Sign on Options
Theme:

Weapons

There are plenty of different weapons in Call of Duty 2, but you can only carry two at any given time. For the single-player game, you'll normally want to have something capable of firing single powerful shots with good accuracy, such as a rifle of some sort, and pair that up with a short-range, rapid-fire weapon, such as a submachinegun. The same is basically true in multiplayer, but you'll have to be careful about what weapon you choose when you join a game, because you'll normally begin with only your weapon of choice; your other weapon slot will be filled by a mostly-useless pistol. You can switch out your pistol for a weapon that's dropped by a fallen soldier, but you'll only retain the new weapon until you die yourself; at that point you'll revert back to your pistol. So, your primary weapon choice should be flexible enough to work in a variety of situations, but of course you should choose something that you're comfortable with. Some people prefer bolt-action rifles, some prefer sniper rifles, some like SMGs, some like heavy weapons like the BAR.

In multiplayer, each weapon will come with its own assortment of smoke and frag grenades (assuming the server allows you to use these). In general, less powerful weapons will net you more grenades, whereas weapons capable of killing foes with minimal effort will come with fewer grenades.

Russian

SVt40
Accuracy: 7/10
Damage: 7/10
Mobility: 6/10

The SVt40 is a semi-automatic rifle, capable of holding 10 rounds in a clip. Since it doesn't have the bolt-action limitations of a Mosin-Nagant or a Kar98k, it can fire more quickly than most rifles, but doesn't possess quite as much punch as those weapons do. Still, if you're looking to fire on a number of enemies at a good range, then you can definitely do worse than the SVt40, since it possess both accuracy and speed.

PPsh
Accuracy: 4/10
Damage: 8/10
Mobility: 8/10

We'll admit it: we were pretty wrong about the PPSh's utility when we wrote the guide for the first Call of Duty. Although it is wildly inaccurate at long range, the extremely rapid firing of the PPSh will make it exceedingly deadly in multiplayer matches, enough so that enemies will be killed with just a second or two of sustained fire, assuming you can actually hit them, of course. The recoil effect is pretty wicked, and the spread of bullets will make it difficult to hit anything that's not fairly close to you, but still, this thing puts a lot of bullets in the air.

PPs42
Accuracy: 4/10
Damage: 6/10
Mobility: 7/10

The new PPs42 Soviet submachinegun is a decent enough weapon, but relatively inaccurate and possessing more recoil than weapons like the MP40, usually making it a poor choice for multiplayer. If you have the choice between this and the PPSh, the PPSh will generally be the better choice, except perhaps on maps with large open spaces.

Mosin-Nagant
Accuracy: 10/10
Damage: 10/10
Mobility: 6/10

The Soviet Mosin-Nagant rifle was simple to use and cheap to make, and thus perfect for the huge and poorly-trained Soviet army. It possesses a five-round clip with a quick reloading animation.

Scoped Mosin-Nagant
Accuracy: 10/10
Damage: 10/10
Mobility: 6/10

Unlike the scoped Mosin-Nagant in Call of Duty, the COD2 version of this sniper rifle doesn't feature a clip design for the ammo, meaning that you'll have to reload it one round at a time. Still, this bolt action rifle should take out almost anyone you hit in one shot, making it a perfect weapon for sniping on the wintery Soviet maps.

advertisement

Call of Duty 2

Follow for the latest news, videos, & tips from experts & insiders

Game Stats

Also on

Tags

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games