With this week’s post I wish to bring to your attention the freshly released port of HomeworldSDL. Forum member Edglex enables your Pandora to experience the excellent work done by the guys at HomeworldSDL.
Update:Edglex requested an update to the post to extend his thanks to pseudonym404, one of the HomeworldSDL guys, who did the opengl es port. I will add the thanks from the rest of the OpenPandora community, Thank you pseudonym404 for making this possible.
Using their own words…
Homeworld is a real-time strategy computer game, set and played in a 3D space environment. Developed by Relic Entertainment, it was released for the PC in 1998 to worldwide acclaim, winning multiple awards for its novel gameplay and strong single-player story. Relic Entertainment later released the source code to the public under licence.
The Homeworld SDL project was formed to enhance the released source code, primarily in order to make the game run on other computer platforms. Support for other platforms was aided by the use of Simple DirectMedia Layer (SDL), a third-party software library designed to make cross-platform applications which use video/sound easier to write and manage. Hence the project name of “Homeworld SDL”. Currently Homeworld SDL supports Linux, Mac OS X and Windows.
Sorry for the brevity of this post this week. If you would like to add a review or guide to this post then post your intent here or PM me.