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9Th Annual G.A.N.G. Nominees Announced

The annual Game Developers Conference plays host to several awards ceremonies, the highest profile including the Independent Game Festival Awards and Game Developer Choice Awards. Another yearly celebration is found in the Game Audio Network Guild Awards, a more focused ceremony aimed to honor “outstanding creative, technical and artistic audio achievement in the world of interactive entertainment.” Chosen by fellow game audio professionals on a 70-person committee, the final nominees for excellence in audio have been announced.

“I hate to sound redundant, but each and every year the quality and workmanship of the industry continues to soar higher and higher,” said Tommy Tallarico, G.A.N.G. Founder, CEO and Chairman. “The level of quality continues to be outstanding and each of these nominees is a unique and wonderful creation and incredible piece of art for the entire industry to be proud of.” 

 “With over 350 submissions this year, just making it to the final nomination process is something to be very proud of,” G.A.N.G. President Paul Lipson added. “Spotlighting the hard work and talented game audio individuals from around the world has always been a major focus of G.A.N.G. and something we pride ourselves on.”

The winners will be announced on Thursday March 3 after the daily GDC festivities conclude.

Check out the full list of nominees below.

AUDIO OF THE YEAR
Battlefield: Bad Company 2
Dante's Inferno
God of War III
Heavy Rain
Red Dead Redemption
 
MUSIC OF THE YEAR

Assassin's Creed: Brotherhood
Bioshock 2
Dante's Inferno
Heavy Rain
James Bond 007: Blood Stone
Red Dead Redemption

SOUND DESIGN OF THE YEAR

Battlefield: Bad Company 2
Bioshock 2
Dante's Inferno
Enslaved: Odyssey to the West
God of War III
Red Dead Redemption
 
BEST SOUNDTRACK ALBUM
Bioshock 2
Dante's Inferno
Halo: Reach
Mass Effect 2
Red Dead Redemption
Video Games Live - Level 2

BEST INTERACTIVE SCORE
Dante's Inferno
God of War III
Halo: Reach
Heavy Rain
James Bond 007: Blood Stone
Red Dead Redemption
 
BEST HANDHELD AUDIO
God of War: Ghost of Sparta
Monkey Island 2 Special Edition: LeChuck's Revenge
Monster Hunter Portable 3
Ni no Kuni: Shikkoku no Madoshi
Prince of Persia: The Forgotten Sands
 
BEST CINEMATIC/CUT-SCENE AUDIO
Battlefield: Bad Company 2
God of War III
Medal of Honor
Red Dead Redemption
StarCraft II
World of Warcraft: Cataclysm
 
BEST DIALOGUE
Bioshock 2
Enslaved: Odyssey to the West
God of War III
Mafia II
Medal of Honor
Red Dead Redemption
 
BEST ORIGINAL INSTRUMENTAL
"Athens Harbour Chase" - James Bond 007: Blood Stone
"Ethan Mars Theme" - Heavy Rain
"Main Theme" - Red Dead Redemption
"Northern Grasslands" - Age of Conan: Rise of the Godslayer
"The Palace Gates" - Prince of Persia: The Forgotten Sands (Wii)
 
BEST ORIGINAL VOCAL - CHORAL
"Alice's Theme" - Tim Burton's Alice In Wonderland
"Dante's Theme" - Dante's Inferno
"Hymn" - Halo: Reach
"Invincible" - World of Warcraft: Cataclysm
"Overture" - God of War III
"Redemption" - Dante's Inferno
 
BEST ORIGINAL VOCAL - POP
"Dagomba" - Just Dance 2
"Dead Man's Gun" - Red Dead Redemption
"Far Away" - Red Dead Redemption
"I’ll Take It All" - James Bond 007: Blood Stone
"No Death In Love" - Enslaved: Odyssey to the West
"The Peri" (Zahara's Theme) - Prince of Persia The Forgotten Sands
 
BEST USE OF MULTI-CHANNEL SURROUND
Battlefield: Bad Company 2
Call of Duty: Black-Ops
Crackdown 2
Fable III
Halo: Reach
Star Wars: The Force Unleashed II
Transformers: War for Cybertron

BEST USE OF LICENSED MUSIC

BioShock 2
Civilization V
DJ Hero 2
Guitar Hero: Warriors of Rock
Mafia II
Rock Band 3

BEST GAME AUDIO ARTICLE, PUBLICATION OR BROADCAST
APM Film & Television Music Podcast
"Composing the Music of Star Wars: The Old Republic"
"From the Shadows of Film Sound: Cinematic Production & Creative Process in Video Game Audio"
"Recording Firearms Explosions"
"The Weight of Silence - How Silence Can Indicate a Character's Importance"

Comments
  • Music of the year I would have to say Heavy Rain. I can not stop listening to that album, it's such a well written score.

  • Some of the games on this list surprise me, as well as some of the omissions. I wasn't expecting 007 to get any credit and Mass Effect 2's absence seems unusual since it was in the running for pretty much every other award last year.

  • Dante's Inferno get's a lot of recognition in this department. But I have to say that Jesper Kyd's Assassin's Creed work (not to mention his Adventures of Batman and Robin OST) are the best of the best

  • I'm very surprised that Alan Wake didn't make the nominations somewhere.

  • It's so cool just reading over the nominees, and my mind is able to pull memories of some of the sound/music to fit from the game. I'm going to have to agree with awesometrumpetguy and pledge my support to Heavy Rain, though.
  • This is a good awards ceremony for games who may have gotten snubbed for falling short on their gameplay qualities but excelling in other arenas such as sound.

  • Audio of the year is Bad Company 2 hands down. Go play that game's campaign and try to argue with a straight face. I remember telling my buddies how good it sounded.

    For music of the year, I'd go with RDR. Amazing original music that fit the game so well. It wouldn't be the same experience without "far away" when you enter Mexico.

    Best interactive score I'd definitely award GoW3. The epic music made the game feel more intense and gets you into beating the crap out of stuff (especially Zues).
  • god of war III never realy stood out on the sound department now i got replay that game with my eyes closed to see what is soo good about it.

  • Alan Wake isn't nominated? WOW!

    Where's Mass Effect 2!?

    Halo Reach isn't nominated enough either!

  • I love the Assassin's Creed soundtrack.  Most of the songs give me chills.  I was looking for the "Ezio's Family" nomination, but then I remembered that the song is technically from ACII...

  • If Bad Company 2 doesn't win something then I will shoot myself. That games audio is amazing.
    My Predictions:
    Audio of the year: Bad Company 2
    Music of the year: Red Dead Redemption
    Sound design of the year: Bad Company 2
    Best Soundtrack Album: Halo Reach
    Best Interactive Score: Halo Reach
    Best Handheld Audio: God of War Ghost of Sparta
    Best Cinematic/Cutscene Audio: I would just like to say first that its a crime that Halo Reach wasn't nominated for this but my pick is Bad Company 2
    Best Dialogue: Mafia II
    Best Original Instrumental: "Athens Harbor Chase"
    Best Original Vocal-Choral: "Hymn"
    Best Original Vocal-Pop: "I'll Take It All"
    Best Use of Multi-Channel Surround: Bad Company 2
    Best use of Licensed Music: DJ Hero 2
    Best Game Audio Article, Publication or Broadcast: "Recording Firearms Explosions"

    The cynic in me says that Red Dead Redemption will win everything and Bad Company 2 will be blasted for having bad sound. t
    he unrealistic cynic in me says that Black Ops will win everything and then everybody at the awards will eat a cake with Alex Mason punching Preston Marlowe in the face while Woods and Hudson ****** Sweetwater, Haggard, and Sarge. Afterwards everybody will play some Black Ops and pee on several thousand copies of all the other nominated games.
  • I'm glad Fallout: New Vegas wasn't nominated for anything.  Fallout 3 had one of the best game soundtracks of all time, and the sequel seriously hindered that aspect of the game.  If you put the F3 soundtrack into New Vegas, that could have been up for that nomination.

  • Awesome. I don't think enough people pay attention to the sound design in most games. Probably my favorite aspect of Bad Company 2 was the audio! Congrats to all the nominees!

  • Very cool. I didn't know about these awards. Nice to see game audio get more recognition.

  • No love for FINAL FANTASY XIII, ALAN WAKE, or DEADLY PREMONITION???

    What a bunch of B.S.!!!

  • Well we all know that Red Dead Redemption will win in the Best Dialogue catagory, which it REALLY deserves.

    It's pretty cool to look through all the nominees, just goes to show you that sound and audio can be just as important as gameplay.

  • I haven't seen the name Tommy Tallarico since he was co-hosting that video game review show on G4 before G4 got lame.  The name of that show escapes me but i remember it was a good show, oh the good ol' days when g4 had something to do with video games...

  • I dont think Video Games Live should count as a soundtrack. It's a compilation of soundtracks. Nice try Tommy.

  • Mafia II should run away wth best dialogue.  I will keep an eye out for the results on 3/3...there are some really solid nominations here

  • I'm sorry, but I think it's awful that Super Mario Galaxy 2 isn't in a single category.  The soundtrack in that game is excellent.  Out of the ones listed, I guess I like Heavy Rain's music the best.

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