Kirby: Canvas Curse

  • by Rice Burner
  • June 30, 2005 00:00 AM PST

It's common consensus that many of the first party DS titles feature ingenious gameplay but are crippled by short game length. Kirby: Canvas Curse attempts to solve these shortcomings by giving gamers a solid, enjoyable stylus-based platformer.

It's common consensus that many of the first party DS titles feature ingenious gameplay but are crippled by short game length. Kirby: Canvas Curse attempts to solve these shortcomings by giving gamers a solid, enjoyable stylus-based platformer.

In Kirby: Canvas Curse, an evil witch has turned Dream Land into a two-dimensional picture world and morphed Kirby into a little pink puff ball. The gameplay revolves around a magic paintbrush, which you'll use to draw rainbow paths that manipulate Kirby through traditional platformer courses. You'll also use the stylus pointer to stun enemies, trigger switches, and draw barriers to protect Kirby from harm. Of course, Kirby still has his traditional ability to acquire special powers from fallen foes by dashing into them.

Canvas Curse gameplay is kinetically challenging and undeniably captivating. The courses are peppered with obstacles, pits, traps, and foes, which will guarantee youll be poking and drawing like a mad man. The K Man has come through once again.