NPR did a list of the top 100 sci-fi and fantasy books, and here in bold are the ones I have read.
1. The Lord Of The Rings Trilogy, by J.R.R. Tolkien
2. The Hitchhiker’s Guide To The Galaxy, by Douglas Adams
3. Ender’s Game, by Orson Scott Card
4. The Dune Chronicles, by Frank Herbert
5. A Song Of Ice And Fire Series, by George R. R. Martin
6. 1984, by George Orwell
7. Fahrenheit 451, by Ray Bradbury - I own a copy and remember starting it, but I am not sure if I ever finished it
8. The Foundation Trilogy, by Isaac Asimov
9. Brave New World, by Aldous Huxley
10. American Gods, by Neil Gaiman
11. The Princess Bride, by William Goldman
12. The Wheel Of Time Series, by Robert Jordan
13. Animal Farm, by George Orwell
14. Neuromancer, by William Gibson
15. Watchmen, by Alan Moore
16. I, Robot, by Isaac Asimov
17. Stranger In A Strange Land, by Robert Heinlein
18. The Kingkiller Chronicles, by Patrick Rothfuss
19. Slaughterhouse-Five, by Kurt Vonnegut
20. Frankenstein, by Mary Shelley
21. Do Androids Dream Of Electric Sheep?, by Philip K. Dick
22. The Handmaid’s Tale, by Margaret Atwood
23. The Dark Tower Series, by Stephen King
24. 2001: A Space Odyssey, by Arthur C. Clarke -saw the movies, not read the books
25. The Stand, by Stephen King
26. Snow Crash, by Neal Stephenson
27. The Martian Chronicles, by Ray Bradbury
28. Cat’s Cradle, by Kurt Vonnegut
29. The Sandman Series, by Neil Gaiman
30. A Clockwork Orange, by Anthony Burgess
31. Starship Troopers, by Robert Heinlein
32. Watership Down, by Richard Adams - saw the cartoon, have not read the book
33. Dragonflight, by Anne McCaffrey
34. The Moon Is A Harsh Mistress, by Robert Heinlein
35. A Canticle For Leibowitz, by Walter M. Miller
36. The Time Machine, by H.G. Wells
37. 20,000 Leagues Under The Sea, by Jules Verne
38. Flowers For Algernon, by Daniel Keys
39. The War Of The Worlds, by H.G. Wells
40. The Chronicles Of Amber, by Roger Zelazny
41. The Belgariad, by David Eddings
42. The Mists Of Avalon, by Marion Zimmer Bradley
43. The Mistborn Series, by Brandon Sanderson
44. Ringworld, by Larry Niven
45. The Left Hand Of Darkness, by Ursula K. LeGuin
46. The Silmarillion, by J.R.R. Tolkien .
47. The Once And Future King, by T.H. White
48. Neverwhere, by Neil Gaiman
49. Childhood’s End, by Arthur C. Clarke
50. Contact, by Carl Sagan
51. The Hyperion Cantos, by Dan Simmons -
52. Stardust, by Neil Gaiman
53. Cryptonomicon, by Neal Stephenson
54. World War Z, by Max Brooks
55. The Last Unicorn, by Peter S. Beagle
56. The Forever War, by Joe Haldeman
57. Small Gods, by Terry Pratchett
58. The Chronicles Of Thomas Covenant, The Unbeliever, by Stephen R. Donaldson -
59. The Vorkosigan Saga, by Lois McMaster Bujold -
60. Going Postal, by Terry Pratchett
61. The Mote In God’s Eye, by Larry Niven & Jerry Pournelle
62. The Sword Of Truth, by Terry Goodkind
63. The Road, by Cormac McCarthy -
64. Jonathan Strange & Mr Norrell, by Susanna Clarke - started it a few times, never got through it
65. I Am Legend, by Richard Matheson - saw the movie version with Chuck Heston
66. The Riftwar Saga, by Raymond E. Feist
67. The Shannara Trilogy, by Terry Brooks
68. The Conan The Barbarian Series, by R.E. Howard
69. The Farseer Trilogy, by Robin Hobb
70. The Time Traveler’s Wife, by Audrey Niffenegger
71. The Way Of Kings, by Brandon Sanderson
72. A Journey To The Center Of The Earth, by Jules Verne
73. The Legend Of Drizzt Series, by R.A. Salvatore -read one or two of them, but not all
74. Old Man’s War, by John Scalzi
75. The Diamond Age, by Neil Stephenson
76. Rendezvous With Rama, by Arthur C. Clarke
77. The Kushiel’s Legacy Series, by Jacqueline Carey
78. The Dispossessed, by Ursula K. LeGuin
79. Something Wicked This Way Comes, by Ray Bradbury
80. Wicked, by Gregory Maguire
81. The Malazan Book Of The Fallen Series, by Steven Erikson
82. The Eyre Affair, by Jasper Fforde
83. The Culture Series, by Iain M. Banks -
84. The Crystal Cave, by Mary Stewart
85. Anathem, by Neal Stephenson
86. The Codex Alera Series, by Jim Butcher
87. The Book Of The New Sun, by Gene Wolfe
88. The Thrawn Trilogy, by Timothy Zahn
89. The Outlander Series, by Diana Gabaldan
90. The Elric Saga, by Michael Moorcock - read the first few
91. The Illustrated Man, by Ray Bradbury
92. Sunshine, by Robin McKinley
93. A Fire Upon The Deep, by Vernor Vinge
94. The Caves Of Steel, by Isaac Asimov
95. The Mars Trilogy, by Kim Stanley Robinson -
96. Lucifer’s Hammer, by Larry Niven & Jerry Pournelle
97. Doomsday Book, by Connie Willis
98. Perdido Street Station, by China Mieville
99. The Xanth Series, by Piers Anthony
100. The Space Trilogy, by C.S. Lewis
I have not tried this yet as I don’t think any of my scopes are duplex, but I’ll check soon. And even if they are not, I can probably figure something out, at least figure out the width of the reticle and such.
PRAXIS: USING A DUPLEX RETICLE AS A RANGEFINDER:
“How to use your rifle scope as a rangefinder.
Many American households have a scoped deer rifle in them. Common calibers are .30-06, .308, .270, .243, and a variety of sporterized military surplus rifles from around the world. All of these rifles are capable as being used for “designated marksman” functions. Let us assume that the excrement has hit the rotary oscillator, and you are now in some sort of leadership role of a rag-tag group of people. You find that you have a few SKS and Kalashnikov variants, an AR-15 or two, and several scoped deer rifles. What to do from here.
You AK/SKSs are going to function as your close-quarter and small range battle rifles. With the sights that both of these types of rifles have stock, you will probably be using them inside 150 yards. Your ARs (if A2 sights) should have a battle sight zero of 300 yards. You scoped deer rifles will operate between 300-500 yards.
Although your ARs are good for this range too, your shooters might not be. (Have you gone to one of those marksmanship clinics yet?) Most scoped deer rifles will have a duplex reticle, meaning one which is thick on the outside, and becomes a thin line towards the intersection of the crosshairs. And this reticle will become your rangefinder, but if you have another reticle, the process is the same, if the specifics different.
First, we need to go over something that is unfortunately like math. When we talk about a group of shots, you can tell someone you shot a 2 inch group, but unless they know the distance, it’s a meaningless statement. For simplicity’s sake, we’ll be using meters and yards as almost interchangeable. I know they’re not, but this system uses both, please just roll with it.
For accuracy, 2 inches at 25 yards is nothing to write home about, but, 2 inches at 100 is better than we need at this stage of the game. To clear this up, there is a system called Minutes of Angle, or arcminutes. A minute of angle (MOA) is 1/60 of 1 degree of a circle, which you’ll remember has 360. This works out to about 1 inch per 100 yards of distance. This allows us to discuss accuracy regardless of distances involved, since MOA is a ratio, or angle. A 2-minute group at 25-meters is 0.5-inches, and a 2-minute group at 100-yards is 2-inches; and both are equally accurate; the take home bit is, they are 2moa-accurate.
You will need to print out one of the M16 25m zero targets . Each of the squares on this sheet is a quarter of an inch. This is crucial, as a 1/4-inch at 25-meters is exactly one minute of angle.
Post your target at 25-meters (82-feet), and build a good prone position. Use your rifle sling to help support the rifle. If you don’t know how to do this, get thee to a marksmanship and history clinic! For this, a fixed-power scope is best, but if you have an adjustable power scope, then dial it down to the lowest power setting. Remember, higher power doesn’t mean more accurate, as it will amplify all of your movements as well.
Get down on the rifle, and place your reticle on the center of the target. Now you need to take note of how many squares are taken up on the vertical crosshair between the place where the duplex reticle becomes small, and the intersection of the crosshairs. Write this down. It might be something like: 8moa. Now, see the thick part of the reticle, see how many squares it is wide. It might be 2moa, or less. Now, see how wide the thick part of the horizontal cross hair is in minutes of angle, it might be 12moa. Of course, since the reticle is in a circle what goes for the vertical holds for the horizontal and vice-versa. Use whichever is more natural for your target’s shape.
Now, if you know that 1moa is 1-inch per 100-yards, and you know the dimensions of various objects, you can determine distance. From shoulder to shoulder the average man is 20-inches wide. From cheek bone to cheek bone, he is about 8-inches wide. Go measure how tall the average sedan is, or SUV, or door on a house, or garage door. All of these can be used with minutes of angle to figure out distances.
If we know that a human shoulder-span is about 20-inches, and through our hunting scope we seek that he takes up half of the small line of a cross hair, which we measured to be 8moa, we know he is 4 minutes wide. 20/4=5, so 500 yards. He’s at the extreme range of our deer-rifles. But, we’ve been to a few marksmanship classes, and we practice an awful lot; we know we can put five shots in a 4-minute group.
If he’s friendly, he’ll be glad to know he’s got a sharp eye watching out for him. If he’s not, well, we might be forced to ruin his day.
But you need to get to a 25m (82-ft) range, or set one up. Since you won’t be shooting, you can do this in your backyard. Before you do, make sure the rifle is clear and safe, and the ammunition/mags are nowhere near you, use of a chamber flag would not be overkill. Once you figure out how to use your standard duplex reticle as a rangefinder, you can got from shooting minutes-of-deer to minutes of angle, and you might save the lives of your tribe as a designated marksman.
The take-home part of this is that 1moa is 1-inch PER 100-yards. So, 2-inches at 200, 3.75-inches at 375-yards, and 10-inches at 1000-yards. Focus your shooting at 4-minutes, and you will hit a man-size target a 500 yards. Firearms skills build rust fast, so you might have the most tarted-up rifle on the block, but if you can’t use it, it’s just so-much dead weight. Even the lowly deer-rifle will out-shoot you. Get to a clinic, and practice.
The half-hour you spend doing this now could be invaluable in a crisis.
Long live the Republic,
- Cato, the American.”
speaking of scopes:
Sighting in the Hensoldt Fero Z24 Scope and ZF Model One:
“Once you get your scope mounted on your rifle, you will need to sight it in at the range. Start at a shorter range like 50 yards. Fire your first shot while holding center on the target and take note where it prints. If your rifle isn’t printing on paper at this distance, move to a shorter distance like 25 yards.
Starting with the elevation turret (top turret) loosen the 2 small screws in the center of the turret. This will allow the outer ring with the increments marked on it to turn freely. Using a coin, turn the inner part of the turret in the direction you need the bullet impact to move. Turn it clockwise to raise the impact, counter clockwise to lower the impact. Adjust until the impact is centered on the target. Use the same procedure to adjust the windage turret, the turret on the side. The direction of impact is clearly marked. Note: on the Fero Z24, the windage turret is on the right side. On the ZF Model One, the windage turret is on the left side. Leave the outer rings loose at this point.
Move your target out to 100 yards or meters. The scope is designed for meters but the difference will be barely noticeable. Holding the reticle centered in the target, fire a shot. Follow the same procedures you used at the shorter range to move the bullet impact. Adjust the scope so the impact is centered on the target. Now, while holding the outer ring of the elevation turret so the number 1 is lined up with the reference mark at the rear, tighten the 2 small screws in the center of the target. The windage turret should be set at 0 when it is tightened down.
The scope is now zeroed for that distance. Using 147 grain military ball ammo or equivalent, you should be able to use the numbered increments on the elevation turret for the corresponding distances. For instance, if you move out to 300 meters, simply turn the top turret to the number 3.“