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The current card list as of v1.292 is displayed below. New cards are constantly being added, and existing cards modified for balance,
so be sure to check this list and the release notes often.

Rarity legend: Common Uncommon Rare Epic

Human Heroes

Card No Name Type Cost Atk HP Ability Flavor
se001Boris SkullcrusherHuman Hero - Warrior304: Destroy target ally with cost 4 or less.The skulls from his enemies adorn his armor.
se002Amber RainHuman Hero - Warrior303: Target weapon permanently gains +2 attack, but may not gain any other bonus."Her blades will cut you down to size."
se003Victor HeartstrikerHuman Hero - Hunter284: Reduce target ally to 1 health. Return the top Hunter card from your graveyard to your hand.
se004Gwenneth TruesightHuman Hero - Hunter283: Until your next turn, your weapons gain +2 attack and do not suffer durability loss."I have you in my sights...".
se005NishavenHuman Hero - Mage265: Plasma blast deals 4 damage to all allies on both sides."All will be forgotten."
se006Eladwen FrostmireHuman Hero - Mage264: Deal 4 damage to target ally or Hero."Heart of stone, cold as ice."
se007Jericho SpellbaneHuman Hero - Priest264: Destroy target attached effect. Jericho heals 2 damage."We all must maintain purity of spirit."
se008Zhanna MistHuman Hero - Priest263: Target ally or Hero heals 3 damage."My faith will protect me."
se009Lance ShadowstalkerHuman Hero - Rogue274: Target ally gains Ambush, Stealth and Haste until your next turn."A heart and soul as black as night."
se010Serena ThoughtripperHuman Hero - Rogue274: Your weapons gain +2 attack until the end of your turn. If Serena damages a Hero, that player discards a card at random.

Shadow Heroes

Card No Name Type Cost Atk HP Ability Flavor
se011Ter AdunShadow Hero - Warrior304: Destroy target item."We are vigilant."
se012Logan StonebreakerShadow Hero - Warrior303: Until your next turn, your weapons gain +1 attack and any ally dealt damage by them is destroyed.
se013BanebowShadow Hero - Hunter283: Flaming arrow does 2 damage to up to 2 different targets."My bones become my arrows!"
se014BaduruuShadow Hero - Hunter285: Target weapon in your hand is put into play at no cost and gains +1 attack.
se015MajiyaShadow Hero - Mage264: Deal 3 damage to target ally. If that ally is killed, draw a card.Knowledge is power.
se016GraveboneShadow Hero - Mage264: Return any ally from your graveyard back into play.Death is only temporary.
se017DarkclawShadow Hero - Wulven284: Until the start of your next turn, your weapons have +2 attack and all damage to Darkclaw is reduced to 0.
se018MoonstalkerShadow Hero - Wulven283: Moonstalker and allies you control cannot be attacked until your next turn.By the time you see him, it's too late.
se019ElementalisShadow Hero - Elemental283: Target ally gains +1 attack and +3 health.In the end, we are all just energy.
se020ZaladarShadow Hero - Elemental284: Energy blast does 3 damage to up to 2 different targets.Destruction is just so much more fun.

Human Allies

Card No Name Type Cost Atk HP Ability Flavor
se021Jasmine RosecultHuman Ally3342: Target ally is distracted and cannot attack until the end of their next turn."Keep your eyes on the road..."
se022Dirk SaberHuman Ally323Attacks by Dirk cannot be defended."Always watch your back."
se023Sandra TruebladeHuman Ally423When Sandra is summoned, destroy an enemy resource if they have more resources than you."It's a good thing she's on our side."
se024Lily RosecultHuman Ally434When Lily is summoned, return the top item from your graveyard to your hand."Keep your eye on those twins..."
se025Kristoffer WyldHuman Ally111Kristoffer Wyld can attack in the turn he is summoned. "From the cold north he came."
se026Puwen BloodhelmHuman Ally223"Don't pick on the little guy!"
se027Birgitte SkullbornHuman Ally102Protector: Allies without Protector cannot be targeted."The life of a protector is short indeed."
se029Erika ShadowhunterHuman Ally543Stealth: Erika cannot be attacked."She lives in the shadows, but fights for the light."
se030Blake WindrunnerHuman Ally231"The swish of a sword was the last thing Vreil heard."
se031Raven WildheartHuman Ally536When an ally is damaged by Raven, their base attack is reduced to 0."There she is! Keep a steady grip on yer blades, lads!"
se032Aldon the BraveHuman Ally [Unique]324Your allies have +1 attack on your turn."Onward to victory!"
se036Armored SandwormHuman Ally525All damage to Armored Sandworm is reduced by 2."That's no worm..."
se037Marshland SentinelHuman Ally4241: Target ally is reduced to 0 base attack."None who entered have ever returned."
se038Tainted OracleHuman Ally422When Tainted Oracle is destroyed draw 2 cards.
se039Earthen ProtectorHuman Ally544When an ally you control is killed, destroy Earthen Protector. Put that ally back into play with +2 attack and health.
se040Aeon StormcallerHuman Ally638Protector: Allies without Protector cannot be targeted."By the strength of my sword, you shall not pass!"

Shadow Allies

Card No Name Type Cost Atk HP Ability Flavor
se041DeathboneShadow Ally322Deathbone's killer receives 2 damage."Come join me in death!"
se042KeldorShadow Ally3242: Keldor has +2 attack until the start of your next turn."Death eludes me..."
se043Infernal GargoyleShadow Ally324Stoneskin: damage received is reduced by 1."I just can't get through to you."
se044BrutalisShadow Ally214"The bigger they are..."
se045Plasma BehemothShadow Ally5353: Plasma bolt does 4 damage to target."Wow, that thing is biiiig."
se046ChimeraShadow Ally4251: Chimera gains 3 attack and is reduced by 3 health until your next turn."Something's not right here..."
se047Fire SnakeShadow Ally112"Quick and deadly."
se048BelladonnaShadow Ally442When Belladonna is summoned, draw a card."Beautiful but dangerous..."
se049Bad WolfShadow Ally334Bad Wolf regenerates 1 damage at the start of your turn."Who's afraid?"
se050MedusilShadow Ally3341: Target ally is stoned and cannot defend until the end of your turn."Just one look... Sneak a peek..."
se051HellsteedShadow Ally102The first ally other than Hellsteed to attack during your turn gets +1 attack.
se052Dark FlayerShadow Ally221Defender: Attacks first when defending.
se053Death Mage ThaddeusShadow Ally [Unique]304When Thaddeus is summoned, deal 1 damage to target. 0: Deal 2 damage to target.
se054CarniboarShadow Ally222When Carniboar kills an ally, it gains +1 attack and health."What do you call a carnivorous boar?
se055Shadow KnightShadow Ally554When Shadow Knight is summoned, return the top ally from your graveyard back to your hand.
se058Brutal MinotaurShadow Ally565When Brutal Minotaur is killed, its owner takes 2 damage.

Warrior Abilities

Card No Name Type Cost Atk HP Ability Flavor
se061Valiant DefenderWarrior Ability2Your allies cannot be attacked for the next two turns."Stay close, stay low, and stay out of trouble!"
se062Dual WieldWarrior Item5Your weapon gain +1 attack. 0: Destroy Dual Wield and return any weapon from your graveyard back into play with +1 attack.
se063War BannerWarrior Item3Ongoing: Your allies have +1 attack."Chaaaaarrrrge!!"
se064Smashing BlowWarrior Ability3Destroy target weapon or armor."Her battle axe cuts through steel like a hot knife through butter."
se065EnrageWarrior Ability4Ongoing: Your hero has +10 health."I won't like you when I'm angry!"
se066Warrior TrainingWarrior Ability2Ongoing: Target friendly ally is a Protector."Some call them warriors, others call them meat shields."
se067Crippling BlowWarrior Ability2Ongoing: Target ally has a maximum attack of 0."Let's see if you're so tough without your fancy sword..."
se068RampageWarrior Ability4Ongoing: Your hero heals 2 damage for each enemy killed."A warrior filled with fury cannot be tempered."
se069Shield BashWarrior Ability3Target ally takes 3 damage."The best defense is a good offense."
se070Blood FrenzyWarrior Ability2Ongoing: Your hero takes 1 damage and draws an extra card each turn."Blinded by rage and oblivious to pain."

Mage Abilities

Card No Name Type Cost Atk HP Ability Flavor
se071FireballMage Ability3Fireball does 4 damage to target opponent."Catch this!"
se072FreezeMage Ability3Target ally is disabled for 3 turns."Brrrrrr that's cold!"
se073Poison GasMage Ability4Target suffers from poison and takes 1 damage per turn."I can't breathe!"
se074Lightning StrikeMage Ability4Lightning does 3 damage to up to 2 different targets."Shocking, isn't it?"
se075Engulfing FlamesMage Ability4Target is set on fire and takes 1 damage per turn."Ow! It burns! It burns!"
se076ResearchMage Item22: Draw a card."A good mage is always prepared."
se077PortalMage Item4Allies you summon for the next 3 turns can attack immediately."Step through, and enjoy the ride."
se078SupernovaMage Ability5All allies and heroes on both sides take 5 damage."Never look directly at the sun!"
se079Arcane BurstMage Ability4Arcane Burst does 2 damage to up to 4 different targets."Take that! And that! And that!"
se080Clinging WebsMage Ability2Target ally is disabled for 2 turns."Now that's what I call a sticky situation!"

Hunter Abilities

Card No Name Type Cost Atk HP Ability Flavor
se081Aimed ShotHunter Ability2Ongoing: Target ranged weapon has +1 attack."The time taken for careful aim is well worth it."
se082Poison ArrowHunter Ability2Ongoing: Target ally suffers 2 damage per turn."The venom of the Hakrash snake is potent indeed."
se083Flaming ArrowHunter Ability2Ongoing: Target ally suffers 2 damage per turn."The sky was ablaze that night, as if raining fire."
se084Rapid FireHunter Ability5Ongoing: Your hero may attack twice before being exhausted."The sky soon filled with arrows, blotting out the sun."
se085Death TrapHunter Trap3Play face down. The next enemy ally to be summoned is killed."It's just up ahead, near that patch of dry leaves..."
se086Into the ForestHunter Ability1Your Hero cannot be targeted until your next turn."Enough you fools! You'll never catch him in the greenwood!"
se087Careful PlanningHunter Ability1Ongoing: You can view the top card of your deck."A carefully planned strategy makes all the difference."
se088Surprise AttackHunter Ability3Ongoing: Target ally gains Ambush. Whenever that ally deals damage, draw a card."At least we have the element of surprise..."
se089Net TrapHunter Trap2Play face down. The next enemy ally to be summoned is exhausted for two turns."Primitive but effective."
se090TrackingHunter Ability3Ongoing: You can view your opponent's hand."Knowing is half the battle..."

Priest Abilities

Card No Name Type Cost Atk HP Ability Flavor
se091Healing TouchPriest Ability3Heal 4 damage from target and remove all attached effects."The pause that refreshes."
se092Inner StrengthPriest Ability3Ongoing: Target ally gets +2 attack."Go forth and conquer."
se093Tidal WavePriest Ability5All allies on both sides are killed."And thus, we begin again."
se094Ice StormPriest Ability3All enemy allies receive 2 damage."May the heavens open, and rain down shards of ice!"
se095Destroy ArmsPriest Ability3Target item is destroyed."There's no need for violence."
se096ResurrectionPriest Ability3Return all dead allies from your graveyard to the top of your deck."Rise, and live again!"
se097Holy ShieldPriest Ability3Target cannot be harmed until the start of your next turn."Go forth with reckless abandon!"
se098PlaguePriest Ability4Each player loses 3 resources."This too, shall pass..."
se099SmitePriest Ability3Target receives 3 damage."I smite thee!"
se100CursePriest Item3Ongoing: Enemy allies have -1 attack."I put a hex on you!"

Rogue Abilities

Card No Name Type Cost Atk HP Ability Flavor
se101AssassinationRogue Ability3Exhaust an ally you control. Destroy target ally."Honor is overrated."
se102ReconnaissanceRogue Ability3Look at your opponent's hand. Draw a card. Allies you control gain +1 attack until the end of the turn."I spy, with my little eye..."
se103Throwing KnifeRogue Weapon414Attacks made by Throwing Knife cannot be defended."Never bring a sword to a knife fight."
se104Sorcerous PoisonRogue Ability2Ongoing: Target weapon poisons enemies that are damaged by it."The physics are all wrong."
se105Stop, Thief!Rogue Ability5Destroy target item. Gain one resource."Which way did he go?"
se106Assassin TrainingRogue Item3Ongoing: Allies you control have Ambush."Surprise!"
se107Ill-Gotten GainsRogue Item5Ongoing: Whenever an opposing ally or item is destroyed, draw a card."Pleasure doing business with you."
se108Lay LowRogue Ability3Your Hero and allies cannot attack or be targeted until the end of your next turn."Out of sight, out of mind."
se109Mugged!Rogue Ability4Deal 2 damage to enemy Hero. Your Hero heals 3 damage."At least I got chicken."
se110NightshadeRogue Ally211Nightshade has Ambush and Stealth."Death never sleeps."

Wulven Abilities

Card No Name Type Cost Atk HP Ability Flavor
se111Captured PreyWulven Ability3Target ally is disabled."A little help, please!"
se112Pack WolfWulven Ally223Pack Wolf gains +1 attack for every other Pack Wolf in play."Before I knew it, I was surrounded."
se113Now You're MineWulven Ability2Target ally with cost 3 or less is killed."I didn't see it coming..."
se114SpeedstrikeWulven Ability3Ongoing: Your Hero may attack twice each turn."The wolf is quicker than the eye."
se115What Big TeethWulven Weapon31"All the better to eat you with!"
se116RegenerationWulven Ability3Your Hero heals 4 damage and removes all negative effects."A vast improvement over licking your wounds."
se117Full MoonWulven Ability4You allies have +2 attack and your Hero takes no damage until the start of your next turn."There are nights when only the moon howls."
se118Rabid BiteWulven Ability4Target ally attacks a random enemy or Hero, and is exhausted until the end of their next turn."I think it's time to put him down!"
se119Lone WolfWulven Ability4Ongoing: If you have no allies in play at the start of your turn, your Hero heals 2 damage."Clarity, peace, serenity."
se120Pack AlphaWulven Ability5Target Wulven ally has +3 attack and +3 health. If Pack Alpha is destroyed, allies you control gain +1 health."The biggest and the meanest."

Elemental Abilities

Card No Name Type Cost Atk HP Ability Flavor
se121Energy DischargeElemental Ability5All enemy allies are killed, and your Hero takes 5 damage."Back to the void from which you sprung!"
se122ConversionElemental Ability2Target friendly ally is killed, and your Hero heals damage equal to that ally's health."Your sacrifice makes me stronger!"
se123Soul ReaperElemental Ability3Remove all ally cards in your graveyard from the game. Your Hero heals 2 damage for each card removed.
se124SparkElemental Ally111Spark gains +1 attack and +1 health for every other Spark in play.
se125TransferenceElemental Ability3Draw a card from your opponent's deck."What was yours is now mine."
se126Mind ControlElemental Ability5Target ally attacks enemy Hero and then is killed."The weak of mind are easily controlled."
se127FeedbackElemental Ability3All of your used resources are renewed.
se128Shard of PowerElemental Item3Ongoing: All friendly allies have +2 attack and are reduced to 1 health.
se129Life InfusionElemental Ability2Ongoing: Target friendly ally has +5 health.
se130Eternal RenewalElemental Ability5Shuffle the cards in your graveyard back into your deck. Remove Eternal Renewal from the game."Power overwhelming, life everlasting."

Human Abilities

Card No Name Type Cost Atk HP Ability Flavor
se131Cover of NightHuman Ability4Your allies cannot be attacked for the next 2 turns."Beware the forest paths when night falls."
se132Retreat!Human Ability2Put target ally back into its owner's hand."Live to fight again another day!"
se133Reinforced ArmorHuman Ability2Ongoing: Damage to target ally is reduced by 1."A good blacksmith is always appreciated."
se134Special DeliveryHuman Ability4Target enemy receives 3 damage."Here you go! Just sign here..."
se135Campfire StoriesHuman Ability2All of your allies heal 2 damage. Draw a card."... and when I turned around, there was a ghost!"
se136Good AscendantHuman Item3Ongoing: At the start of your turn, your allies heal 2 damage. 0: Destroy target Evil Ascendant.
se137Radiant SunlightHuman Ability3Both Heroes lose 2 Shadow Energy.
se138MisplacedHuman Ability1Return target item with cost 4 or less to its controller's hand.
se139Poor QualityHuman Ability3Ongoing: Target weapon or armor has -1 attack or defense, and loses 2 durability when used.
se140Honored DeadHuman Ability4If you have at least 5 allies in your graveyard, draw 2 cards and your Hero gains 2 health.

Shadow Abilities

Card No Name Type Cost Atk HP Ability Flavor
se141BloodlustShadow Ability3Your allies have +2 attack until the end of your turn."I have a thirst that cannot be quenched."
se142Here Be MonstersShadow Ability3Destroy an enemy resource if they have more resources than you. Draw a card."Heeeeere, fishy fishy fishy!"
se143ShadowspawnShadow Ability4Both Heroes lose all their stored Shadow Energy and take 2 damage."The shadows cannot contain the energy within!"
se144Shriek of VengeanceShadow Ability1Target item with a cost of 4 or less is destroyed, and you lose one resource."Pillaging and plundering can sometimes get out of hand."
se145Evil AscendantShadow Item1Ongoing: At the start of your turn, all allies on both sides take 1 damage. 0: Destroy target Good Ascendant.
se146Pleasure From PainShadow Item2Ongoing: Your damaged allies have +1 attack.
se147SelfishShadow Ability2Ongoing: Target ally loses Protector and Defender, and can't be targeted by its controller.
se148Acid JetShadow Ability4Target weapon or armor loses 3 durability.
se149Shadow FontShadow Ability4Your Hero gains 3 Shadow Energy.

Neutral Abilities

Card No Name Type Cost Atk HP Ability Flavor
se151Rain DelayNeutral Ability2Allies on both sides can't attack until the end of your next turn."Rain, rain, go away!"
se154Extra SharpNeutral Ability2Target ally has +2 attack until your next turn."Remember, the pointy end goes that way..."
se155BazaarNeutral Ability2Ongoing: Each player draws an extra card at the start of their turn."Over here! Two for a dollar!"
se157Bad SantaNeutral Ability2Both players draw 3 cards, up to their maximum hand size."Ho ho awooooooo!"

Hero Armor

Card No Name Type Cost Dur Def Ability Flavor
se161Nova InfusionHero Armor653Ongoing: At the start of your turn, your Hero removes all attached cards and takes 1 damage."He who risks nothing, risks everything."
se162Snow SapphireHero Armor642Enemies that attack your Hero are frozen until the end of their next turn."Frozen beauty, encased in ice..."
se163Violet ThunderstormHero Armor642Ongoing: Enemies that attack your Hero receive 1 damage."What goes around comes around."
se164Armor of AgesHero Armor666Ongoing: Your Hero cannot attack or defend with weapons."Ancient, everlasting and immovable."
se165The King's PrideHero Armor752Ongoing: Your allies gain +2 attack and +1 health."Of lions and legends."
se166Night ProwlerHero Armor511If your Hero deals damage to an opposing Hero, you take 1 card from their hand at random."I'm a klepto at heart."
se167Wrath of the ForestHero Armor441When a friendly ally dies, draw a card."Return to nature, my friends..."
se168Crimson VestHero Armor642Your Hero heals 2 damage for each enemy ally killed."Dyed with the blood of its opponents."
se169Gravedigger's CloakHero Armor5313: Place a random card from the opponent's graveyard into your hand."Ohh... Shiny."
se170Cobraskin WrapsHero Armor431When Cobraskin Wraps enters play, each player loses 1 resource and you draw a card."Tougher deserts forge better warriors."

Hero Weapons

Card No Name Type Cost Atk Dur Ability Flavor
se181MournbladeHero Weapon504When any ally is killed, Mournblade gains 1 attack up to a maximum of 5."Do not mourn the dead... Work them."
se182Dimension RipperHero Weapon523When your Hero deals damage, each player draws a card from the other player's deck."You can't even trust your own reality."
se183Berserker's EdgeHero Weapon514When your Hero deals damage, Berserker's Edge gains 1 attack."Chaos is a GOOD friend of mine..."
se184Jeweler's DreamHero Weapon414When your Hero attacks, 2 used resources are renewed."Successful jewelers often made even their weapons into jewelery."
se185Soul SeekerHero Weapon524When Soul Seeker kills an enemy, your Hero heals 3 health."One by one, their lives were extinguished like the candles caught in the storm."
se186Guardian's OathHero Weapon515Guardian's Oath has +1 attack when defending"Not one step closer."
se187Beetle Demon BowHero Weapon4144: Beetle Demon Bow awakens and becomes a 3/5 ally."The lord of insects shall awaken today!"
se188Rusty LongswordHero Weapon322Your Hero takes 1 damage when Rusty Longsword enters play
se189Wrath of SummerHero Weapon5141: Target ally is set on fire and takes 1 damage per turn."Some say the world will end in fire. I'm inclined to agree."
se190Voice of WinterHero Weapon514All allies summoned on both sides enter play disabled for 2 turns."You wish to fight in this chill? You'd have better luck trying to thaw out first."
se191Wooden StaffHero Weapon315Your Hero may not attack when Wooden Staff is in play.
se192Sliver of ShadowHero Weapon323Your Hero loses 1 Shadow Energy when Sliver of Shadow comes into play.
se193Wizent's StaffHero Weapon4141: Draw a card."Much research went into its creation."
se194Golden KatarHero Weapon522Golden Katar doesn't lose durability when defending.
se195GhostmakerHero Weapon613When Ghostmaker damages a Hero, return the top ally from your graveyard to play with 1 health.
se196Old Iron DaggerHero Weapon312Old Iron Dagger has +1 attack when defending.
se197Uprooted TreeHero Weapon414Hero Armor does not reduce the damage done by Uprooted Tree.
se198AnklebreakerHero Weapon524Allies damaged by Anklebreaker are reduced to 1 base attack.
se199Fangs of the PredatorHero Weapon624When your hero kills an opposing ally, all your Wulven allies gain +1 attack until the end of the turn.
se200Dagger of UnmakingHero Weapon514Allies damaged by Dagger of Unmaking are returned to their owner's hand.



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