Topic: The Internet and the World Wide Web
Brian Capouch is proud of his rural Indiana roots but believes that the definition of rural should not include having to forego internet access and VOIP. In a lively and humorous presentation, the computer science professor from Saint Joseph's College describes his attempts to bring wireless internet and VOIP to a low density population, how he controls costs, and the threat posed to his endeavor by recent legislation.
The Apache Tomcat Web server, Roller blogging server and Derby database initiatives all share one thing: substantial contributions by Sun Microsystems. Apache is also incubating Harmony, an open source implementation of Java. In this episode, a trio of Sun open source leaders explains where and how Sun contributes to Apache projects, and why it is content for now to let Harmony proceed without Sun's direct contribution.
More than a quarter of internet users are aged between their early teens and their mid twenties. This group spends a third more time online than the next most active age group. With this in mind, Safa Rashtchy asks five teens searching questions about their digital habits. When trying to figure out what will be the next big thing on the internet, it's best to ask its users. Who better to ask, therefore, than those who spend a great deal of their time online?
Powered by Virtual Earth, Microsoft is building geospatial communities where you can fly around the globe and stop off at exactly the right local destinations. Stephen Lawler reveals how a natural language approach makes it straightforward to navigate and interact in multiple dimensions within an information-rich environment, opening up global access to local knowledge. New features let people mark up and stir in their own information to build on social networks and map out personal passions.
What exactly is Interaction Design and how can it benefit your next product or service? Dan Saffer, Senior Interaction Designer for Adaptive Path, peels back the onion layers of the Interaction Design discipline; a fairly new practice which is still taking shape. In this presentation, he defines what an interaction designer does, and how the practice fits into the larger scope of the User Experience community.
Mike Liebhold believes that significant portions of the data in our world eventually should, and will, be geocoded. He envisions a day when you can walk down the street, pull out a tricorder-like device (a la Star Trek), and have instant access to all of the cultural, social, historical, and geographical information related to your current location. In his keynote address, Liebhold makes a compelling call to action, for all concerned, to take the next steps toward the difficult, yet highly rewarding, development of a Geospatial Web.
What are content audits and content maps, and why should they matter to companies who publish information on the Web? Chiara Fox, a senior information architect for Adaptive Path, defines the art of Content Analysis in the scope of web application design and migration. She identifies several milestones and key deliverables that most companies can use on their next (re)design project.
Usama Fayyad, Chief Data Officer at Yahoo! believes that if the Internet is going to continue to grow, it will require a dedication to scientific excellence and the ongoing development of new scientific foundations. Many of the concepts and technologies upon which the Internet is based are still in the infancy stage, and display a lack of substance when challenged scientifically. Yahoo! has built a world-class team of scientists dedicated to the task of building this new science for the next generation Internet.
Skype, the breakout peer-to-peer voice-over-IP network, is one of the best known names in internet telephony. By offering inexpensive, worldwide calling and feature-rich software, the company has become a major player on the telecommunications landscape. Skype's purchase by eBay has raised many questions about the company's future in an ever more competitive market. In this talk, Phil Wolff of Skype Journal profiles the company's metrics, and gives us a glimpse into the forces driving one the world's best known brands.
This panel discussion, also referred to as Web 2.0 Meets the Enterprise, takes on the tough questions about innovating in large, established companies. Drawing on experiences with firms and in fields where change doesn't necessarily come easily, Sanford, Polese and Park offer valuable insights into the many factors involved in innovation, including culture, pace, communication, business process, and intellectual property. Find out their perspectives on aiming for the right balance when it was time to introduce innovation in the traditional enterprise.