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Xcomutil 9.7 Beta Available

XcomUtil 9.7 is entering it's public beta phase. Feel free to Download.

New in this version.

  • Major overhall of the installer (XcuSetup) and the inclusion of 16/32bit exe's to support both DOSBox and Windows Vista/7 x64.
  • New subfolders added to hold supporting files making the install cleaner
  • New XcuSetup options were added to XcuSetup allowing for silent install and uninstallation.
  • New XcuSetup option for debugging the install (XcuSetup debug) creating debug.txt.
  • XcuSetup now can have minimal impact on the game.
    • All options default to NO.
    • Almost all changes are now prompted for (skyranger guns, interceptor as transport, Disjointed Base Bug, etc...).
      • Items still done by default:
      • Copy protection questions set to 0000000 for UFO 1.0-1.3 and X-Com 1.0
      • Difficulty bug fixed in UFO 1.0-1.4 and X-Com 1.0-1.4
      • Unique names for all maps in TFTD, Used for Hybrid Games
  • XCOMUTIL.CFG is now pieced together and overwritten by XcuSetup (see XcomUtil.txt for how to make permanent changes).
  • All game files are restored to the pre-XcomUtil state each time XcuSetup is ran. Any modifications by other utilities will have to be re-applied. 
  • Recovery of MIA soldiers has been removed as it had a habit of resurrecting all KIA units to. 
  • Vista/Win7 patch now an option for XcuSetup.
    • This will fix the blank screen issue.
    • Updated to support the split EXE. 
  • XcuSetup attempts to fix UAC issues by resetting folder permissions.
  • A number of community made fixes are included and selectable with XcuSetup.
  • Support for the DOS/Window STEAM Install.
    • Windows EXE, just run XcuSetup from windows
    • to launch Dos version from Steam Run XcomUtil/SteamSetup.bat to activate menu then lauch from steam.
  • Out of the box support for UFO Extender. XcuSetup will detect it and ask if you want RunXcom to use it.


On March 15th 1995, Scott T. Jones released the beta version of Xcomutil. The original purpose of XcomUtil was to make the game more difficult, because there was a bug in the original game that forced all games to the Beginner difficulty level, regardless of what level you chose. Over the years if has added many features and became a part of many players standard setup.

In January of 2007 Scott announced his intent to discontinue development. I asked him if I could take over development and he agreed.

It has been a few years an while i have yet to release a new version. But I have been looking over the code and looking for the root cause of many of the bugs that have crept in over the years.

The first issues I'm going to address is new xcusetup and runxcom files to make them run in all versions of windows and under dosbox.