Coruscant Development

Email Archives
November 2, 1997

One Big City

Doug Chiang discusses the conceptual art developed for the city of Coruscant.

"The first picture is one of the early overall views of Coruscant. Stylistically, George wanted something that was very sleek, because he wanted Coruscant to be a city of mixtures -- a combination of really sleek architecture with some older-style architecture. This part of town was the newer, sort of Art Deco or Art Moderne-type area. That's why we have these really sleek, modern forms.

"The other idea that George wanted to pursue is developed in the second picture, which is the older version, going more towards some of Ralph McQuarrie's original concept designs. Here, we see more pyramidal shapes, more concrete and older materials.

2 3 Next

Keywords: Behind-the-Scenes, Concept Art, Artists

Filed under: The Movies, Episode I

Databank: Coruscant
Email Archives
0 ratings

Comments: 0 total     Close Comments Show All Comments

Celebrate 10 Years of The Phantom Menace
On May 19, 1999 the Star Wars saga began anew....
Celebration Soundbites: Nick Dudman Part II: Q&A
Our Celebration I panel audio continues with an audience Q&A with Star Wars creature effects supervisor Nick Dudman
A Look Back at Star Wars Celebration
Splish Splash, the Star Wars Celebration was a Smash! Fans from all corners of the globe descended on Denver, Colorado April 30-May 2, 1999, for the grand three-day event.
Celebration Soundbites: Nick Dudman
Listen in on the goings-on in Hall A of 1999's Celebration I in this first of a four-part audio series commemorating the fan event's tenth anniversary.
Meet the Filmmakers
Those in Sydney, Australia will have a rare opportunity to hear key creators of Star Wars: Episode I The Phantom Menace speak on August 7-10, 2000.
The Making of the Poster
It's a striking collage - a Jedi Master and his apprentice, a boy who would be freed from slavery to follow his destiny, a young queen whose world is in danger, and a shadowy Sith menace lurking behind the scenes.
Snapshot: Shelved Creature Heads
Shelved creature heads in the Creature Effects Department at Leavesden Studios.
Q&A: What kind of new technologies were developed to realize Episode I?
Many visual effects techniques for The Phantom Menace had never been attempted before. How much new technology and software needed to be developed to carry out what was required. Who does that kind of work and how long does it take?
Snapshot: John Fensom
Malcolm Evans (Left, Animatronic Model Designer) and Vicky Winning (Art Finisher) outfit John Fensom (Designer Creatures Assistant) in a protocol droid costume in preparation for a stills shoot in the Stills Studio at Leavesden Studios.
Snapshot: Idle Landspeeder
An idle landspeeder rests on the Mos Espa main street set, on location near Tozeur, Tunisia.
Newsletter sign up!
Enter your email here and receive exclusive Star Wars updates