Current Update

At a Glance

  • Hotfix 22.1
  • Game Update 22
  • Hotfix 21.6
  • Hotfix 21.5
  • Hotfix 21.4
  • Hotfix 21.3
  • Hotfix 21.2
  • Hotfix 21.1
  • Game Update 21
  • Hotfix 20.2
  • Hotfix 20.1
  • Game Update 20
  • Hotfix 19.23
  • Hotfix 19.22
  • Hotfix 19.21
  • Hotfix 19.20
  • Hotfix 19.19
  • Hotfix 19.13
  • Hotfix 19.12
  • Hotfix 19.11
  • Hotfix 19.10
  • Hotfix 19.9
  • Hotfix 19.8
  • Hotfix 19.7
  • Hotfix 19.6.1
  • Hotfix 19.6
  • Hotfix 19.5
  • Hotfix 19.4
  • Hotfix 19.3
  • Hotfix 19.2
  • Hotfix 19.1
  • Game Update 19

  • Star Wars Galaxies: Hotfix 22.1

    On Tuesday, November 22, 2011, at 4:00 a.m. PST all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

    Atmospheric Flight Air <-> Ground PvP

    • The ship is no longer required to be moving above a certain speed threshold in order to hit a ground character.
    • The ship gun's "Vs. Armor" rating is increased 35% when shooting a ground character.

     

     


    Star Wars Galaxies: Game Update 22

    On Thursday, November 17, 2011, at 4:00 a.m. PST all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

    Wookiee Life Day

    • Life Day is back! The towns of Dearic, Wayfar, and Doaba Guerfel have been decorated for the celebration of Wookiee Life Day. Visit the Life Day NPCs to sign up for the festivities! Imperial organizers, called Trandoshan Traders, can be found near the shuttleports; Rebel organizers, Wookiee Freedom Fighters, are near cantinas. Stop by the Life Day tree for gifts, music, and a special quest from Saun Dann!
    • Imperial Life Day vendor will sell Empire Day items and Love Day items.
    • Rebel Life Day vendor will sell Remembrance Day items and Love Day items.
    • Saun Dann will sell GMF and the remaining Love Day items.

    Atmospheric Flight Air <-> Ground PvP

    • Ship gun damage is now mitigated by the ground character's armor, including increased armor protection from buffs/specials/abilities/expertise. Ship gun damage is Energy based. The combat spam (in verbose mode) when the ground character is hit by ship gun contains the mitigation information.
    • Each missile launcher is now on its own independent cooldown. A ground character with multiple launchers can fire another launcher while the other one is on cooldown. At most 2 launchers can be on cooldown at the same time. Once 2 launchers are on cooldown, you must wait until one of the launcher finishes its cooldown before you can fire another missile. The shared 2-3 seconds warm up time remains.
    • The missile launcher is now on permanent Weapon Overload - Two-And-A-Half (1.85x damage increase).
    • The ship must be moving above a certain speed threshold for the hit on the ground character to count. The speed threshold is approximately the same as a character's normal run speed. If you keep shooting at ground characters while below the speed threshold, you will eventually get a system message reminding you of the errors of your way.
    • Combat spam is now generated when the ship is hit by missile fired by a ground character.

    Beast Master

    • Added color combination for the Mutant Acklay.

    Misc

    • Fixed vehicle garage repair issue.
    • Fixed targeting issue.


    Star Wars Galaxies: Hotfix 21.6

     

    Star Wars Galaxies: Hotfix 21.6

    On Thursday, November 10, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for an Update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

    Galactic Moon Festival

    • The celebration has come to end. Thanks to everyone for participating!

    Atmospheric Flight Air <-> Ground PvP

    • All forms of PvP (duel, BH, guild war, guild squad PvP, factional) between ground players and player ships are now enabled.
    • All PvP rewards/perks are available with Air <-> Ground PvP (BH collect/set bounty, BH success/failure bounty collection tracking, guild war/guild squad PvP kill tracking, GCW points, GCW score contribution, PvP kill count).
    • Ships shoot at ground players with ship guns, and ground players fire missiles back at ships using the newly added (actually, revived) shoulder-fired missile launcher, which is not to be confused with the existing shoulder-fired rocket launcher TCG consumable buff item, which is a totally different item.
    • Purchase the shoulder-fired missile launcher from the factional recruiters or the token vendor in Aurilia.
    • Load the shoulder-fired missile launcher by drag-and-dropping a player crafted missile pack onto the launcher.
    • Fire the loaded shoulder-fired missile launcher at a targeted enemy ship through the launcher's radial menu, or put the launcher on the toolbar and fire it from the toolbar.
    • The shoulder-fired missile launcher has a 2-3 seconds warm up time. The cooldown time is the "Refire Rate" crafted item attribute of the missile pack that was used to load the launcher.
    • You can have multiple launchers, but they all share the same warm up and cooldown time.
    • There is no level or profession requirement to use the shoulder-fired missile launcher.
    • The shoulder-fired missile launcher is restricted from using spacebomb missile unless you are Commando profession.
    • The ship gun's "Vs. Armor" rating will affect the amount of damage done to the ground player. The ship gun's "Vs. Shields" rating has no effect to the amount of damage done to the ground player.
    • Just like in space, PvP reduction is applied to the damage from the ship gun and the shoulder-fired missile.
    • The ground player's armor/buff/specials/abilities has no mitigation/reduction effect to the amount of damage done by a ship gun.
    • Vehicles/mounts/pets cannot be attacked by ship gun, but players (including passengers on multi-passenger vehicles) mounted on vehicle/mount can still be attacked by ship gun.
    • Air <-> Ground PvP range is 500m.
    • Air <-> Ground PvP is not allowed if the ground player is inside a battlefield.
    • Air <-> Ground PvP uses the space ruleset (for example, for guild war kill tracking, guild war exclusion, player bounty, etc). This means that GCW score contribution earned through Air <-> Ground PvP will go to the corresponding space Player vs. Player and "airspace" GCW score categories.
    • The /spacepvpimperial and /spacepvprebel commands cannot be used while the ship is in the Restuss PvP region airspace.
    • Factional special forces player aboard same faction factional (or factional helper) PvP ship can now land directly inside the Restuss PvP region if the ship is within 150m above the terrain.
    • The minimum altitude requirement inside the Restuss PvP region is no longer enforced for factional (or factional helper) PvP ships.
    • New ground targeting Target Closest Enemy Ship, Target Next Enemy Ship, and Target Previous Enemy Ship commands/keymaps have been added to the Target keymap options tab. You can also directly run these commands with /ui action targetClosestEnemyShip, /ui action targetNextEnemyShip, and /ui action targetPreviousEnemyShip.

    Atmospheric Flight

    • The space hud radar will now also display the elevation above the terrain.

    Mustafar

    • Fragments of Rebel and Imperial data disks have been scattered all over the planet. Creatures of all types now have a chance to drop 3 components. Use these 3 components in the Chu-Gon Dar cube to uncover the secrets of the enemy.

    Scavenger Hunt

    • The Scavenger Droid now hints at the final item needed for the collection.
    • Fixed an issue with the Scavenger droid giving the wrong disk/badge.
    • You will now be able to trade your Rebel or Imperial disk for the other.

    Data Disks

    • Data Disks will now stack.

    Jedi

    • Many of the Jedi color crystals are now flagged as no trade removable.
    • Elder robes are now flagged as no trade removable.

    Meatlumps

    • Everyone can now access the Meatlump Hideout on Corellia.

    Beast Mastery

    • Beast Mutation chances are now five times higher.

    Misc

    • Vital Rebel and Imperial data has been stolen. No one knows exactly where these item are now located. Gather your friends and forage ahead. Leave no stone unturned in the search for another factional data disk.
    • As part of the Imperial Community Building ordinance, everyone will receive a personal pack of high yield ordnance.



    Star Wars Galaxies: Hotfix 21.5

    Star Wars Galaxies: Hotfix 21.5

    On Thursday, October 27, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for an Update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

     

     

    Raids

    • Halloween afflicted raids will no longer drop the rarest RLS items. They will still drop the more common RLS items as well as Jedi items and crystals. Non-Halloween raids will still drop all the RLS items.
    • Kor Vella raids should now work properly
    • Ewok raids will now drop the correct loot
    • Fixed an issue where raids would pause for 10 minutes between waves even if all mobs were dead. Once all mobs are dead and their corpses gone, a new wave should trigger within a short amount of time.
    • You can now only get the Rebel and Imperial raid badges if you're of the appropriate faction or a faction helper of that faction.

    Faction Strike Teams

    • Strike team leaders and troopers now have a chance to drop RLS items.

    Player Bases

    • Players can now donate turrets and mines to SF Player Bases. The deeds for both mines and turrets can be purchased from faction recruiters.
    • Both SF and PvE Player Bases will now spawn NPC's to patrol the area around the base.
    • You can only donate turrets and mines to a PvP base while it is vulnerable.

    Atmospheric Flight Air <-> Ground PvE

    • All rats/womp rats (except for storyteller and pet womp rat) have been flagged as attackable by ship guns, so that you may hone your ship gunner skill.
    • A Ship Gun Mastery collection (with server first) has been added to the Badges collection page to track your progress and grant badges and titles for reaching various milestones.
    • Rats/womp rats killed in this fashion will not drop any loot or harvestable resource.
    • The ship must be moving above a certain speed threshold for the hit on the rat/womp rat to count. The speed threshold is approximately the same as a character's normal run speed. If you keep shooting at rats/womp rats while below the speed threshold, you will eventually get a system message reminding you of the errors of your ways.

    Jabba's Palace

    • There is a new NPC outside Jabba's palace!
    • You no longer need quests or pre-requisites to enter the different sections of Jabba's Palace.

    Scavenger Hunt Collection

    • Tweaked the conversation with the Reprogrammed Collection Droid.
    • The Corellia Times vendor now sells the Meatlump scavenger collection item.


    Star Wars Galaxies: Hotfix 21.4

     

    Star Wars Galaxies: Hotfix 21.4

    On Thursday, October 20, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

     

    Galactic Moon Festival

    • Jabba's festival is back with new spooky rewards and a new badge! Head on over to the Moenia and Mos Eisley starports (waypoints 4790 -4777 and 3523 -4806 respectively) and join in on another season of happy haunts.
    • It's halloween and things go "braaaainnnssss" in the night. Be careful while trick or treating!
    • Added a hutt costume to the GMF vendor.

    GCW

    • GCW rank update now occurs 3 times a week - Tuesday, Thursday, and Saturday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT.
    • Leaderboard update will continue to occur at Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT.
    • Swapped the GCW region values for Dearic and North of Dearic.

    TCG

    • The Imperial Flight suit is now flagged so you can remove NO TRADE.

    Raids

    • All raid mobs (including Halloween Raid Zombies) will now have a chance to drop rare loot items and unreleased Jedi crystals.
    • When a raid starts, a message will be sent to the GCW chat channel with the location and faction of the attackers.
    • Fixed an issue where raids would pause for 10 mins between waves even if all mobs were dead. Once all mobs are dead and their corpses gone, a new wave should trigger within a short amount of time.

    Atmospheric Flight Air <-> Ground PvE

    • Invasion turret will now include Space Bomb 1 and 2 missiles in its list of missiles that can be fired at gunship. It will continue not to fire Space Bomb 1 and 2 missiles at non-gunship.
    • Invasion turret will now fire missiles less often at non-gunship, as long as the ship is moving above a certain speed threshold. The speed threshold is approximately the same as a character's normal run speed.

    Space

    • Fixed "inventory full" message for space loot.


    Star Wars Galaxies: Hotfix 21.3

     

    Star Wars Galaxies: Hotfix 21.3

    On Thursday, October 13, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

     

    Raids

    • With the escalation in the galactic war, both factions have begun launching raids against cities and settlements. The increased unrest has also stirred up local groups and creatures.

    Atmospheric Flight Air <-> Ground PvE

    • The invasion turrets can now be attacked by ship guns (only ship guns, not ship missiles) from opposing factional (and factional helper) PvE and PvP ships within 500m.
    • The invasion turrets will now shoot missiles (which can be chaffed) at opposing factional (and factional helper) PvE and PvP ships within 500m.
    • The ship gun's "Vs. Armor" rating will affect the amount of damage done to the turret. The ship gun's "Vs. Shields" rating has no effect to the amount of damage done to the turret.
    • The turret will randomly select from 12 of the 14 possible player created missile types (Space Bomb 1 and 2 missiles are excluded), and choose random missile stats within the min/max limits of the chosen missile type.
    • The turret prefers to use the more damaging missiles.
    • The turret prefers to target large, slow moving, nearby ships. This means that if you are flying a small ship at high speed at some distance away, there is a higher chance that the turret will skip you when it's time to decide whether or not to fire a missile at you. Below a certain speed threshold or within a certain range threshold, the turret will always fire a missile at you. So don't get too close and always keep moving.
    • Attackable turret will be included in the Target Closest Enemy (default TAB key), Target Next Enemy Starship or Space Station (default T key), and Target Previous Enemy Starship or Space Station (default SHIFT+T key) targeting commands.
    • The Chassis line in the space UI target information window will display the turret's % remaining hit points.
    • Neutrals can use the /spacerebelhelper and /spaceimperialhelper commands to become PvE factional helpers.

    Atmospheric Flight

    • Fixed another issue that could cause the ship to get moved to some random location on the planet immediately after launching.

    GCW

    • The weight value of regions and categories for the planetary control system has been tweaked. See the feature posted with the details of the changes and a more detailed description of how the system works.
    • The GCW window now displays the weight that each GCW region/category contributes to the planet and galaxy score.

    Space

    • Fixed an issue with players receiving an "inventory full" message with space loot.
    • Increased the chance for GCW2 components to drop from tier3+ ships.

     


     


    Star Wars Galaxies: Hotfix 21.2

    Star Wars Galaxies: Hotfix 21.2

    On Thursday, September 29, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for an Update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

    Atmospheric Flight

    • There is now a minimum flight altitude inside the Restuss PvP zone, proportionate to the size of the ship. If you fly below this altitude while inside the Retuss PvP zone, the ship will be automatically moved up above this altitude, and incur terrain collision damage.
    • Ships will now appear a little higher above the terrain when launching.
    • You can no longer launch (or board as a passenger/gunner) if you are running/walking/swimming. You can be in the water (i.e. treading water), but you cannot be moving.
    • Fixed an issue that could cause the ship to get moved to some random location on the planet immediately after launching.
    • Fixed an issue that could cause droid overload programs to be cleared during atmospheric flight.
    • Droid overload programs are now correctly preserved when launching from atmospheric flight directly into space.
    • Fixed an issue where the cockpit would use the offset position of the previous ship when launching a different ship.

    Ship

    • Fixed an issue where booster stops working until the computer is restarted.

    Space

    • Droid overload programs are now correctly preserved when hyperspacing between space zones.

    Factional Strike Teams

    • In continuing to tweak balance, there are now four tiers of strike teams: solo, group of 2, group of 3-4, and group of 5+
    • Strike Team leaders can now drop weapon augmentations. (Gold leaders will drop Heroic level augmentations).
    • The chance to find loot items on the leaders have been increased so that the chance to loot the Data Disk remains unchanged.
    • Strike Teams will now despawn after 30 minutes if they are still alive and not engaged in combat.

    Mission Terminals

    • Destroy mission payouts will no longer be reduced for Traders and Entertainers.
    • Removed the daily mission limits on the XP and Credit bonuses.


    Star Wars Galaxies: Hotfix 21.1

     

    Star Wars Galaxies: Hotfix 21.1

    On Thursday, September 22, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for an Update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

    Factional Strike Teams

    • The troops have been given less restrictive orders and will move around after landing.
    • The strike team will have one less trooper if the target is ungrouped.
    • Imperials should now arrive in lambda shuttles and rebels in YT-2400's.
    • The difficulty, GCW reward, and chance to loot an Encrypted Disk will now be scaled based on group size.

    Atmospheric Flight

    • The ship invulnerability time during load screen has been increased to address possible long load screen after ship destruction.
    • Fixed issue where landing while /spacepvpimperial or /spacepvprebel is in progress leaves the ship in a state where you cannot perform another /spacepvpimperial or /spacepvprebel after relaunching the ship.
    • Fixed an issue that can sometime cause the ship to rubberband.

     


    Star Wars Galaxies: Game Update 21

    Star Wars Galaxies: Game Update 21

    On Thursday, September 15, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for an Update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

    Game Update 21: Atmospheric Flight

    "There's nothing that can compare to seeing Hjal's expression when you tell him in person that you would like to take your ships out of your datapad on the ground and fly around in them =)" -- Teesquared's Producer Note, March 2011

    Atmospheric Flight 
    With atmospheric flight, you will be able to travel the skies above and see the worlds of Star Wars Galaxies in a new way. To launch into atmospheric flight, or to return to the ground, you can use your ship's icon in your datapad. Whether you are looking to host a peaceful event in your yacht with the Theed Waterfall as a backdrop or prove your piloting skills against another player over the desert of Tatooine, atmospheric flight will offer a unique way to experience Star Wars Galaxies.

    The Final Battle 
    It's the quiet before the storm. Special teams of elite troops from either faction have been dispatched to hunt down anyone who seeks to tip the scale in the Galactic Civil War by attacking minor installations and patrols. Anyone who accepts a factional mission risks drawing the attention of an enemy strike team.

    Atmospheric Flight

    • Atmospheric flight is allowed on any of the original 10 ground planets (Corellia, Dantooine, Dathomir, Endor, Lok, Naboo, Rori, Talus, Tatooine, and Yavin 4).
    • Use the Launch Ship radial menu option from the ship control device in the datapad to launch the ship into atmospheric flight. You can also launch the ship into atmospheric flight using the toolbar.
    • Use the Land Ship radial menu option from the ship control device in the datapad to land/store the ship from atmospheric flight. You can also land/store the ship from atmospheric flight using the toolbar, or the newly added /landShip command.
    • Once in flight, use the newly added /inviteShip (or /target , followed by /inviteShip) command to invite passengers/gunners aboard the ship (either POB ship or non-POB ship with a currently unoccupied turret slot).
    • Passengers/gunners can leave the ship by using /escapePod or the escape hatch.
    • The ship owner can kick passengers/gunners off the ship using the existing /kickFromShip command.
    • You can launch directly into space from atmospheric flight. Once the ship is above 6000m altitude, an "ENTER SPACE" button will be displayed on the pilot's HUD that will allow direct launch into the corresponding space zone. Clicking the button will display a popup menu to select the space zone's hyperspace point to launch to.
    • If the ship hits the terrain while flying, it will sustain damage proportionate to the ship's current mass and speed.
    • All forms of ship-to-ship PvP are available while in atmospheric flight - factional and privateer factional helper (/spacepvprebel, /spacepvpimperial, /spacefaction), player bounty system, guild war, guild squad PvP, duel.
    • Player bounty system and guild war exemption/exclusive status fall under the "space" ruleset while in atmospheric flight.
    • If the ship is special forces (including privateer factional helper special forces ship) while in atmospheric flight, GCW factional presence is granted to occupants with the same faction as the ship, regardless of the occupant's special forces/combatant/on leave status. If any occupant is granted GCW factional presence, the ship is reported on the GCW Factional Presence window of the War Terminal/War Intel Pad/War Table, but NOT pinpointed on the planet map.
    • 10 new "airspace" GCW score regions/categories have been added (like Naboo Airspace, Rori Airspace, etc). GCW score contribution made while in atmospheric flight (including factional presence) will apply to the planet's corresponding "airspace" GCW score region/category. Each "airspace" GCW score region/category will contribute the same percentage to the planet's and galaxy's GCW score as a single ground GCW contested region.
    • While in atmospheric flight, the planet map will display in the window title the score of just the "airspace" GCW region/category for that planet.
    • GCW score contribution from factional ship-to-ship PvP kills in atmospheric flight will contribute to the GCW space PvP score category of the space zone corresponding to the planet. For example, factional ship-to-ship PvP kill in atmospheric flight in Tatooine airspace will contribute to the "Tatoo System Player vs Player" GCW score category. Rori airspace will contribute to the Naboo System, and Talus airspace will contribute to the Corellian System.

    Graphics

    • "Disable Fog" option has been added to the Graphics tab of the Options window.
    • **HINT/REMINDER** Use the "Viewing Distance" slider in the Graphics tab of the Options window to set the "look ahead" level of detail that is comfortable for you (and your system).

    TCG

    • The Deluxe Floater and Cloud City Airspeeder datapad objects should now be flagged as no trade removable.

     


    Star Wars Galaxies: Hotfix 20.2

    On Thursday, September 8, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for a Hotfix. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

    Star Wars Galaxies: Game Update 20.2

    GCW2

    • The Imperial GCW2 vendor on Talus no longer spawns inside of the wall.

    TCG

    • TCG Loot Vehicles in your datapad should now have the no trade remove option.
    • The Stuffed TaunTaun toy is now flagged as no trade removeable.

     

     

     


    Star Wars Galaxies: Hotfix 20.1

    On Tuesday, August 30, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for a Hotfix. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

    Smuggler

    • Smugglers can now craft buffs (Smuggler buffs are unstable and should be treated as such!)
    • Buffs can be created using a Food Crafting Tool.
    • You cannot experiment or create buffs with multiple uses, but they will stack in your inventory.
    • Each buff should require a component from a Domestics Trader.

    Beast Mastery

    • Fixed a bug where the incubator would fail to accept a valid hydro.

    GCW

    • Fixed an issue where the GCW point rewards from blowing up a GCW base would be incorrectly calculated.

    Medic

    • The Drag Corpse ability has been removed from the Expertise tree.
    • Drag Corpse is now available on the profession wheel at level 10.

    Misc

    • You can now buy exceptional weapon crafting components from the Heroic, battlefield and GCW vendors.
    • You can now buy language manuals from the Chronicles vendor.

    GCW2

    • POB ships can now have a crew of 5 without seeing a reduction in the GCW and token payout.
    • Fixed an issue where neutral tier 7 duty missions would attempt to spawn an invalid neutral ace pilot.
    • Tycho Celchu should now use the correct taunt messages.
    • Ships above tier 5 can now grant GCW points when killed.

    Jedi

    • Jedi Meditation now grants a 2% resource quality bonus.

    TCG

    • TCG Loot Items that can be combined will now show, in the examine information, if they've already been used.
    • All TCG items are now flagged no trade removable.

    Entertainer

    • The build-a-buff collection duration has been reduced.
    • The chance to get a build-a-buff collection has been increased.


    Star Wars Galaxies: Game Update 20

     

    On Thursday, August 18, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for a Hotfix. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

     

     

    Game Update 20: Galactic Civil War 2 - Space

    The Galactic Civil War expands into space! With this update, you will now be able to participate in dynamic space battles and fight alongside or against Ace pilots including: Darth Vader, Luke Skywalker and Boba Fett.

    Defend your capital ship or attack the opposing faction's capital ship in an epic space battle!

    Enjoy rewards like: new craftable ships, space components, and more! Tokens earned from the space battle can be used with new vendors located on Talus and Rori.

    New NPC duty missions are available from many of the space stations. Challenge the best NPC pilots in the galaxy. But, watch out! Some of these new missions may have an Ace pilot gunning for you!

    Smugglers and Medics have both received an Expertise update.

    GCW2

    • Capital ships of either faction will now spawn in the space zones of Tatooine, Corellia, Naboo, Lok and Dantooine.
    • Each of the stations will come under attack every three hours.
    • Each zone will alternate between requiring the player to be Combatant or Special Forces.
    • Participation will be based on the player ship having killed at least one NPC ship or shot the enemy capital ship at least once.
    • Players cannot damage the components or the chassis of the capital ships and stations. Only another capital ship / station can cause chassis damage in the battles.
    • Players can cause shield and armor damage in addition to attacking other fighters. Players can support the fight by reducing the shield and armor from the opposing ship in addition to preventing opposing ships (player and NPC's) from attacking the friendly capital ship.
    • POI's for the space battle has been added to each system.
    • Added /spacebattlestatus command. The command can be used to get the time until the next space battle in the current system. You can get the time for other zones by adding the zone name after the command (for example /spacebattlestatus dantooine will give you the time until the next space battle in Dantooine space.
    • Players will be rewarded with tokens and GCW for participating in the battles. Winning the battle and participation in Special forces battles will provide a bigger reward.
    • A Rebel space token vendor can now be found in the Rori Rebel Military Outpost.
    • An Imperial space token vendor can now be found in the Talus Imperial Military Outpost.
    • Both vendors will sell new craftable ships, ship deeds, components, and other items.
    • Ship schematics will cost 300 tokens while the ship deeds will cost 1000 tokens.
    • Ace pilot collections have been added.

    GCW

    • Invasion generals of both sides will now always use 64m ranged rifles.
    • The amount of GCW earned when a factional base is destroyed will be reduced for each extra player, if more than eight players are eligible for the reward.
    • For example if a group of players are destroying a base worth 2000 GCW points and there are 1-8 players eligible to receive the reward each will get the full 2000. If there's 10, each will get ((2000*/10) = 1600.

    Space

    • You will no longer appear as a red dot to others during the grace period while loading into a space zone. If you are the one loading into the space zone, after you have loaded in, during the brief period before the grace period expires, you will not see others as red dots either. Everyone will go red dot at the same exact time when the grace period expires.
    • Damage taken by POB's in PvP has been reduced.
      • When hit by 100 pts of damage, Fighters take 50 pts in PvP. (50% reduction)
      • When hit by 100 pts of damage, a POB ship takes 25 points of damage. (50% * 50%)
      • When hit by 100 pts of damage, a gunship takes 12.5 points of damage. (50% * 25%)
    • Removed Imperial Lancer and Nebulon Frigate from Kessel Space.
    • Increased the size of the collision sphere on the JSF to match the Grievous Starship.
    • The Rihkxyrk Style 1, 2, 3, and 4 ships now use a cube collision instead of a sphere.
    • Changed the collision for the Ixiuyen ships to use a cube instead of a sphere.
    • Tier 7 Factional Duty missions are now available from Space Stations.
    • The tier 7 Duty Missions will spawn an Ace pilot during the boss rounds.
    • The T86 Shooting Star and the Kuat Engineering Systems TC-62 Engines should now appear correctly on the KSE Firespray.
    • High tier NPC Y-Wings should now correctly use their turrets.
    • The speed of the YE-4 gunship has been slightly increased.
    • Space ships have new loot drops including a shield, gun, engine, and reactor.

    Smuggler

    • Unlinked Feeling Lucky with Easy Money.
    • Scandal no longer requires Ploy as a prerequisite.
    • False Hope has been unlinked from Smooth Move.
    • Meager Fortune reduced to 1 box for 50 pts.
    • Wretched Fate reduced to 1 box for 50 pts.
    • Poor Prospect now grants 25/50 damage decrease.
    • Unlinked Idiot Proof Plan with Lined Pockets.
    • Illegal Pistol Modules have been renamed to Illegal Weapon Modules and now work with melee weapons.
    • Blaster at your Side is no longer linked to Pistol Whip.
    • Slight speed increase to Narrow Escape.
    • Spot a S*cker debuff cannot be removed.
    • Idiot Proof Plan now offers 3/6 % damage reduction.
    • Switcheroo now has added Critical Hit Reduction.
    • Reduced the action cost of Break the Deal.
    • Reduced the cooldown timer for Shoot First.
    • Increased the duration of Spot a S*cker by 4 seconds.
    • Stat modifiers will now increase up to 100.
    • Enhanced Precision changed to Enhanced Agility.
    • Enhanced Luck changed to Enhanced Strength.
    • Scoundrel set offers an action cost reduction based on the number of pieces worn.
    • Expertise reset with update.

    Medic

    • Unlinked Drag Corpse from Bacta Concentration.
    • Increased Doom chance to 20%.
    • Added Bacta Burst ability which is a separate AoE? HoT? ability.
    • Increased the snare strength for Flurry.
    • Increased the snare duration for Flurry.
    • Reduced the action cost of Electrolyte Drain.
    • Poison Knuckle changed to an Acid DoT?.
    • Carbine Accuracy changed to Weapon Accuracy, now works with pistols.
    • Deuterium Rounds now work with pistols.
    • Burst now works with pistols.
    • Enhance Precision, Agility, Strength moved to tier 2.
    • Enhanced Armor moved to tier 3 and is now linked to Increased Armor.
    • Unlinked all Medic buffs from the Field Survival Tree.
    • Modified hit/miss chance with Rheumatic Calamity.
    • Reckless Stimulation now recovers more action and drains less health.
    • Reduced action cost of Serotonin Purge.
    • Reduced the action cost of Serotonin Boost.
    • Reduced the action cost of Rez abilities.
    • Stat modifiers will now increase up to 100.
    • Energy Armor and Kinetic Armor changed to innate armor.
    • Expertise reset with update.

    Spy

    • You should no longer appear to be snared when using Razor Slash or Ambush while using a 1-H, Unarmed, or Polearm weapon.

    Misc

    • The pilot will now take you to the HK47 instance even if you haven't completed the quest line.

     


    Star Wars Galaxies: Hotfix 19.23

    On Tuesday, August 9, 2011, at 4:00 a.m. PDT all U.S. and European galaxies will be brought down for a Hotfix. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

     

    Empire Day VIII / Remembrance Day VIII

    • The Empire Day and Remembrance Day events have come to a close. We hope you enjoyed the festivities!

    Fishing

    • The chance of catching an ELUSIVE fish has been increased.
    • The chance of catching a gigantic fish that you have not yet caught has been increased.

    Player City

    • The inactive citizen removal time and zoning violation time have been increased by 90 days, from 90 days since last login to 180 days since last login.

    GCW

    • Starting with the 8/11 GCW rank update, if you do not have enough GCW points to offset decay, no decay will be applied.

    Loot

    • Balanced the drop rates for the Jedi and Sith holocrons.

    Instances

    • Mustafar and Heroic instances should no longer have any lockout timer.
    • The entry requirements have been removed for all Mustafar and Heroic Instances.
    • Heroics
      • Axkva Min
      • IG88
      • Tusken King
      • Star Destroyer
      • Exar Kun
      • Echo Base
    • Mustafar
      • Uplink Cave
      • Old Republic Facility
      • Decrepit Droid Factory
      • Working Droid Factory
      • Droid Army
      • Sher Kar

    Beast Mastery

    • Removed chance of false-positive mutations.
    • Added Mooc and Pangrack DNA to the RLS.
    • Added the Mooc and the Pangrack as possible mutations.
    • Improved the average DNA quality acquired when using 'Extract DNA'.
    • Increased the minimum number of skills on Lyase Enzymes.

     

     


    Star Wars Galaxies: Hotfix 19.21

     

    Star Wars Galaxies 8th Year Anniversary

    • The new eighth year logo is in!

    Free Character Transfer Service

    • Chilastra, Europe-FarStar, and Starsider are now open to incoming transfers.
    • The wait time between transfers has been reduced from 90 days to 30 days.


    Star Wars Galaxies: Hotfix 19.20

    Star Wars Galaxies: Hotfix 19.20

     

    Empire Day VIII / Remembrance Day VIII

    The Empire Day and Remembrance Day celebrations are back! The tension heats up between the Alliance and the Empire again. Both factions are recruiting members to help post propaganda and tear down whatever propaganda the other side managed to post. Entertainers are recruited to boost the troops' morale, while Traders are hired to help keep supplies flowing to the front lines.

    Imperials seek out, in Theed, Major Brenn Tantor for Propaganda Quests, Droid Kaythree for Trader and Entertainer Quests, and Mara Jade for Combat Quests.

    Rebels seek out, in Coronet, Captain Derlin for Propaganda Quests, Major Carlist Rieekan for Trader and Entertainer Quests, and Wedge Antilles for Combat Quests.

    This year there are new badges and collections plus some new rewards including miniature ship models. Time to get busy!

     

    • New rewards are available from the Empire Day and Remembrance Day vendors.
    • New event props have been added to the Storyteller vendor.
    • You can purchase last year's gift, the Embroidered Sash, from the Rebel and Imperial event vendors.
    • Traders will now receive more tokens when they complete the 6th Trader quest.
    • Fixed a conversation issue with Domestics Traders when receiving the 6th quest.
    • The 6th quest for Rebel Structure Traders will now work properly.


    Star Wars Galaxies: Hotfix 19.19

     

    Star Wars Galaxies: Hotfix 19.19

     

     

    Dynamic Weapons

    • Dynamic Weapons that cannot already be crafted by Munitions Traders can now be deconstructed.
    • The Naktra Crystal Rifle and 2h Kashyyyk Sword will now drop.

    Smuggler

    • Fixed an issue where the critical hit reduction from the Meager Fortune expertise box would fail to take effect.

    Fishing

    • The crafting description for synthetic bait now clearly indicates that it requires a stack of exactly 250 chum bait.

    Player Bounty System In Space

    • Fixed an issue where the space bounty win/lose message contains the species instead of the name.

     

     

     

     

     


    Star Wars Galaxies: Hotfix 19.13

    Highlights

    • Something else has gone terribly wrong in Dr. Fool's shop. Log in on April Fool's Day to find out what.

    Support The Japan Earthquake & Tsunami Relief Effort

    • The Stuffed Tauntaun Toy now has a radial option to "speak." Use it and the toy will thank you for helping.
    • The last day you can purchase this toy to contribute to the effort is Friday. The sale ends on April 1st at 11:59 PM PDT.
    • Thanks everyone for helping out.

    April Fool's

    • Something else has gone terribly wrong in Dr. Fool's shop. Log in on April Fool's Day to find out what.

    Armor

    • Deconstructing armor should now only bio-link the schematic to the player deconstructing the armor if the armor is already bio-linked or if the armor is flagged as no trade.
    • If the armor is flagged as no-trade remove, deconstructing the armor should add a bio-link to the schematic, but set the bio-link to 'pending'. This means that the armor piece can be deconstructed and traded. The armor will still need to be bio-linked in order for the player to equip the armor piece.

    Collections

    • Players who have already completed the Hidden Dagger collection without getting the badge should now receive the badge retroactively.
    • Completing the Dwartii Statue Crafting Quota and the Framed Beetle Specimen Crafting Quota will now grant the associated badges. For players who already completed the collections, the badges will be granted retroactively.

    Entertainer

    • You can now call droids while performing.

    Jedi

    • Changed the Jedi Healing ability to use the original sound effect.

    Guild

    • Added Minimum Lifetime PvP Kills, Minimum Current GCW Rebel Rank, Minimum Current GCW Imperial Rank, Minimum Highest GCW Rebel Rank, and Minimum Highest GCW Imperial Rank to the guild recruiting information, which will also be publicly displayed via the List Of Guilds window.
    • Guild Membership Request mail will not be sent if the requester's information would violate any of these guild recruiting information settings.
    • The Minimum Current GCW Rebel Rank, Minimum Current GCW Imperial Rank, Minimum Highest GCW Rebel Rank, and Minimum Highest GCW Imperial Rank requirements only apply if the requester belongs to the corresponding faction. For example, a Neutral requester would not need to satisfy any of the Minimum Current GCW Rebel Rank, Minimum Current GCW Imperial Rank, Minimum Highest GCW Rebel Rank, and Minimum Highest GCW Imperial Rank requirements in order to send the Guild Membership Request mail. A Rebel requester would only need to satisfy the Minimum Current GCW Rebel Rank and Minimum Highest GCW Rebel Rank requirements. An Imperial requester would only need to satisfy the Minimum Current GCW Imperial Rank and Minimum Highest GCW Imperial Rank requirements.
    • The requester's lifetime PvP kills, current GCW rank, and highest GCW rank is now included in the Guild Membership Request mail.
    • Multiple guild recruiting information windows can now be displayed simultaneously, to allow easier side-by-side comparison of multiple prospective guilds. HINT: Because the List Of Guilds window can take a few seconds to display, especially if there are a lot of guilds in the list, display the List Of Guilds window once for browsing, and then use the /guildRecruitingInfo slash command to display the guild recruiting information windows for the guilds that you are interested in.


    Star Wars Galaxies: Entertainer Update - Hotfix 19.12

    Highlights 

    • The Entertainer Profession has received an major update. The changes include a revamp of the expertise trees, new combat buffs, new hairstyles for their image design abilities, new breakdance moves, a new flourish, improvements to grouping, and a several new commands.

    Entertainer 

    • General:
      • All Entertainers have received a free expertise reset.
      • The 'spam troopers' should now appear a lot less frequently.
      • You can now use the /gcwscore and /gcwSkirmishCityHelp command while dancing/singing.
      • Entertainer Terrain Negotiation is now maxed out at 50.
      • You can now start dancing and start playing music while running. The character will stop moving when the startDance or startMusic skill is activated.
      • You can now call and store pets while dancing or playing.
      • Added new animations to Entertainer expertise attacks.
      • The entertainer's system message will now show the name of the player watching.
      • Attempting to inspire someone who's out of range will no longer get that player stuck in an invalid state.
      • The Inspiration 'tick' will now be increased by one minute for each group member who's A) A player B) Actively playing music or dancing.
      • You must now be level 46 to learn the Calypso song.
      • Entertainer Terminal Mission rewards will now scale with the entertainers level.
      • Calling flourish 9 while dancing will now trigger the old 'fall' animation.
      • Entertainer-Holographic Image is now granted at level 26 on the profession wheel.
      • The /flourish 9 command will now work if you have a weapon equipped.
      • New variants of Breakdance have been added - 3,4,5 and 6.
      • Added a new tab to the command browser called "perform". This tab will have all performance commands that the player has acquired.
      • Moved Featured Solo, Dazzle and Cover Charge to the Perform tab in the command browser.
      • You can now target other objects while playing floor based instruments.
      • Clicking on a floor based instrument while performing (dance or music), will no longer stop the performance. Instead a separate 'Stop Music' option has been added to the radial menu. 
         
    • Buff Builder:
      • Added critical hit defense and elemental protection.
      • All crafting related build-a-buff options have been consolidated into a single buff.
      • The Trader buff now also provides a bonus to Lightsaber Crafting Assembly and Cybernetics Assembly.
      • Changed the inspiration system messages to display the total time of the buff.
      • The entertainer's system message will now show the name of the player watching.
      • Attempting to inspire someone who's out of range will no longer get that player stuck in an invalid state.
      • You can now train attributes 10 times (change from 5).
      • Added a Handsampling buff option to the Harvest Faire expertise box. The buff will grant up to 20% bonus to handsampling.
      • Added a Crafting Success buff that increases the chance of a critical success by up to 4%.
      • Increased the effect of the Healer buff to 3% per package, for a total maximum of 15%.
      • The Crafting Assembly buff now includes Artisan Assembly. 
         
    • Image Design:
      • You can n:ow use Image Design while dancing or playing.
      • The Image Designer now displays the numeric value of the sliders next to the name. For example, "muscle (50)" now displays instead of just "muscle" when the slider is in the middle.
      • Entertainers now have access to more hair styles when they Image Design.
        • Sullustans now can be Image Designed to have hair.
      • Humans now have a Hair Trim option to change the colors on those hairstyles that have accessories. 
         
    • Artiste Expertise:
      • Moved Improv to tier 2.
      • Moved Affability to tier 4.
      • Removed the Stylist expertise. New hair styles will be granted at level 90.
      • Holographic Mastery is now at tier 4.
      • Last Dance Expertise which increases the duration of holographic images by 1 hour. 
         
    • Drama Expertise:
      • Unlinked Sweeping Pirouette from Project Will.
      • Unlinked Rising Spirit from Conditioned Vessel.
      • Added Focused Control at Tier 3 which give 3/6/9/12 % melee action cost reduction.
      • Added Improvised Footwork- speed boost/snare immunity at tier 5 for 1 point.
      • Added The Show Must Go on - self heal ability at tier 2 for 1 point.
      • Added Encore- increases the healing potency of The Show Must Go On by 15 % per point spent.
      • Added Show Stopper- grants 2 % critical hit defense per point spent at tier 4.
      • Added Stage Presence- grants 2 % dodge per point spent at tier 5.
      • Thrill is now a critical hit vulnerability debuff.
      • To the Hilt will now increase the Thrill critical hit vulnerability by 2% per point spent and the duration by 2 seconds per point spent.
      • Emotional Prescience now gives 4/8/12/16 % Glancing Blow chance.
      • Unhealthy Fixation expertise is now a stun.
      • Allure will now increase the duration of Unhealthy Fixation by 1 sec per point spent.
      • Unhealthy Fixation is now limited to melee weapon range.
      • Conditioned Vessel and Rising Spirit now work with all melee weapons.
      • Thought as Action grants 250/500/750/1000 innate armor at tier 3
      • Folded Inward grants 250/500/750/1000 innate armor at tier 2
      • Folded Inward and Thought as Action are now linked.
      • The action costs of Strike, Project Will, Sweeping Pirouette and Spiral Kick have all been reduced.
      • Strike, Project Will, Sweeping Pirouette and Spiral Kick now work with all melee weapons.
      • Sweeping Pirouette should now see the damage increase from Conditioned Vessel (or other melee damage mods). 
         
    • Changed the group dance system:
      • startDance, changeDance and stopDance will no longer affect group members.
      • Added the commands: /startGroupDance /changeGroupDance and /stopGroupDance.
      • /groupdance will still function as a toggle that allows the player to ignore any group dance commands.
      • The /groupdance command can now be used while performing.
      • You can now add the name of a specific dance to a /bandFlourish command. This will restrict the bandflourish to the entertainers performing that dance. For example: /bandflourish 4 tumble2.
      • Added icons for bandflourish 1-9 as well as Start and stop icons for both group dance and band music.
      • Flourish 9 will now work correctly when using /bandflourish while group dancing. 
         
    • Heroic Jewelry:
      • Added the Tragedy heroic jewelry set.
      • Each piece will grant +30 str/agi
      • 3 piece bonus grants +30 str/agi
      • 4 piece bonus grants +60 str/agi 5% melee action cost reduction.
      • 5 piece bonus grants +90 str/agi 10% melee action cost reduction and 5% melee critical chance increase.
      • The 5 piece set grants the Call Back ability, which decreases melee action costs by 60% for 10 seconds.

    Guild

    • New guild members will now have the ground and space guild war Exemption permissions set by default.
    • The guild leader can now set a guild message that will be displayed to all guild members when they log in.
    • The guild leader can now set the guild recruiting information/requirement. This information, along with other guild data (name, abbreviation, faction, members count, % regular - 30 days login, % active - 90 days login, guilds currently at war with), will be publicly available for everyone to see via the List Of Guilds window. The % regular and % active values are only updated at galaxy startup.
    • If the guild is flagged as recruiting, a Request Membership button will be available via the List Of Guilds window to send mail to request guild membership. The Guild Membership Request mail will be sent to the guild leader and all guild members with the sponsor permission. It will contain various information about the requester. You will know that the Guild Membership Request mail is authentic because the sender is system. Do not trust any similar looking Guild Membership Request mail unless the sender is system. There is a 15 minutes wait before the requester can send another Guild Membership Request mail.
    • Guild Membership Request mail will not be sent if the requester's information would violate any of the guild recruiting requirements.
    • Use the /guildRecruitingInfo slash command as an alternate way to display a guild's recruiting information window, instead of launching it from the List Of Guilds window. It is also the only way to view the recruiting information window for guilds with fewer than 5 members, which are not displayed on the List Of Guilds window.

    Factional Armor

    • Factional armor no longer automatically bio-links when purchased from a token vendor NPC.
    • Crafted Shock Trooper Armor requires you to biolink the armor in order to equip it.

    Ewok Festival of Love

    • All player stuctures should now display the Ewok Festival of Love 2011 standing and hanging signs correctly.

    Fishing

    • If your effort results in a catch, you now have 2 minutes to radial the bobber to retrieve the catch. You cannot use the /target slash command to target the bobber.

    Witches of Dathomir

    • Rubina will now correctly give a badge for having the trust of either the Singing Mountain Clan or the Nightsisters.
    • The badge will be granted the first time you talk to Rubina with a faction high enough to gain access to the witch clan.

    GCW

    • Added buffs for Entertainers and Traders with the Rallying Banner.


    Star Wars Galaxies: Hotfix 19.11

    Ewok Festival of Love Paintings Challenge

    • The paintings from the Ewok Festival of Love Captivating Caption Challenge are now in-game!
    • Opening the Challenge Painting Container will let you select one of the five paintings from the Ewok Festival of Love Paintings Challenge.

    Guild

    • A GuildWar channel has been added to receive guild war kill notification for guild wars your guild is currently involved in.
    • In addition to the existing /guildnotify slash command, you can now also toggle your guild login status notification by selecting yourself from the guild Permission List window.
    • The guild war Exemption/Exclusive permissions have been split into separate ground and space guild war Exemption/Exclusive permissions. HINT/REMINDER: Use the Exclusive permission if there are only a few guild members you want to participate in guild wars. Just flag those guild members with the Exclusive permission. If any guild member is flagged with the Exclusive permission, all other guild members will be automatically exempt from guild wars (regardless of their Exemption permission status), unless they are also flagged with the Exclusive permission. This is more efficient than having to flag everyone with the Exemption permission. Conversely, if you want most of the guild members to participate in guild wars, with the exception of a few, then use the Exemption permission. Flag those few members with the Exemption permission and everyone will be included in guild wars except for those flagged with the Exemption permission. This is more efficient than having to flag everyone with the Exclusive permission. Remember, Exclusive supersedes Exemption, so a guild member with both the Exclusive and Exemption permissions will always be included in guild wars. If someone in the guild with Set Permissions permission is making you Exclusive (or removing your Exemption status) against your wishes, because you have unilaterally given yourself the Exemption permission, perhaps it's time to consider a new guild, or a new guild leader.
    • The mechanism for ending a guild war has been changed. The following are the new methods that guild X can use to end a guild war with guild Y.
    • Guild X disbands. The guild war will be immediately terminated, and the newly added Status column in the Ended Guild Wars window will display "X disbanded".
    • Guild X surrenders, by selecting the guild war from the Guild Enemies window, and then selecting Surrender. The guild war will be immediately terminated, and the newly added Status column in the Ended Guild Wars window will display "X surrendered".
    • Guild X offers truce, by selecting the guild war from the Guild Enemies window, and then selecting Truce. The Guild Enemies window will display that X has offered truce, and the newly added Status column in the Active Guild Wars window will display "X offered truce". Once a truce has been offered, it cannot be withdrawn.
    • If guild Y accepts the offered truce, by selecting the guild war from the Guild Enemies window, and then selecting Yes to confirm acceptance of the offered truce, the guild war will be immediately terminated, and the newly added Status column in the Ended Guild Wars window will display "X offered truce - accepted".
    • If guild Y doesn't accept the offered truce, after 7 days have elapsed (during which time, the guild war will still be on), on the next galaxy restart, the guild war will be terminated, and the newly added Status column in the Ended Guild Wars window will display "X offered truce - expired".
    • Notifications of guild disband, surrender, truce offer, and truce acceptance will be sent to the GuildWar channel of members of the 2 guilds involved.


    Star Wars Galaxies: Hotfix 19.10

    Beast Master

    • Increased Resource Scavenger to 60% max.
    • Kick stun effect duration increased to 2 seconds (all ranks).

    Highlights

    • We've added additional ways for guilds to PvP (both inter-guild and intra-guild).

    Ewok Festival of Love

    • The Ewok Festival of Love has come to an end.
    • The Storyteller Vendor has returned to its human appearance.

    Guild

    • Any guild member can now remove herself from any rank she is currently in by selecting herself from the Rank List window.
    • A 'Add/Remove Members' button has been added to the Rank Summary window for guild members with the Set Rank guild permission. This provides a possibly quicker and more efficient alternative to adding/removing guild members to/from a guild rank.

    Guild: Intra-Guild Squad PvP

    • Guild members belonging to any of the 4 squad guild ranks (Guild Squad A, Guild Squad B, Guild Squad C, and Guild Squad D) can now PvP other guild members belonging to another squad. This can be useful for practicing group PvP tactics, settling/creating intra-guild drama/disputes, guild RP/events/tournaments, etc.
    • Access the Intra-Guild Squad PvP UI from the Remote Player Association Access Device in the Datapad, or by /guildSquadPvp.
    • From the Intra-Guild Squad PvP UI, guild members with the Set Rank guild permission can toggle the PvP status of the 6 possible guild squad PvP types (A vs B, A vs C, A vs D, B vs C, B vs D, and C vs D), specify whether to track score/kill counts for each squad PvP type, and reset the score/kill counts for each squad PvP type.
    • A guild member can be in multiple squads, and multiple guild squad PvP types can be enabled simultaneously, creating "interesting" alliances/scenarios.
    • If you are on a squad that is part of an enabled squad PvP type, after you clone, you will incur a 1 minute guild squad PvP "cool down" period during which you cannot engage in guild squad PvP combat (attack or be attacked). This rule affects guild squad PvP only. All other PvP rules are still in effect.

    Guild / Pilots

    • Guild war PvP between ships has been added, including the guild war excluded and guild war exclusive rules, the 1 minute guild war cooldown after cloning or ejecting, and the guild war kill count tracking.
    • Intra-guild squad PvP between ships has been added, including the 1 minute guild squad PvP cooldown after cloning or ejecting, and the guild squad PvP kill count tracking.
    • For POB ships, the guild war and guild squad PvP rules will apply regardless of who is actually in the pilot chair, even if the pilot chair is empty or someone else (besides the guild war/guild squad PvP guild member who owns the ship) is in the pilot chair. It is the ship's owner, and ONLY the ship's owner, regardless of where on the ship the ship's owner happens to be, that will affect how the ship will be involved under the guild war and guild squad PvP rules.

    GCW

    • 1 travel point will be given to the 6th - 10th place GCW leaderboard guilds and cities if that faction is winning the galaxy (galaxy GCW score for that faction is >= 51%).
    • 1 additional travel point will given to the 1st - 5th place GCW leaderboard guilds and cities if that faction is winning the galaxy by at least 70% (galaxy GCW score for that faction is >= 70%). So 3 total for 1st and 2nd, and 2 total for 3rd - 5th if that faction is winning the galaxy by at least 70%.
    • The GCW leaderboard windows for Previous Week and 2 Weeks Ago will now display the 6th - 10th place guilds and cities.
    • The 6th - 10th place perk and display is not retroactive. It will first start occurring at the first end of the leaderboard period (the first Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT) after the update.
    • Remember, guild/city travel point update occurs at galaxy restart and at the end of the leaderboard period every Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT, so when the galaxy GCW score reaches (or falls below) the threshold for the perk, the perk will get applied (or removed) at the next guild/city travel point update.

    Beast Master

    • Circus Horrificus Auto Beast Feeder returned to working condition.

    Miscellaneous

    • Fixed a few code strings on the bazaar.


    Star Wars Galaxies: Hotfix 19.9

    On Tuesday, March 1, 2011, at 4:00 AM PST all U.S. and European galaxies will be brought down for server maintenance and a Hotfix. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums.

    When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

    Convert to your local time

    Beast Master

    • Increased Resource Scavenger to 60% max.
    • Kick stun effect duration increased to 2 seconds (all ranks).
    • Enfeeble has 12 sec. cooldown and does percentage reduction to damage dealt at a progression of 4,8,12,16, & 20.
    • Defensive (all ranks) has a 20 sec. duration and 45 sec. cooldown.
    • The Rat family may learn all ranks of the Disease special.
    • The Insect family may learn all ranks of the Poison special.
    • The Caprine family may learn all ranks of the Puncture special.
    • The Flying Insect family may learn all ranks of the Health Leech special.
    • The Amphavian family may learn all ranks of the Defensive special.
    • The Monkey family may learn all ranks of the Claw special.
    • Damage output for the Charge/Trample line has been increased.
    • Damage output/Health gained by the Health Leech line has been increased.
    • The cone effect of the Wind Buffet line now starts smaller but increases as rank increases to a larger max.
    • The vendor/bazaar now has a "Beast Master" category. It contains "Beast Master Pet" for holo/stuffed pets and eggs and "Beast Master Miscellaneous" for other Beast Master related items.
    • Added new search attributes to the vendor/bazaar for the Beast Master items.
    • Kowakian Monkey-lizard has animation for tricks and sound/animation for vocalize.

    Fishing

    • The fishing bobber now contains the angler's name, so now there should be no excuse for losing your catch because you ran and stood over another angler's bobber.

    Miscellaneous

    • Fixed more code strings on the bazaar.
    • Fixed typo in Engineering Trader expertise window.

    BBP CUSTOMER NOTICE: Genetic upheaval continues to spread throughout the known galaxy. Many laboratory-grown creatures are now capable of learning previously alien abilities. Additionally, the Snorbal has grown more docile and is now able to be trained as a mount. :END NOTICE


    Star Wars Galaxies: Hotfix 19.8

    On Tuesday, February 22, 2011, during the regularly schedule restarts all U.S. and European galaxies will be brought down for server maintenance and a Hotfix to turn off the Bonus Event.

    • US Servers - Tuesday, February 22, 2011 around 4:00 a.m. U.S. Pacific Time (California San Diego)
    • EU Servers - Tuesday, February 22, 2011 around 8:00 p.m. U.S. Pacific Time (California San Diego)

    When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

    Convert to your local time

    Bonus Everything Weekend

    • Bonus Everything Weekend has come to an end. If you have feedback about other systems that you would like to see added for future bonus events, please join the official Bonus Event Feedback thread over on the Development Discussion section of the official SWG forums!


    Star Wars Galaxies: Hotfix 19.7

    Bonus Everything Weekend

    • During the Bonus Everything Event, everyone logged in will earn Double XP, Double GCW Points, Double Heroic Tokens, Double GCW Tokens from Battlefields and City Invasions, Double Pet XP and Loyalty, Double Duty Mission Tokens, Double Chronicles XP, Double Chronicles Silver Tokens, increased chance to earn Gold Chronicles Tokens, increased RLS chance, increased chance to catch real fish (instead of junk loot and collection fish) and bonus Restuss Commendations!

    Ewok Festival of Love

    • Removed the timer and no-trade flag from the Holiday Holoshroud.
    • Players should no longer be gated at the Mr. Hate portion of the Disillusioned quest line.
    • The Love-Struck Young Man and The Pet Lover no longer force you to choose the only reward option.
    • Increased the texture resolution for the new EFoL painting.
    • The hanging sign will now appear correctly on the Mustafar Bunker.

    Officer

    • Fixed the Dead-Eye set description.
    • The Charge! expertise box will now grant the Squad Leader title.
    • Storing and recalling a Reinforcement Trooper will now revive the trooper.

    Fishing

    • For the angler on the current fishing record list who has the largest current record fish for each of the 7 fish types (blackfish, blowfish, bluefish, faa, laa, ray, striped), as long as the angler has logged in within the past 90 days, 1 travel point will be granted to the angler's current guild and city. If multiple record fish have the same length, the most recently caught one will win. 7 travel point perks are available, 1 for each fish type. This perk will be removed when the angler no longer holds the largest current record fish for the particular fish type. Guild/City travel point update occurs at galaxy restart and at the end of the leaderboard period every Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT, so the perk will not be applied immediately when the angler catches the largest record fish for the particular fish type, but will be applied at the next guild/city travel point update, if the angler still holds the largest current record fish for the particular fish type at that time. If the angler leaves/joins a guild/city, the perk will be removed/applied at the next guild/city travel point update. The perk will not transfer with the angler with CTS. The angler must hold the largest current record fish for the particular fish type on the destination galaxy in order to receive the perk.

    Miscellaneous

    • Kirby and his pirate "friends" have returned to Dathomir.
    • Removed the No Trade restriction from the following items:
      • Hologram of Jedi Knight Skywalker's Cybernetic Arm
      • Data Disk Hologram
    • Figrin Dan jacket pallet fix and clipping fix.
    • The Hologram of Jedi Knight Skywalkers Cybernetic Arm, Data Disk Hologram and A Large Aurilian Crystal will no longer appear in rare loot chests.


    Star Wars Galaxies: Hotfix 19.6.1

    Ewok Festival of Love

    • The issue causing the armoire and pillow to disappear after placement will be resolved with regularly scheduled server restarts.
    • US Servers - Tuesday, February 15, 2011 around 4:00 a.m. U.S. Pacific Time (California San Diego)
      EU Servers - Tuesday, February 15, 2011 around 8:00 p.m. U.S. Pacific Time (California San Diego)

      Click here for a Time Zone Calculator.


    Star Wars Galaxies: Hotfix 19.6

    Ewok Festival of Love Highlights

    The Ewok Festival of Love is being celebrated throughout the Star Wars Galaxies from February 10th to March 10th, 2011.

    Ewoks and the Festival of Love

    Ewoks are the primary native civilization on the Forest Moon of Endor. They are a small race of furry humanoids that live in treetop villages, or in some cases, in homes built on stilts by the lakeshores. The trees of the forest provide not only physical shelter to the Ewoks, but also give the tribe a sense of protection as the trees watch over them. The two tribes of Ewoks are called Gondula and Panshee.

    The "evil form" of the Ewoks, Duloks, are ill-proportioned cousins featuring fangs and large, pointed ears. Like the Ewoks, they are also native to the Forest Moon of Endor. Donkuwah is the main tribe of Duloks.

    Long ago, a reptilian species was stranded on the Forest Moon of Endor. These Marauders, as they are known, have been living there ever since, attacking visitors to the planet. They are enemies of the Ewoks and Duloks. They are a warlike society and scavenge any technology they can find.

    Known for their ritualistic behavior, Ewoks celebrate their beliefs and practices through several festivals throughout the year. The Festival of Love is an event celebrated once a year to honor the kinship and love between tribe members. During the festival, tribe members prepare meals, dance, and sing traditional songs, such as this ancestral chant often heard drifting through the treetops of the forest moon:

    Dugun duca lula ludia nuna, dounga, luna nudia!

    Even though the Ewoks live in fiercely guarded tribal units, they often treat outsiders with warmth. They are curious by nature, influencing their leader, Chief Chirpa, to open the Festival of Love to outsiders, allowing them to partake in the festivities.

    Celebrate the Love

    To participate in the Ewok Festival of Love, be sure to visit the host cities: Tyrena on Corellia, Kaadara on Naboo, and the Southern Ewok Lake Village on Endor, before March 10, 2011. You can also find Chief Chirpa and the tribe celebrating in Theed on Naboo, near the cantina, and at the Research Outpost on Endor.

    Queen Kylantha of Naboo has extended an invitation to the tribe to visit her planet, so Chief Chirpa has ventured to Theed with the tribal shaman Logray to share their rich culture with the galaxy. Visitors interacting with the Ewok tribe during the festival can even learn to speak the Ewok language to put the Chief at ease.

    Although Logray is suspicious of outsiders, the medicine man is willing to part with some of the Ewok foodstuffs. Logray offers the traditional Festival of Love cuisine, camby berries and chak juice, but because he does not yet fully trust outsiders, festival-goers must pay a small price. The credits are well-spent, however, as this exquisite fare offers beneficial effects.

    One of the festival activities involves helping the disillusioned love sage. He has lost his way and players must help him rediscover the true meaning of the Ewok Festival of Love and prove to him that there really is love in this crazy galaxy of ours.

    News of the Galactic Civil War has not yet reached the Ewoks homeland, so the good-natured Ewoks are equally welcoming to Rebels and Imperials alike.

    Upon completion of the Ewok Festival of Love activities, you will receive Ewok Chak Hearts to be used at one of the vendors to purchase Festival of Love rewards.

    New This Year

    This year, several new and customizable rewards have been added to the festival.

    Ewok Festival of Love Painting 2011
    We've added a new painting for this year's festival. The painting from last year can still be purchased from the festival vendor.

    New Housing Items
    Add a bit of romance inside your lovely home with the Ewok Festival of Love armoire, bed, or pillow. Want to spread the warmth to the outside? Now, you can with the Ewok Festival of Love standing or hanging sign.

    New Bouquet of Flowers and New Schematics
    A new color of the Bouquet of Flowers is available this year. In addition, Chief Chirpa has also added a surprise feature to the bouquet of flowers. A few schematics have also been added, including a single-use schematic for Domestic Traders to customize different colors of the Wings and Halo and a single-use schematic for Entertainers to customize different versions of the bouquets, sparklers, and ribbon Entertainer prop items.

    Collection Quest
    Completion of the Ewok Festival of Love collection quest grants a badge and a storyteller persist device that will allow players to mark 10 storyteller items to keep them up until the Festival ends.

    Storyteller
    A new storyteller is planning to show up at this year's festival bringing with him a few extra surprises.

    Festival Favorites

    Citizens can once again use their earned Chak Hearts to purchase their favorite festival items from the past, including a miniature Chocolate Fountain, a Crossbow of Love that decreases an enemy's hate toward the player who uses it, a very special Ewok Festival of Love Familiar, a Ewok Festival of Love costume, and special treats, all in addition to the Festival of Love Wings to help you get in the spirit of things! The wings don't actually make you fly; they're just for looks and are perfect for use in the Appearance Tab.

    The Ewoks live in harmony with nature and forage for food in the lush vegetation. Camby berries, a fruit gathered from the cambylictus trees scattered across the forest moon, are generally given freely during the Festival of Love, but are also offered for a small sum of credits. The camby berries are rather tart, so dip the fruit into the chocolate fountain nearby to add more taste and sweet benefits. These sweetened berries boost movement speed and experience gained, so indulge and enjoy! The Ewoks present this gift of their hard-earned food to other members of the tribe to demonstrate trust and acceptance.

    Don't Miss It!

    Everyone will be talking about the Festival of Love, so make sure you take part! Visit one of the participating cities (Tyrena, Kaadara, and the Southern Ewok Lake Village) to enjoy the festivities. There will be plenty of camby berries and chak juice to go around, so hurry now and help celebrate this year's festival!

    Highlights

    • Ewok Festival of Love - The Ewok Festival of Love returns to Star Wars Galaxies February 10th to March 10th.

    • Known for their ritualistic behavior, Ewoks celebrate their beliefs and practices through several festivals throughout the year. The Festival of Love is an event celebrated once a year to honor the kinship and love between tribe members. During the festival, tribe members prepare meals, dance, and sing traditional songs, such as this ancestral chant often heard drifting through the treetops of the forest moon.

    • To participate in the festival, be sure to visit the host cities: Tyrena on Corellia, Kaadara on Naboo, and the Southern Ewok Lake Village on Endor, before March 10, 2011. You can also find Chief Chirpa and the tribe celebrating in Theed on Naboo, near the cantina, and at the Research Outpost on Endor.

    • For more details, visit the Star Wars Galaxies website.

    • Veteran Rewards - You can now claim the 87 and 90 month veteran rewards.

    • Chronicle Masters Title - Chronicle Masters will now achieve a new title when they get their profession badge.

    Ewok Festival of Love

    • The Ewok Festival of Love returns to the galaxy! Be sure to visit host cities Tyrena of Corellia, Kaadara of Naboo, and the Southern Ewok Lake Village on Endor in order to take part in this year's Festival of Love.
    • Reduced Chak Heart prices on rewards vendor.
    • Increased Chak Heart payout from quests.

    Officer

    • Lower levels of the Advanced Target Identification and Advanced Target Tracking debuffs will no longer overwrite higher level versions.
    • Added appearances for neutral Officer Reinforcement Troopers.

    Veteran Rewards

    • You can now claim the 87 and 90 month veteran rewards.

    Miscellaneous

    • Chronicle Masters will now achieve a new title (part of the profession badge released in a previous update).
    • You should now receive a badge when all Hidden Daggers space collections are complete.
    • "Poisionspike" can again be successfully collected.


    Star Wars Galaxies: Hotfix 19.5

    Highlights

    • Several enhancements have been made to improve the Officer profession.
    • The Witches of Dathomir have made more items available for their vendors to trade with Outworlders.
    • New Chronicle Comm relics are now available. We also added a profession badge for Chronicle Masters.

    Officer

    • All officers have received a free expertise reset.
    • Rally Point:
      • The Minimum Range on the Rally Point abilities has been removed.
      • Group Buff Duration (from the expertise) now affects Rally Point Duration. In addition the Rally Point Duration bonuses from the generals set now increase the total duration by 10% per piece of jewelry (instead of the previous 1 second per piece of jewelry).
      • Removed the "Innate Armor" modifier from the defensive rally point and replaced it with a 5% damage reduction.
      • The duration for rally point is now:
        • Base duration: 20 seconds
        • Duration with Leadership 1 and 2: 50 seconds
        • Duration with Leadership 1 and 2 plus the full general set: 75 seconds
    • Supply Drop abilities:
      • Supply drop can now be used while in cities.
      • Tac Stims and healing stims will now show time remaining.
      • Tac Stims and healing stims can now be stacked and split. The time remaining have to be the same on both stacks for them to stack.
    • Expertise:
      • Sturdiness, Marksmanship, Toughness and Endurance have been increased to 25 pr. point.
      • Side arm accuracy now increase carbine damage by 2/4/6/8% Carbine damage. The Pistol damage increase is still 3/6/9/12%
      • Dire strikes now also increase carbine critical chance by 5/10%
      • Pistol Overcharge is now called Overcharge and works with both Pistols and Carbines.
      • Pistol Burn is now called Called Shot and works with both Pistols and Carbines.
      • A new expertise box will now grant the Leg Strike melee ability. This is a 15m snare attack with a low damage and low cooldown.
      • A new box Advanced Target Tracking will now add an additional debuff to the paint target ability. The debuff will increase the critical damage of the target by 10%
      • A new box Advanced Target Identification will now add an additional debuff to the paint target ability. The debuff will reduce the effectiveness of camouflage and increase Paint Target and Sure Shot damage.
      • Lethal Aim is now a three point box that offers 5/10/15% Sure Shot Damage (instead of the previous 2/4/7/10%).
      • Misdirect Anger now transfer 50% of the generated hate (instead of the previous 10%)
      • The Anger Management boxes have been removed.
      • Added a box for Emergency Shield on the Officer Specialization page. It's a one point tier 5 box that grants the emergency Shield ability.
      • The Emergency Shield ability will reduce all incoming and outgoing damage by 75% for 10 seconds. The ability has a 5 min cooldown.
    • Reinforcement:
      • The Reinforcement NPC's appearance will now be based on your faction.
      • If you have an officer pet in your datapad, of the opposing faction you will not be able to summon it.
      • All troopers have had their level increased by a small amount. The tier 5 trooper is now level 90.
      • All troopers have had their armor and stats increased.
      • The Rebel Trooper will now use an A280 and the Storm Trooper will now use an E11.
      • The Troopers should now stick to using ranged weapons and specials.
    • Dead Eye Set:
      • The 3/4/5 piece bonus from the Dead Eye set has been changed to grant the following bonuses:
        • 5/10/15% Action cost reduction.
        • 250/750/1500 Action Damage added to the Sure Shot line.
        • 0/10/20 Paint Target cooldown reduction.
      • The 5 piece now grants the 'Tactical Advantage' ability.
      • The Tactical Advantage ability will cause a single target to be debuffed with a 50% action burn and 30% glancing blow vulnerability. The ability has a 15 second duration and a 60 second cooldown.
    • Supply Drop:
      • Medical and tactical supply drops have been folded into a single ability. If the officer have both medical and tactical supply drop, the box will now contain 8 of each stim. If the player only have medical drop, the box will just contain the medical stims.
      • The profession wheel supply drop ability has been renamed to Field Supplies. The grenades and food items have been re-added to the box.
      • The level requirement for Field Stimpack C and D has been lowered to 44 and 58 (from 48 and 62).
      • The basic supply drop will now give one tactical stim and one healing stim of an appropriate level.
    • Paint Target (Mark 3) can now trigger inspired action.
    • Artillery Strike 1-3 can now be used inside. When fired inside they will use a different particle effect but use the same damage, range and effect.
    • Artillery Strike 1-3: The comm. window has been removed from these abilities.
    • The particle effects for Artillery Strike 2 and 3 and been switched around.
    • Dioxis Grenade can now proc inspired action.
    • Reduced the Last Word recourse effect to 60 seconds.
    • General's Set: Soothing Comfort, Heal Beast 3 and Revive Beast can now proc Inspired Action when wearing the general's set.
    • Master Officers can now wear Mandalorian Armor.
    • Pistol Drillmaster can now be activated regardless of the weapon you are holding. The bonuses are still 5% pistol damage, 5% general damage and 10%.

    Vendor/Bazaar

    • Fixed an issue that prevented buying and bidding on items located on a different bazaar than the bazaar accessed.
    • Fixed an issue that prevented accepting items offered on a differen vendor than the vendor accessed.

    Combat

    • Damage reduction effects should now consistently be calculated after damage increase effects.

    Witches of Dathomir

    • Due to the innovative influence of Outworlders, the Witches' War Fan can be reconstructed with a Vibro Blade Unit and is no longer limited to only Acid elemental damage.
    • The Witches of Dathomir have made more items available for their vendors to trade with Outworlders.

    Beast Master

    • Updated formulation lists for Beast Dietary Supplements G, H, L and M.

    Chronicles

    • New Chronicle Comm relics are now available!
    • Added "chronicles" as a vendor category.
    • Added a profession badge for Chronicle Masters. All existing Chronicle Masters will receive this badge on login.
    • Treasure Map Dark Jedi should now count towards kill and kill/loot Dark Jedi Chronicle relics.

    Munitions Trader

    • All newly crafted melee weapons will have a range of 0-5.

    Restuss

    • The troop dropships in Restuss have been disabled.

    Miscellaneous

    • More bazaar string fixes.
    • Fixed clipping issues with female version of Figrin D'an Holiday Jacket.
    • Fixed issue with some TCG backpacks not working correctly with the show/hide backpack option.
    • Droid command icons should not appear in the toolbar when you reach level 10.
    • Added a new tab to the command browser called "pet."
    • All Droid and Beast commands will display under the new "pet" tab in the command browser.


    Star Wars Galaxies: Hotfix 19.4

    Witches of Dathomir

    • Fixed locations of the Witches of Dathomir house signs on several player structures.
    • Players who change clan faction after The Last Recruit will be able to do The Package for their new clan affiliation.

    Vendor/Bazaar

    • Vendor/Bazaar purchases/bids are now verified before credits are removed.

    Miscellaneous

    • Fixed issue with not sitting correctly in a chair.


    Star Wars Galaxies: Hotfix 19.3

    Witches of Dathomir

    • Fixed an issue that caused the boss quests to not update correctly.


    Star Wars Galaxies: Hotfix 19.2

    Wookiee Life Day

    • The event has come to an end. We hope you enjoyed the celebration and had fun with the decorations!

    GCW

    • Both Rebel and Imperial troops have resumed the conflict in Dearic, Talus.

    Witches of Dathomir

    • New surprises added to the Witches of Dathomir!
    • Fixes to ensure that the Mutant Rancor Boss will now correctly drop loot when killed.
    • Fixed a number of situations where players could be prevented from retaking a quest if the quest were deleted from their quest journal.
    • Fixed an issue that would prevent some players from retaking the boss quests.
    • All group members should now get correct quest updates when starting boss fights.
    • Items may be moved up in both of the Witches of Dathomir Huts.
    • Some Witch special abilities have been tweaked.
    • Singing Mountain Clan headgear is now wearable by both genders and all races except for Wookiees and Ithorians.
    • Witches of Dathomir Huts are no longer restricted as merchant tents.
    • The quest for the Voidsister Huntress now has correct waypoints.
    • Nightsisters' Toil and Trouble now appears in the correct section of the Quest Journal.
    • ...And Found now has a waypoint back to the cave entrance during the Cause a Distraction task.
    • The Trader and Entertainer quests no longer give out Combat XP.
    • Added waypoints for Everybody Hates the Spiderclan so that players can always find their way back to the cave.

    Structure Trader

    • The resource contribution for the Incubator has been fixed to correctly use 50% Toughness and 50% Overall quality.

    Miscellaneous

    • Decorative Fedora Hat and Decorative Whip Belt are now No Trade Removable.
    • Fixed multiple hanging signs on the Chronicle tent.
    • Fixed tooltip typo for Mouse Pointer Mode Default in the options menu.
    • Fixed codestring tooltip for Enable Character LOD Manager.
    • Fix for some codestrings showing up on the bazaar.

    Beast Mastery

    • You can no longer extract DNA from invulnerable creatures.

    BBP ALERT: Unstable DNA variations continue to spread throughout the known galaxy. These have now completely usurped (and have thus become) the native forms of the Dathomiri Bane Back Spider, and the Kashyyykian Urnsor'is and Uwari Beetle. As with previously discovered unstable variations, these creatures are no longer resistant to efforts to obtain viable DNA samples. :END ALERT


    Star Wars Galaxies: Hotfix 19.1

    Highights

      The Witches of Dathomir

      • Malkloc Plainswalkers will now properly count when hunting offerings for the Voidsister Huntress.
      • Fixed several typos in the conversations and quest journal entries.

      Life Day

      • Disabled the GCW invasion in Dearic while Life Day is active.

      Miscellaneous

      • Fixed code string in structure management terminal for the Chronicles Hanging sign.
      • Fixed alignment of Chronicles sign on the Chronicles merchant tent and the Mustafar bunker.
      • Fixed tooltip typo for Mouse Pointer Mode Default in the options menu.


      Star Wars Galaxies: Game Update 19

      Highights

      • Star Wars Galaxies™ - The Witches of Dathomir: On the far edge of the galaxy lies the hostile planet known as Dathomir. It is inhabited by many aggressive beings, including the Witches of Dathomir, a group of Force-sensitive women. There are two key opposing clans of the witches - The Nightsisters and the Singing Mountain Clan. Which side will receive your loyalty?

      • Wookiee Life Day: The celebration of Wookiee Life Day has begun. Traditionally celebrated on the Wookiee home world Kashyyyk, Wookiee Life Day is a time to reflect on the renewal of life and to remember those who have passed on. Wookiees greatly value morality, courage, compassion and loyalty. As part of this sacred and ancient Wookiee tradition is that of the honor family. An honor family comprises a Wookiee's closest friends and companions. These family members pledge a commitment to lay down their lives for one another as well as members of any honor families these individuals may have.

      • Star Wars Galaxies™ Trading Card Game - The Price of Victory is now available. Celebrate the 30th anniversary of The Empire Strikes Back with an all-new trading card game expansion!

      Star Wars Galaxies™ - The Witches of Dathomir

      A representative of the Warlord Omogg can be found in the Trade Outpost of Dathomir looking to hire a few brave souls for adventure in this planet's dangerous wilds. What new plans does the mysterious Rubina have for those who have worked for her before? What is the secret of the mutated rancors? Who are the Spiderclan? How do you charm a rancor? Earn the trust of the Singing Mountain Clan or the respect of the Nightsisters and find the answers to these questions and more!

      • New storyline quests and tasks have been added for each of the witch clans.
      • Nightsisters and Singing Mountain Clan vendors offer a few new speciality items including new tapestry and house signs.
      • New collections have been added.
      • New crafting quests have been added.
      • New badges have been added.
      • Several new schematics for clothing and weapons have been added.

      Wookiee Life Day

      Life Day is back with new rewards and a new badge! The towns of Dearic, Wayfar, and Doaba Guerfel have been decorated for the celebration of Wookiee Life Day. Visit the Life Day NPCs to sign up for the festivities! Imperial organizers, called Trandoshan Traders, can be found near the shuttleports; Rebel organizers, Wookiee Freedom Fighters, are near cantinas. Stop by the Life Day tree for gifts, music, and a special quest from Saun Dann!

      • A character must be at least 10 days old and not on a trial account to claim the Life Day gifts or to use the decoration device.

      Star Wars Galaxies™ Trading Card Game - The Price of Victory

      Celebrate the 30th anniversary of The Empire Strikes Back with an all-new trading card game expansion! LucasArts and Sony Online Entertainment (SOE) proudly present The Price of Victory, the latest expansion in the successful Star Wars Galaxies™ Trading Card Game. Experience a never-before-told story that takes place in parallel with pivotal moments of the Galactic Civil War as seen in Star Wars: Episode V The Empire Strikes Back. This set adds more that 175 new playable cards that feature unique keyword abilities like "Versatile" and "Entanglement."

      In addition, this expansion introduces new playable Avatars, new Light and Dark Side campaigns, new Expertise Units, and new The Empire Strikes Back themed Loot Cards like Yoda's Dagobah Hut and the Cloud City House.

      The Witches of Dathomir Prologue

      • Singing Mountain Medium Potted Tree Style I no longer uses a default appearance.

      Quests

      • Quest acceptance and completion windows now show the reward loot item count values.

      Jedi

      • Increased the damage bonus of Bondara's Folly to 6%.
      • Jedi Crystals have been tweaked to provide a wider range of options. The named Saber crystals will now have the following damage modifiers:
        • Bondara's Folly - 5%
        • Bane's Heart - 5%
        • Lava Crystal - 5%
        • Perma Frost Crystal - 5%
        • Black Crystal - 5%
        • Windu's Guile - 6%
        • Sunrider's Destiny - 6%
        • Allya's Exile - 6%
        • Allya's Redemption 6%
        • Kenobi's Legacy - 6%
        • B'nar's Sacrifice - 6%
        • Cunning of Tyranus - 6%
      • For existing crystals you will have to take them out of your saber and put them back in the hilt again to see any damage increase.

      Character Transfer Service

      • Fix issue where some no trade removable items become no trade after transfer. The fix is retroactive. Existing bugged items will correctly become no trade removable with the fix.

      Miscellaneous

      • The wearable Whip Belt is no longer called a hat in its description.


    • Hotfix 18.6
    • Hotfix 18.5
    • Hotfix 18.4
    • Hotfix 18.3
    • Witches of Dathomir Prologue - Game Update 18.2
    • Hotfix 18.1
    • Galactic Moon Festival - Game Update 18

    • Star Wars Galaxies: Hotfix 18.6

      Welcome Back!

        Thanks for coming back!

        • Now that you are back, the new rewards you received during the free week - the decorative Fedora and Whip - will have an option that will allow you to convert them to clothing that you can wear.
        • This option is only available to paying accounts that log into the game after November 30th. Also, once the items are converted to clothing, they will become tradable and you will get an option to recolor them up to two times.
        • The option to convert the items will no longer be available after December 31st, 2010.
        • All options are accessed using the radial menu on the items.

        Guild

        • Fix issue where sometimes %TU appears in the Guild Sponsorship mail.


        Star Wars Galaxies: Hotfix 18.5

        Welcome Back!

        • Those of you back for free for the long holiday weekend, welcome! We hope you're having fun reconnecting with old friends and checking out all of the great new content including the Witches of Dathomir Prologue, Galactic Civil War Leaderboards, Fishing Leaderboards, the new rare loot system and much more. If you've been gone a while be sure and check out the Galactic Civil War invasions and scoring system, and the new loot for the Heroics. Also, browse the commodities market to purchase some cool loot and collections given out during The Empire Strikes Back 30th Anniversary and the Star Wars Galaxies 7th Anniversary celebrations!
        • Be sure and use the new rewards - the decorative Fedora and Whip - to decorate your in-game house. If you convert your account to paying and join us after November 30th you'll be able to WEAR these mysterious archaeological items
        • Enjoy your time adventuring in the galaxy! We're glad to see you back.

        Player City

        • The "Inactive Citizen - 60 Days Offline" notification mail should now only be sent for inactive citizens. Previously, it was also sent for inactive non-citizens, causing %TT to appear on those mail.
        • The City Maintenance Paid mail now contains the updated treasury balance.

        Fishing

        • The rule for achieving the record fishing collections/badges has been changed. You only need to catch a Gigantic (or better) Length Genetics fish to get the record fishing collections/badges. The fish Examine window displays the fish's Length Genetics.
        • The names of the fishing collections/badges have been changed to more accurately reflect the new rule of Gigantic fish rather than Record fish.
        • While record fish accomplishment is no longer reflected in the fishing collections/badges, all other aspects of the record fish system remain unchanged - no record reset (at least for the foreseeable future), record fish tracking, record fish listing, record fish renaming, Examine window record fish information, current record holder title, comm. message from NPC when catching a record fish, etc.
        • The ELUSIVE fish system remains unchanged, including the 70 ELUSIVE fish badges and the permanent guild/city travel point perk.

        Bazaar Terminal

        • The STAP-1 speeder deed no longer appear as a code string on the bazaar.


        Star Wars Galaxies: Hotfix 18.4

        The Galactic Senate: Master Issue List
        These improvements are based on feedback collected by The Galactic Senate on the Star Wars Galaxies official forums.

        • Roleplay: OOC Title
          • "You are now OOC." and "You are no longer OOC." system messages have been added.
        • Politician: Mayor emails not received
          • Mayor mail for citizen moving out of the city or structure has been removed is now correctly sent regardless of the mayor's online/offline status.
        • Neutral: Factional Helper Status Isn't Displayed in the GCW Tab of the Character Sheet
          • The GCW tab of the character sheet now displays the character's factional helper status, if any. This only applies when viewing your own character sheet. Others viewing your character sheet will continue to see Civilian.
        • Structure Traders: Access Locks fail to add individuals properly
          • Any character can now be added to/removed from the access lock permission list regardless of online/offline/nearby status.
        • PA/Grouping: Click-to-DB doesn't work in Guild Wars
          • Guild war combatants can now click to death blow incapacitated guild war combatants.

        GCW City Invasions

        • Fixed an issue that caused the invasions to sometimes not start correctly.
        • Slicing a supply terminal to tier 6/8/9/10 will give out 5/10/15/20 points of underworld faction.
        • Incorrectly slicing GCW supply terminals will only cause fatigue if you're at tier 3 or higher.

        Galactic Moon Festival

        • This year's celebration has come to end. We're looking forward to terrifying you more next year.
        • All storyteller props that were persisted using the GMF persist wand will expire.
        • Unused event specific storyteller tokens will remain but you won't be able to use them until next year's event.


        Star Wars Galaxies: Hotfix 18.3

        Witches of Dathomir Prologue

        • Rubina's answer will now be a lot clearer if you ask about your faction standing after having earned enough recognition to be ready for the WoD Themepark.
        • Updated the journal entry for the Kill Mutant Rancor's and Kill Spider Clan Members to make it clear that the waypoint are meant to indicate the general region where the targets can be found rather than indicating a specific spawn location.
        • Nightsister Medium Potted Tree Style I has the correct appearance.

        Chat

        • You can no longer initiate a tell while in the tutorial (Imperial Station, Millennium Falcon, Tansarii Point Station, Station Gamma, and Ord Mantell Space). You can still reply to tell (/reply), retell (/retell /rtell), and targeted tell (/ttell).
        • You can no longer send mail while in the tutorial (Imperial Station, Millennium Falcon, Tansarii Point Station, Station Gamma, and Ord Mantell Space).


        Star Wars Galaxies: Witches of Dathomir Prologue - Game Update 18.2

        Highlights

        • On the far edge of the galaxy lies the hostile planet known as Dathomir. It is inhabited by many aggressive beings, including the Witches of Dathomir, a group of Force-sensitive women who ride fearsome rancors. There are two key clans of the witches - a group of Darksiders calling itself the Nightsisters and the Singing Mountain Clan that follows the lighter side of the Force.

        • The Nightsisters and Singing Mountain clans are at constant odds with one another - and with visitors who fail to show the proper respect. Visitors often find themselves siding with either side of the feud - benefiting from trade with these powerful indigenous creatures. Outcast clans continuously try their best to convince the visitors to work against the two main powers.

        • Dathomir can only be accessed by special charter transports operated by skilled pilots. Its terrain is highly dangerous. In addition to the rancors, the witches are a constant threat on the planet.

        • Upon their arrival on Dathomir, a representative for Omogg, a Drackmarian Warlord, greets brave explorers to warn them about the mysteries of the planet and the dangerous battle between the witch clans. From that point the visitors can start earning the trust of the Nightsisters or the Singing Mountain Clan.

        • Which side will receive your loyalty?

        Witches of Dathomir Prologue

        • A representative of the Warlord Omogg is looking to hire people willing to explore the wilds of Dathomir. He can now be found in the Trade Outpost of Dathomir.
        • Visit this dangerous planet in this prologue to the Witches of Dathomir. This update will allow you to explore the first part of the story and start earning the trust of either the Nightsisters or the Singing Mountain Clan.

        Beast Master

        • Flank 1-3 should no longer block weapon critical effects.

        Galactic Moon Festival

        • The Galactic Moon Festival jacket should now appear correctly on Ithorians.


        Star Wars Galaxies: Hotfix 18.1

        Galactic Moon Festival

        • Added undead walk and run animations for /mood undead.
        • Ponda Baba's arm no longer shares its cooldown with the Biological and Synapse Focus Crystals.
        • The cooldown on Ponda Baba's arm is now 11 hours.
        • The Galactic Moon Festival Painting has been renamed to 'The Sayormi Witch'.

        Weapon Crafting

        • Fixed the BWDL19 and the Jinkins J-1 Rifles so they can be correctly deconstructed and recrafted.

        Rare Loot System

        • A saber with a Cunning of Tyranus crystal will now display its damage and element correctly after adding pearls.


        Star Wars Galaxies: Galactic Moon Festival Game Update 18.0

        Highlights

        • In an effort to gain more support from the planets Naboo and Tatooine, Jabba the Hutt has decided to throw the annual Galactic Moon Festival once more so everyone can celebrate the horrifyingly awesome haunts of the season. Jabba has grown tired of all the love festivals, celebrations of life, and other saccharine events. Thus, he has taken it upon himself to throw the scariest festival of the year!

        Galactic Moon Festival

        • Jabba's festival is back with new spooky rewards and a new badge! Head on over to the Moenia and Mos Eisley starports (waypoints 4790 -4777 and 3523 -4806 respectively) and join in on another season of happy haunts.
        • Feeling rotten? Emitting a foul odor? Or just having a repugnant day? We've got the perfect new /mood for you... undead!
        • Get your undead on and check out the new /undead_claw and /undead_crouch emotes... GRRRH... BRAINZZZ!
        • A mysterious Afflicted Storyteller vendor haunts the festival this year offering familiar and surprising new rewards. We were too scared to get within biting distance to find out exactly what. Do you dare discover his secrets?
        • Event specific storyteller tokens are displayed as such in the storyteller vendors menu.
          • Event storyteller tokens will only be available for purchase during the event.
          • Unused tokens will not be destroyed when the event ends but you wont be able to place them until next year's event.
        • There is a surprise waiting for you after you earn the new GMF badge this year. Use it horrifyingly!
        • You can now upgrade more than one projector to Tier 3. Even if you already upgraded a projector in the past, talk to Z'ozpheratu and he will offer to upgrade your projector as long as you have a tier 2 projector in your inventory.
        • Bat and Spider Pheromone schematics purchased from Z'ozpheratu will craft stacks of 50 to 100.
        • No-Trade has been removed from many of the GMF vendor items and the old costumes are no longer flagged as 'no-trade remove'.
        • Corrected the name of the Spider Web Decoration Style III (from Spider Web Decoration Style II to Spider Web Decoration Style III).

        Read more about the return of the Galactic Moon Festival!


      • Hotfix 17.12
      • Hotfix 17.11
      • Rare Loot System - Hotfix 17.10
      • Fishing Leaderboards - Hotfix 17.9
      • Hotfix 17.8
      • Hotfix 17.7
      • Galactic Leaders - Hotfix 17.6
      • Hotfix 17.5
      • Hotfix 17.4
      • Hotfix 17.3
      • Hotfix 17.2
      • Hotfix 17.1
      • Empire Day VII / Remembrance Day VII – Game Update 17.0

      • Star Wars Galaxies: Hotfix 17.12

        Rare Loot System

        • The Rare Loot Lists have been revamped. There should now be a lot more items that haven't been available to players before, as well as a lot less lifeday and mustafarian items..


        Star Wars Galaxies: Hotfix 17.11

        Reverse Engineering

        • The following changes have been made to the RE system that will make reverse engineering less time and junk loot consuming:
          • Using an RE module regardless of quality will guarantee increases of 1 per iteration regardless of your luck or RE score.
          • Depending on the quality of the RE module, your RE score and your luck you can get an increase of up to +5 per iteration as opposed to the previous maximum of +1.

        Miscellaneous

        • Added more costume icons.


        Star Wars Galaxies: Hotfix 17.10

        Highlights 

        • Rare Loot System - The Rare Loot System is a new feature in Star Wars Galaxies that gives adventurers a chance to obtain a bonus reward for defeating encounters. These rewards can range from items that are no longer available through normal gameplay to items that might be extremely rare to completely new items.

        • Restrictions are in place to prevent adventurers from farming mobs or spam killing trash mobs with area abilities. Adventurers need to fight challenging mobs to earn a chance to find rare loot.

        • There are three categories of rare loot: Rare, Exceptional, and Legendary. When an adventurer kills a mob and qualifies for rare loot, the encounter will have a chance to drop a rare loot chest. Adventures will need to loot the chest and open it in their inventory to discover what rare loot they have won. The items acquired from the Rare Loot System will be marked with a Rare Loot tag within the examine window.

        • Adventurers can also complete new collections and earn a new badge and the title "Fortune Hunter" through this system.

        • Star Wars Galaxies 7th Anniversary - The Year 7 gift and the finale are ready to claimed. For the seventh collection item, the SWG Development team hand-crafted a little surprise using the in-game Chronicles system.

        STAR WARS GALAXIES: Hotfix 17.10

        Star Wars Galaxies 7th Anniversary

        • Year 7 gift and the finale are ready to claimed!
        • For the seventh collection item, the SWG Development team hand-crafted a little surprise using the in-game Chronicles system.

        Rare Loot System

        • Discover rare, exceptional, and legendary loot as you adventure.
        • Mobs can drop a chest that will contain rare loot.
        • Many old and new loot items have been added to this system.
        • Complete new collections and earn a new badge and a new title - "Fortune Hunter."
        • Good luck in your adventures!


        Star Wars Galaxies: Hotfix 17.9

        Highlights 

        • Fishing Leaderboard - The Fishing Leaderboard is a new in-game feature that keeps track of the leading individual, guild, and city anglers across each galaxy. It displays the ranks, lists the leaders' names, and the total length of the best fish caught for each leader. The Fishing Leaderboard scoring period is weekly and starts/ends every Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT (same time as the GCW rank and Leaderboard update). At the end of the period, the winners are determined and the list (along with all the scores) is reset to start a new period.

          • Individual Leaders: The total length of the best 10 non-collection fish caught during the period are used to determine the angler's Fishing Leaderboard score.

          • Guild/City Leaders: The total length of the best 25 non-collection fish caught during the period by the members/citizens of the guild/city are used to determine the guild/city Fishing Leaderboard score.

        • Fishing Record - The Fishing Record displays the type of fish caught, the planet on which it was caught, the length of the fish, the name of the angler (person who caught it), as well as the location, time and the bait used. For each galaxy, best length fish is tracked for each of the 70 non-collection fish (7 fish types x 10 planets). The angler who catches a non-collection fish whose length is greater than or equal to the current record will become the new record holder. Personal best is also tracked for each angler for each of the 70 non-collection fish. 
           
        • Elusive Fish - Elusive Fish are rare fish that are hard to catch! There are only 70 ELUSIVE fish (one for each of the 70 non-collection fish types) for each galaxy. To view the ELUSIVE fish list, use any fishing pole. For each time that the very lucky angler appears on the ELUSIVE fish list, as long as the angler has logged in within the past 90 days, one travel point will be granted to the angler's current guild and city for each time that the angler appears on the ELUSIVE fish list. This is a permanent perk.  

        Star Wars Galaxies: Hotfix 17.9

        Fishing 

        • General
          • The Fishing Total - Type and Fishing Total - Planet sections in the Hobbies tab of the Collections window and displays a total count of non-collection fish the angler has caught, broken down by the 7 fish types, by the 10 planets. It is not retroactive. 
             
        • Fishing Leaderboard
          • The Fishing Leaderboard scoring period is weekly and starts/ends every Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT (same time as the GCW rank and Leaderboard update). At the end of the period, the winners are determined and the list (along with all the scores) is reset to start a new period.
          • Fishing leaderboard tracking will start Thursday September 30 2010 at 19:00:00 GMT / 12:00:00 PDT, and the first set of winners will be determined the following Thursday October 7 2010 at 19:00:00 GMT / 12:00:00 PDT.
          • The total length of the best 10 non-collection fish caught during the Fishing Leaderboard period are used to determine the angler's Fishing Leaderboard score.
          • The total length of the best 25 non-collection fish caught during the Fishing Leaderboard period by the members/citizens of the guild/city are used to determine the guild/city Fishing Leaderboard score.
          • An angler that has just joined a guild/city will not contribute to the guild/city Fishing Leaderboard for her guild/city for the current period. She will start contributing to her guild/city Fishing Leaderboard at the start of the next Fishing Leaderboard period.
          • Whenever the angler/guild/city position on the Fishing Leaderboard for the current period changes, a message is sent to the chat/guildchat/citychat window for the angler/all guild members/all citizens notifying of the position change for the angler/guild/city.
          • In-game mail is sent to the anglers/guild leaders/mayors of the winners when a Fishing Leaderboard period ends, and the winners for the angler/guild/city Leaderboards are determined.
          • Use any fishing pole to view the Fishing Leaderboard.
          • The Fishing Leaderboard section in the Hobbies tab of the Collections window displays the count of how many times the angler has made the Fishing Leaderboard winners list.
          • The Fishing Leaderboard section in the Badges tab of the Collections window displays badges the angler has earned from the Fishing Leaderboard. Badges are granted for winning 1st place, and for making the Fishing Leaderboard winners list 1 time, 5 times, 10 times, 15 times... etc.
          • The Fishing Leaderboard section in the Hobbies tab of the Collections window displays the count of how many times the angler was a guild member/citizen of a guild/city that made the Fishing Leaderboard winners list.
          • The Fishing Leaderboard section in the Badges tab of the Collections window displays badges the angler has earned for being a guild member/citizen of a guild/city that made the Fishing Leaderboard winners list. Badges are granted for being a guild member/citizen of a guild/city that won 1st place, and for being a guild member/citizen 1 time, 5 times, 10 times, 15 times... etc. of a guild/city that made the Fishing Leaderboard winners list.
          • The angler must have been eligible to contribute to the guild/city Fishing Leaderboard score (i.e. did not just recently join the guild/city) for the period for which the guild/city made the Fishing Leaderboard winners list. They must have also caught a non-collection fish during the period (even if that non-collection fish does not end up contributing to the guild/city winning score), in order to qualify to receive credit for being a guild member/citizen of a guild/city that made the Fishing Leaderboard winners list.
          • The guilds and cities in the most recent winners list will be given access to 1 guild/city travel point.
          • The guild/city travel point privilege is revoked if the guild/city does not make the next winners list. To reiterate, the guild/city travel point privilege is only available to the guilds and cities in the most recent winners list. 
             
        • Fishing Record
          • For each galaxy, best length fish is tracked for each of the 70 non-collection fish (7 fish types x 10 planets).
          • The angler who catches a non-collection fish whose length is greater than or equal to the current record will become the new record holder.
          • Personal best is also tracked for each angler for each of the 70 non-collection fish.
          • Use any fishing pole to view the galaxy best, the angler's personal best, and the personal best of another targeted angler.
          • A record fish will be renamed to designate it as a record fish, and its Examine window will contain additional record fish information.
          • A "Record Data" radial menu is available on any non-collection fish that will display the galaxy best and the angler's personal best information for that particular fish type.
          • Titles (70 available) are granted to the current record holder. When there is a new record holder, the title will be removed from the current record holder and granted to the new record holder.
          • Badges (70 available) are granted for catching a record fish.
          • Badges are granted for catching 1, 5, 10, 15..., 100 record fish.
          • A collection under the Fishing Record section in the Hobbies tab of the Collections window displays the count of record fish caught by the angler.
          • 7 collections (1 for each fish type), with server first and a badge as reward, under the Fishing Record section in the Hobbies tab of the Collections window are available for catching a record fish of the particular type on all 10 planets.
          • 10 collections (1 for each planet), with server first and a badge as reward, under the Fishing Record section in the Hobbies tab of the Collections window are available for catching a record fish for all the 7 types on the particular planet.
          • All 70 fishing records are currently held by various NPCs. The current record length and which NPC currently holds which record are different for each galaxy.
          • These NPCs are actually quite avid anglers who have recently come out of the closet to reveal their ...errr...ummm... ichthyologic tendencies, so it will take some effort to best their records.
          • The angler that becomes the new record holder will get a Comm Message from the NPC who originally held that particular record, who will have a thing or two to say to the new record holder.
          • There are more NPCs than the 70 available fishing records, so some NPCs will not be record holders on some galaxies. So if Darth Vader is not a record holder on your galaxy, you'll just have to go fishing on a galaxy where Vader is a record holder if you want to receive a Comm Message from the angling Dark Lord. 
             
        • The ELUSIVE Fish
          • Tales abound of the one that always manages to get away. Are there any truths to these stories, or are they just overactive imagination after too many rounds of Valarian Brandy?
          • There are only 70 ELUSIVE fish (one for each of the 70 non-collection fish types) for each galaxy. The odds of successfully landing an ELUSIVE fish are much, much, much greater than that of successfully navigating an asteroid field, even if Han doesn't want to hear it.
          • Use any fishing pole to view the ELUSIVE fish list.
          • An ELUSIVE fish will be renamed to designate it as an ELUSIVE fish. For example, "a faa" may be changed to "the ELUSIVE Tatooine faa".
          • Badges (70 available) are granted for catching an ELUSIVE fish.
          • The Dev Team reserves the right to revisit the "only 70 ELUSIVE fish per galaxy" rule once any galaxy has caught all its 70 ELUSIVE fish. Good luck with such an elusive feat/challenge/accomplishment though.
          • For each time that the (very lucky) angler appears on the ELUSIVE fish list, as long as the angler has logged in within the past 90 days, one travel point will be granted to the angler's current guild and city for each time that the angler appears on the ELUSIVE fish list. This is a permanent perk. Guild/City travel point update occurs at galaxy restart and at the end of the Leaderboard period every Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT, so the perk will not be applied immediately when the angler catches an ELUSIVE fish, but will be applied at the next guild/city travel point update. If the angler leaves/joins a guild/city, the perk will be removed/applied at the next guild/city travel point update. The perk will not transfer with the angler with CTS. The angler must get on the ELUSIVE fish list of the destination galaxy in order to receive the perk.  

        Portable Bazaar Terminal

        • Fix issue where a Portable Bazaar Terminal that is named a certain way is not functional. Existing Portable Bazaar Terminal that is not functional because of the way it is named will start working with this fix.
        • Fix issue with the Place Bid button on the All Auctions tab being hidden after using the Portable Bazaar Terminal and then switching to the real bazaar terminal.

        Crafting

        • Crafting station buffs can no longer be dispelled or purged.

        Guilds

        • Minor change to the guild sponsorship message to clarify that this is an offer from another player.

        Misc

        • Fixed more codestrings in the bazaar.


        Star Wars Galaxies: Hotfix 17.8

        Star Wars Galaxies 7th Anniversary

        • The year 6 gift is ready to be claimed!

        GCW Invasions

        • Added a 30 minute delay to the invasion initialization to address an issue where invasions would fail to start correctly after a server restart.
        • The Cure Fatigue quest now requires the entertainer to cure 20 'ticks' of fatigue instead of 10.
        • The Cure Fatigue quest now gives 5 invasion tokens on completion.
        • The Cure Fatigue quest now requires the entertainer to return to the general to complete the quest.
        • The Rally Troops now gives 250 points of GCW on completion (instead of the previous 12 points).

        Beast Master

        • Update on Beast Dietary Supplements' listings of which supplement is formulated for which beast.
        • Beast Dye will now work on Reeks, Nexus, and Wing-clipped Hawk Bats.
        • Commission for the Preservation of the New Order (COMPNOR) mission bonuses will now benefit pets regardless of their master's class.

        Chronicles

        • Fixed Tier 1 chronicler profession box shard now should say "shared."
        • Nunas and Durni will now drop kill and kill/collect chronicle relics.

        Miscellaneous

        • Fixed codestrings in the bazaar window for certain items.
        • Fixed items showing as a codestring in the Object Type Filter window.
        • Craft a Component Analysis Tool relic - the word component is now spelled correctly (name and description).
        • Tusken Blood Hunters, Flesh Renders and the Vile Chieftain should now count towards the kill and kill/loot Chronicle relics.
        • Players will no longer be penalized for failing their first attempt at the Rescue the Lok Revenant quest of Nym's Themepark.


        Star Wars Galaxies: Hotfix 17.7

        GCW

        • You can now buy the Imperial Gunner and Rebel Trooper Helmets using city invasion tokens. The helmets are sold by the Rebel and Imperial recruiters.

        Beast Master

        • Beast Dietary Supplements have been made to more accurately communicate the beasts for which they are formulated.
        • COMPNOR mission bonuses will now benefit pets regardless of their master's class.

        Restuss

        • The Crusader Pistol, Crusader Carbine, Crusader Rifle, Deadbolt Pistol and C-M Reaper Rifle now all receive an appearance damage bonus when crafted.
        • The Restuss weapons will no longer bio-link the schematic when deconstructed.

        Previously Updated

        • Beast Master
          • Fix to pets that hit BFF without having their loyalty level updated.
          • Fix to the loyalty progress tracker. The loyalty progress should now be correctly shown as a value between 0 - 100%
        • Restuss
          • Fix to conversation error in the Restuss NPC's dialog if you lacked the commendations needed to buy either of the schematics.


        Star Wars Galaxies: Galactic Leaders - Game Update 17.6

        Highlights 

        • GCW Leaderboard – Access the GCW Leaderboard from the War Terminal / War Intel Pad / War Table. It displays the top scores of the Galactic Civil War. Characters contribute to the character GCW Leaderboard by contributing to the GCW score as individuals or as members of a guild or citizens of a city.
           
        • Guild Waypoint Registry – Guilds with at least ten members now have access to a Guild Waypoint Registry. With this registry guild leaders can upload waypoints for the guild members to download.
           
        • City Waypoint Registry – The City Waypoint Registry is a new window that allows mayors of player cities to upload waypoints for the citizens of that city to download.
           
        • Star Wars Galaxies 7th Year Anniversary - The Year 5 gift is now available to claim!
           
        • Bonus Everything Weekend - Bonus Everything Weekend is returning this Labor Day holiday! Stock up on food and drinks, grab your favorite chair and get ready for double the action! During the Bonus Everything Weekend, everyone logged in will earn Double XP, Double GCW Points, Double Heroic Tokens, Double GCW Tokens from Battlefields and City Invasions, Double Pet XP and Loyalty, Double Chronicles XP, Double Chronicles Silver Tokens and an increased chance to earn Gold Chronicles Tokens! The bonus period starts on Thursday, September 2, 2010 at 4am PDT and ends Tuesday, September 7, 2010 at 4am PDT.

         

        STAR WARS GALAXIES: GALACTIC LEADERS - GAME UPDATE 17.6

        Star Wars Galaxies 7th Year Anniversary

        • The Year 5 gift is now available to claim!

        GCW Leaderboard

        • Access the GCW Leaderboard from the War Terminal / War Intel Pad / War Table. It displays the top scores of the Galactic Civil War. Characters contribute to the character GCW Leaderboard by contributing to the GCW score as individuals or as members of a guild or citizens of a city.
        • The GCW leaderboard period is weekly and starts/ends every Thursday at 19:00:00 GMT / 11:00:00 PST / 12:00:00 PDT (same time as the GCW rank update). At the end of the period, the winners are determined, and the list (and everyone's GCW Leaderboard score) is reset to start a new period.
        • GCW leaderboard tracking will start Thursday September 2 2010 at 19:00:00 GMT / 12:00:00 PDT, and the first set of winners will be determined the following Thursday September 9 2010 at 19:00:00 GMT / 12:00:00 PDT.
        • Guild/City
          • Individuals need to be the same faction alignment as their city/guild to contribute to their guild/city GCW Leaderboard score.
          • In order to contribute to the score and receive credit for the guild/city GCW Leaderboard the character must have been in the guild/city for the period for which the guild/city won the GCW leaderboard. Characters that join a guild/city in between periods will not contribute to the guild/city GCW Leaderboard for her guild/city will start contributing to their guild/city GCW leaderboard at the start of the next GCW Leaderboard period.
          • The restriction for access to the ImperialWarRoom / RebelWarRoom chat room and the Imperial War Planner / Rebel War Planner title has been changed. Only same faction aligned GCW leaderboard winner for the past 2 weeks, or same faction aligned mayor or guild leader of a same faction aligned city or guild GCW leaderboard winner for the past 2 weeks are allowed to enter the ImperialWarRoom / RebelWarRoom chat room and have access to the Imperial War Planner / Rebel War Planner title.
        • Messaging
          • Whenever the character/guild/city position on the GCW leaderboard for the current period changes, a message is sent to the GCW channel for the character/all guild members/all citizens notifying of the position change for the character/guild/city.
          • In-game mail is sent to the characters/guild leaders/mayors of the winners when a GCW leaderboard period ends, and the winners for the character/guild/city leaderboards are determined.
        • Titles, Badges and Collections
          • Title for making the current (i.e. most recent) GCW leaderboard winners list: Reigning Alliance Hero / Reigning Imperial Champion.
          • Title for having won (at any time) 1st place in the GCW leaderboard winners list: Elite Alliance Hero / Elite Imperial Champion
          • Title for making the GCW leaderboard winners list 1 time, 5 times, 10 times, 15 times...: Decorated Alliance Hero - x Time(s) / Decorated Imperial Champion - x Time(s)
          • The Imperial GCW Leaderboard - Current Winner / Rebel GCW Leaderboard - Current Winner title is available to the current character GCW leaderboard winners. The title will be removed if the character doesn't make the next character GCW leaderboard winners list.
          • The GCW Leaderboard section in the Achievement tab of the Collections window displays the count of how many times the character has made the GCW leaderboard winners list and how many times the character was a guild member/citizen of a guild/city that won the GCW leaderboard.
          • The GCW Leaderboard section in the Badges tab of the Collections window displays badges the character has earned from the GCW leaderboard. It also displays the badges the character has earned for being a guild member/citizen of a guild/city that won the GCW leaderboard. Badges (and associated titles) are granted for winning 1st place, and for making the GCW leaderboard winners list 1 time, 5 times, 10 times, 15 times... as an individual and as a guild member/citizen of a guild/city.
        • Guild/City Travel Point Perk
          • The guilds and cities in the most recent winners list will be given access to guild/city travel points. 1st and 2nd place winners will get 2 guild/city travel points. 3rd, 4th, and 5th place winners will get 1 guild/city travel point.
          • The guild/city travel point privilege is revoked if the guild/city does not make the next winners list. To reiterate, the guild/city travel point privilege is only available to the guilds and cities in the most recent winners list.
          • Using the guild/city waypoint registry, the guild leader/mayor can designate the guild/city travel point(s).
          • There is a 1 minute cooldown after deactivating a guild/city travel point before activating another guild/city travel point.
          • Using the guild/city waypoint registry, guild members/citizens can travel (at no cost) to the starport/shuttleport/camp with shuttle beacon nearest to the guild/city travel point.
          • Only the following locations can be designated as guild/city travel point: Corellia, Dantooine, Dathomir, Endor, Kashyyyk - Etyyy, Kashyyyk - Kachirho, Kashyyyk - Khowir, Lok, Mustafar, Naboo, Rori, Talus, Tatooine, Yavin 4.
          • You must be at the following locations to use a guild/city travel point: Corellia, Dantooine, Dathomir, Endor, Kashyyyk - Etyyy, Kashyyyk - Kachirho, Kashyyyk - Khowir, Lok, Mustafar, Naboo, Rori, Talus, Tatooine, Yavin 4.
          • You cannot use a guild/city travel point if you are in combat, incapacitated/dead, riding on a pet, or in a vehicle.

        Guild Waypoint Registry

        • The guild leader can upload waypoint to the guild waypoint registry from the waypoint's radial menu.
        • Guild members can download waypoint from the guild waypoint registry into the datapad.
        • Launch the guild waypoint registry window using the "Guild Waypoints..." button in the waypoint window, or with /guildWaypoints.
        • The guild waypoint registry can hold 25 waypoints.
        • The guild must have 10 members before the guild waypoint registry is available.

        City Waypoint Registry

        • The mayor can upload waypoint to the city waypoint registry from the waypoint's radial menu.
        • Citizens can download waypoint from the city waypoint registry into the datapad.
        • Launch the city waypoint registry window using the "City Waypoints..." button in the waypoint window, or with /cityWaypoints.
        • The city waypoint registry can hold 25 waypoints.

        GCW

        • Ground PvP kills only contribute to the GCW score if the killer is "factional presence eligible".

        Hoth

        • Players achieving a flawless victory during a bonus weekend should now correctly receive the Badge and painting.

        Beast Master

        • The amount of loyalty needed to reach BFF has been reduced by approximately 50%.
        • Beast Dietary Supplements now also affect the pet's loyalty gain by roughly the same amount as the supplements effect on experience gain.
        • When receiving a COMPNOR experience bonus from a destroy mission, your pet will now also receive 50% of the experience needed for the pets current level.
        • Active players will see an increasing bonus to the beast XP earned pr. kill, as their pet's level increases.

        Restuss

        • All Restuss weapons can now be deconstructed.

        Star Wars Galaxies: Hotfix 17.5

        Star Wars Galaxies 7th Year Anniversary

        • The Year 4 gift is now available to claim!

        GCW

        • GCW city invasions are now staggered so that they don't start at the same time. Bestine will start first, an hour later Dearic will start, and an hour after that Keren will start.

        Bounty Hunter

        • Probe and Seeker Droids should now correctly inform the Bounty Hunter if their target is afk or inside a structure if the target is on a different sub server.

        Star Wars Galaxies: Hotfix 17.4

        Star Wars Galaxies 7th Year Anniversary

        • The Year 3 gift is now available to claim!

        Empire Day VII / Remembrance Day VII

        • This year's celebration has come to an end. We hope you enjoyed the event.

        Star Wars Galaxies: Hotfix 17.3

        Star Wars Galaxies 7th Year Anniversary

        • The seven year logo is now available for your viewing pleasure!

        GCW

        • Player Placed Factional Base
          • The message sent to the GCW channel whenever a PvP player placed factional base changes its vulnerability status now contains the name of the GCW region in which the base is located.

        Player Cities

        • The RemoteCityHousePackup command will no longer trigger its cooldown when house signs are not found in range.

        Bounty Hunter

        • Relentless Onslaught will no longer be removed if the player equips a rifle while the buff is active.

        Star Wars Galaxies: Hotfix 17.2

        SWG 7th Year Anniversary

        • The Year 2 gift is live!

        Bounty Hunter

        • All Bounty Hunters have received a free expertise respec.
        • Tangle Bomb 1-3 will now cause up to 15% increased action cost to targets.
        • The snare duration increase from Cruelty is now correctly applied to Tangle Bomb and Razor Net.
        • Advanced Armor Break now results in Ambush Tier 3-8 applying Armor Break twice to a target.
        • Advanced Armor Break no longer applies a 2% damage bonus to Ambush. It still applies a 10% critical hit chance to Ambush.
        • Improved Endurance, Marksmanship, Evasion and Pain Tolerance boxes. All of the boxes now offer 25 points per point invested.
        • Unlinked Relentless Onslaught and Take Cover.
        • Relentless Onslaught and Take Cover can now be used with all weapons.
        • Added the Survival Instinct box. It reduces the cooldown timer for the heal line by 2 seconds per point.
        • Unlinked Return Fire from Intense Assault.
        • Intense Assault now improves Assault damage by 5/10/15%
        • Ambush Intensity now improves Ambush damage by 10/20/30%
        • Melee Defense has been renamed to Honed Reflexes. It now offers 2 points of dodge per point.
        • Ranged Defense has been renamed to Reactive Armor. It now offers 2 points of Critical Hit Defense per point.
        • Improved Kinetic Armor to offer 500 points of kinetic armor per point invested.
        • Assault Efficiency and Ambush Efficiency now cost max 3 points for 5/10/20% action cost reduction.
        • Lethality now offers up to 20% action cost reduction to cripple.
        • Trap Extension now offers 10/20% trap action cost reduction. The box now also affects the range of dire traps.
        • Cruelty now offers up to 6 seconds cooldown reduction to cripple.
        • Innate Assault renamed to Enduring Assault. Enduring Assault gives a 40% chance of applying a 10% action cost reduction to assault. It can be stacked up to 5 times.
        • The link between Antagonize and Fumble has been removed.
        • The Absorption and Deflection boxes now offer innate armor instead of kinetic or energy protection.
        • Man hunter is now a 3 point box. Man Hunter now offer 2% strikethrough chance and 10% Improved Detects Camouflage per point.
        • The Arakyd Probe Droid will now warn the Bounty Hunter if the target has been inactive for 15 minutes or more.
        • The Arakyd Probe Droid will also warn the Bounty Hunter if the target is inside a structure that the Bounty Hunter is unable to enter, for example a house set to private or if the Bounty Hunter has been banned from entry.
        • When a player bounty is collected, mail will be sent to those who placed a bounty on the mark. This change is not retroactive - only bounties placed after this change will receive the mail notification.
        • Flawless Jewelry Set
          • All three levels of flawless bead now have a 100% defense bypassing effect.
          • Flawless bead will now only be consumed by Ambush, Antagonize, Assault, Cripple, Dread Strike, Fumble, Intimidate and Sniper Shot.
          • Flawless bead attacks should no longer have a chance to be incorrectly dodged.
          • Decreased the Flawless Strike cooldown by 5 seconds.
          • The Flawless Strike jewelry set now adds an innate 2% flawless bonus.
          • Flawless Strike no longer uses a proc based system. When the Flawless Strike ability is used, the Flawless Bead buff is applied to the BH.

        GCW

        • Messages to the GCW channel are now always timestamped, even if the "Timestamp Incoming Messages" Chat Option is not enabled.
        • Player Placed Factional Base
          • All player placed factional bases are now displayed under a new Player Placed Factional Base node/category on the Planetary Map that's visible to everyone. Remember, for PvP bases, the Active (sun) / Inactive (moon) icon before the base name indicates whether or not the PvP base is currently in its vulnerability state (Active/sun) or not (Inactive/moon).
          • The cap of the number of bases per planet will be proportionately divided between the 2 factions based on the GCW percentage score for the planet. The War Terminal/War Intel Pad/War Table GCW Report window displays the per faction cap as well as the planetary cap.
          • You can only place a base in a contested region if your side is winning the contested region by at least 51%. The Uncontested Region is excluded from this particular restriction.
          • A message will be sent to the GCW channel whenever a PvP player placed factional base changes its vulnerability status.
          • All GCW score contributions (including Factional Presence) made by the character occurring within range of a same-faction base will receive a bonus per base. The War Terminal/War Intel Pad/War Table GCW Personal Contribution window displays the bonus that you would receive at your current location. The bonus and range for each base type are as follows.
            • Forward Outpost - 1%, 750m
            • SF Forward Outpost - 2%, 750m
            • Field Hospital - 3%, 1000m
            • SF Field Hospital - 5%, 1000m
            • Tactical Center - 6%, 1250m
            • SF Tactical Center - 8%, 1250m
            • Detachment Headquarters - 10%, 1500m
            • SF Detachment Headquarters - 12%, 1500m
        • Cloning Sickness Perks And Restrictions
          • Once a faction controls at least 70% of a planet, the following cloning sickness perks and restrictions will apply to GCW officers.
          • For GCW officers of the winning faction, cloning sickness duration and removal cost will be reduced by 50%. Each additional 1% control above 70% will provide an additional 1% reduction in cloning sickness duration and removal cost, for a maximum of 80% reduction in cloning sickness duration and removal cost for 100% control of a planet.
          • For GCW officers of the losing faction, there will be a wait before the cloning sickness can be removed by the droid in the cloning facility, or pay a 50,000 credits surcharge to skip the wait. The wait is 60s, plus an additional 2s for each additional 1% control above 70%, for a maximum wait of 120s for 100% control of a planet.
          • Remember, cloning sickness perks and restrictions only apply to GCW officers.
        • Ground Factional Presence
          • The amount of ground FP you gain will scale relative to the number of other "FP eligible" characters of either faction within 500m of you. Maximum ground FP is earned when there are at least 7 other "FP eligible" characters of either faction within 500m of you.

        GCW City Invasions

        • You now have to return to the Factional Commander to complete the Eliminate Imperials and Eliminate Rebels quests.

        Empire Day

        • Fixed an issue that would gate people from the recruitment and vandalism events if they went neutral after starting one of the quests.

        Miscellaneous

        • Fixed lighting issue with Star Destroyer Solar Console.
        • The repair cost of the AT-ST and AT-XT has been reduced.
        • The number of waypoints has been increased to 250.

        NO TRADE/BIOLINK-ON-PURCHASE/BIOLINK-ON-DECONSTRUCTION Removal

        • More items have been added to the list,

            http://forums.station.sony.com/swg/...opic_id=1080498

        As part of our ongoing effort to encourage players to actively play the game, there have been several changes made in this update. We will continue to look for ways to encourage active play over AFKing.

        Sincerely, The Dev Team.

        Star Wars Galaxies: Hotfix 17.1

        SWG 7th Year Anniversary

        • Log in to receive the year 1 gift.

        Empire Day VII / Remembrance Day VII

        • The AT-XT and AT-ST are now both two-seaters. They also run a little faster.

        Star Wars Galaxies: Game Update 17

        * Star Wars Galaxies: Game Update 17 - Empire Day VII / Remembrance Day VII *


        Empire Day VII / Remembrance Day VII

        The Empire Day and Remembrance Day celebrations are back! The tension heats up between the Alliance and the Empire again. Both factions are recruiting members to help post propaganda and tear down whatever propaganda the other side managed to post. Entertainers are recruited to boost the troops' morale, while Traders are hired to help keep supplies flowing to the front lines.

        Imperials seek out, in Theed, Major Brenn Tantor for Propaganda Quests, Droid Kaythree for Trader and Entertainer Quests, and Mara Jade for Combat Quests.

        Rebels seek out, in Coronet, Captain Derlin for Propaganda Quests, Major Carlist Rieekan for Trader and Entertainer Quests, and Wedge Antilles for Combat Quests.

        This year there are new badges and collections plus some new rewards including the AT-ST and AT-XT vehicles. Time to get busy! Mara Jade and Wedge Antilles have a new way to show their appreciation for their fans so make sure to visit them!

        Player Placed Factional Base

        • The count of the number of bases reported in the War Terminal/War Intel Pad/War Table should now be accurate.
        • The cap of the number of bases allowed per planet should now be correctly/consistently enforced.

        Bounty Hunter

        • The flawless Strike ability will now correctly increase the flawless bead chance by 15% for its duration.

        Jedi

        • The Stance Glancing Blow modifier should now be correctly applied when the Jedi is in Jedi Stance.

        Officer

        • Removed NO TRADE from Officer Tactical and Medical stims.

        Storyteller

        • Some storyteller items may now be placed inside a player structure, others may also be placed on balcony-areas of player structures.
        • Tokens will show if they can be placed on a roof in the examine window. These can also be placed on balconies or porches.
        • Storyteller Blueprints can no longer be used inside buildings or on the roof of buildings.
        • You can no longer deploy multiple NPC's when on the roof of buildings (this could lead to NPC's being spawned over the side of the building).
        • Due to technical issues, the Tuskan Raider Combat NPC Storyteller item may no longer be placed inside or on the roof/balcony of player structures.

        NO TRADE Removal

        • NO TRADE has been removed from more items,
        • A re-deeded YT-2400 will now also be tradable. Existing redeeded YT-2400s will be No Trade Removable.
        • Fixed an issue where the paintings "Five Years of Galaxies" and "Six Years of Galaxies" were not tradable or No Trade Removable.

        Veteran Reward

        • Changed the item description for the 81 month vet reward to indicate that the item will reset the lockout for a single instance every two days.
        • Corrected typo in description for the Flight of the Veteran.

        Misc

        • Corrected malfunctioning Multi-painting: Forces Under Siege.

        BBP CUSTOMER NOTIFICATION: BBP has located and corrected a typo in genetic classification: many Vir Vir are now correctly classified as Vir Vur. Recent genetic alterations appear to have improved the temperament of Whisper Birds and Reptillian Fliers. They may now be successfully trained as Mounts. :END NOTICE