opportunity to create the next "killer application" is where the next "Google" is going to come from.

  2. Michael Says:

    Joel, you wrote "In 1995 I was one of only 25,000 websites in the entire world." Hmmmm, and only then you became human. Or are you still just a website pretending to be human? Are you just virtual? C'me on, inquiring minds wanna know!

  3. Tad Wolfe Says:


    You and your team always are on the cutting edge. I hope to follow your lead in the near future, keep up the great work and posts.

  4. Josh Says:

    Joel don't you think that is similar to splogs [spam blogs]? We'll end up with millions of apps that have nothing useful to offer. Why would I need an app that has someones feed and videos? It seems like more of a ploy to get some exposure without offering anything of real value. That's not to say the information provided from a blog and a few how to videos aren't useful, but I can use a blog reader app for that and youtube.

    I would have to disagree with you this time and say that if anyone has a business, they should be innovative and create something unique or playful and fun. Though they may have to spend a $500-$1k for it, the app will be accepted more widely, getting them more exposure and a better reputation.

    Take yourself for example, you went above and beyond the limitations of your mind and created a Farting application ;-)Now imagine if you would have just created an app with a few of your videos and an rss feed from your blog? I'm not sure you would have been the 'Twitter Power'.



  5. Roosy Says:

    I just got into the web business 2 months ago, i was blind now i c u joel, bring it on.

  6. Carlos Says:

    Good find Joel! Definitely something worth looking at for another revenue stream!

    I'd never really thought about it until you mentioned it in the way you did in this post.

    I am not sure that I would equate the state of AppStore applicactions and the start of the Internet though. I mean, to be sure, there are similarities. The relatively few applications that exist in the AppStore of today and the few web sites that were present at the start of the Internet as you pointed out.

    But, the two are also different. AppStore applications, in my understanding, are not found on the web through a search engine. As such they cannot be stumbled upon. They are only found on the AppStore and only when someone anticipates a specific need or has an interest in your application and they go looking for it. Apple takes a 30% cut of any revenues made by any application at the AppStore unlike on the Internet where no central authority took any percentage of what could be made from a web site.

    When the Internet first began there was no other way to reach it's users other than through a web site or service using just the Internet. The Internet was a unique technology. There was no other like it.

    AppStore applications are not a technology that is absolutely unique in reaching out to mobile users. Besides native IPhone applications at the AppStore one can reach users through mobile web applications and the use of SMS for example.

    I don't know Joel. I just don't see the same potential in AppStore applications as there was on the Internet when it first began.

    Just my opinion.

    Regardless you've highlight a market that I had not really thought much about and for that I am thankful!


  7. Joel Ownby Says:


    Applications are found through the web and can be "stumbled upon" via other means as well. You can find them on your PC using traditional methods and push them directly to your phone. All you have to do is google a type of application you are interested to demonstrate this. They can also be stumbled upon through traditional means via advertsiing impressions on the sites you visit every day.

    The fact that they can be found searching using traditional internet behavior is not what truly makes the market ripe. The appstore is functions just as the internet does in terms of searching and locating an application but it is local to the device and specifically for that purpose. This is the real distribution channel. Users can click on the icon, just as you would click on a browser icon (which was new to people at one time too), and install directly to the device.

    As far as the 30% of revenue is concerned this is no barrier because a typical revenue share promoting a product over the internet using channels like affiliate and advertising networks actually ads up to well over 30% and usually about 50%. Apple knows this and they also know that it leaves the developer about 20% left to promote the application through 3rd party means while maintaining margins.

    The last flaw I see in your logic lies in a theory called the unified computing theory. Almost all of the industry experts I am aware of see unified computing as an inevitable fact and mobile as the most likely candidate as a means to that end. I won't go into the specifics of unified computing theory but the long and short of it is this: People will use a single processing device that interfaces with various periferals rather than many processing devices such as home computers, smart appliances, etc. The mobile device will be the brain for all of personal computing.

    As a skeptic by nature I admire you perspective but I can't help but feel that you are very wrong on this one.

  8. Joel Ownby Says:


    I would never say that a great and well thought out idea coupled with significant investment is something you shouldn't do. If you have a great idea for an app, you find a gap in the market, and you have the funding to develop it, then by all means get after it!

    I will say this though, Joel Comm does have his own MyAppCreator application and it most certainly does drive traffic to his website and promote his brand. As a matter of fact the iPhone browser is the 3rd most popular browser that visits this site right behind Internet Explorer and Firefox!

    I am also familiar with the statistics behind some of the of the other MyAppCreator applications. Mashable for example drives an impressive amount of traffic out of thier application to their site.

    In short I agree with you that high-end applications are a huge market and can reap huge rewards but MyAppCreator is a different tool entirely.

  9. Dustin Says:

    Awesome! cant wait to try this out cheers dude

  10. David Says:

    Great App creator like few others by the way
    I created one specifically for Nightlife people called the NightLifeApp, the App for promoters and party goers. Promoters can sign up and get pretty an App for their business as well with social links, one touch RSVP etc...

  11. Tom Harvey Says:

    Whilst I think there are some good points raised in the tthread and the other comments I think this is a great opportunity to tap into.
    As Joel rightly says there are a number of costs in distributing your content on the internet and Apples fees certainly seem reasonable given the potential market.
    The real key to this is developing an app of value so that you stand out above the rest of the clutter and deliver something that users will find useful and demand.
    Its certainly an avenue that I will b exploring as my business grows!

Leave a Reply

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)

Verification (needed to reduce spam):

Advertise Here

Subscribe to, Free!

Subscribe to via RSS

Subscribe to Joel's YouTube Channel


Or, subscribe via email:


Joel's Twitpic Photo Stream

See all photos

Advertise Here


Joel Comm is an Internet entrepreneur who has been online for over 20 years. In 1995, Joel launched, a family-friendly portal to the web which enjoys thousands of visitors each day. Joel is the co-creator of, which was acquired by Yahoo! in 1997, and now goes by the name Yahoo! Games. Since then, Joel's company, InfoMedia, Inc., has launched dozens of web sites which offer online shopping, free stuff, website reviews and more. Joel is the author of many popular books, including the NY Times Best-Seller, The AdSense Code. He regularly makes appearances at Internet marketing conferences and seminars.
FTC Disclaimer: Posts written before December 1st, 2009 may include endorsements of products or services that include a material connection to the author. Readers should assume a material connection for any product or service endorsed prior to December 1, 2009.