V-Z Q-U L-P G-K A-F

For every blockbuster videogame that's released, there are five that never see the light of day. Whether it's due to financial woes, creative differences among the development teams, publisher problems or just plain bad luck, some games are announced to great fanfare, only to disappear with a whimper months or even years later.

So to help you keep up with the ever-growing list of games with uncertain futures, we created Life Support to track them all. Below you'll find a list of games whose fates are in question, along with an icon denoting their status. When we get new info about a Life Support game, we'll update this page forthwith.

  • Recovering: Out of the woods and heading toward eventual release. There is concrete evidence that these titles are more than vaporware.
  • Stable: Don't scare us like that! Once thought to be goners, these titles might just make it after all. All they need is some intensive care.
  • Comatose: Time to call friends and family. Games in this category don't even know us anymore. Drooling vegetables, they linger between life and death.
  • Critical: So much blood. Things are not looking good for these games. If something doesn't happen soon, we'll lose them.
  • Flatlined: It's the circle of life. Some games have to die in order for others to be born. The only thing that will bring them back is the zombocalypse.
  • Dead: Visit the Graveyard to pay your respects to the games that didn't make it.

Updated March 31, 2011: Here's a handy list of the games we've added or updated in Life Support this time around. Clicking on a title will take you directly to that game's listing on the page. You can also jump directly to a section of the alphabet by clicking the appropriate sections of the image below. Better yet, just read the whole thing. What else do you have to do?



For: Xbox 360, PS3, PC
Check out the 2 Days to Vegas Screenshots >>

In 2005, a smallish developer called Steel Monkeys announced a game called 2 Days to Vegas, a third-person action game full of car chases, shootouts and unrealistic release dates. It was announced as… wait for it… a "next-gen" game at the tail end of the Xbox era. At the time of the announcement, we at IGN wondered it might be a tantalizing glimpse at what the upcoming Xbox 360 might hold in store for graphics whores. Four years later the game still hadn't materialized, but Steel Monkeys insisted 2 Days to Vegas had a 2009 release date. Oops! The game is still listed as being in development on Steel Monkey's web site, but I created a Wikipedia entry for a made-up fruit, and it's still there, so that doesn't prove anything. Gotta call this one Flatlined. Triva alert: 2 Days to Vegas is one of two games on Life Support that are based on Las Vegas. Coincidence?

For: Xbox 360, PS3, PC
Find Out More About Aliens >>

During the 2010 holiday season, SEGA America VP Alan Pritchard told Game Informer that an Aliens: Colonial Marines reveal was imminent. This holiday season, I plan to send him a picture of me cosplaying as Ellen Ripley, crying in the fetal position. Developer Gearbox is currently hard at work whipping Duke Nukem Forever into shape instead, and no one's talking officially about the status of Aliens. It's likely still in the works, but c'mon Randy. At least throw us a trailer. Aliens: Colonial Marines is Stable, but just barely.

For: Xbox 360, PS3, PC
Watch the Beyond Good & Evil 2 Teaser Trailer >>

Ubisoft showed unmistakable footage of Beyond Good & Evil 2 at its 2008 Ubidays event in Paris, but the publisher has been squirrely about its future ever since. Ubi's PR team came to the rescue in January 2010, telling IGN's Jim Reilly that a Beyond Good & Evil project is "still in development." But then E3 2010 came and went with no mention of the title. Ubisoft released an HD remake of the original in the meantime, but the company didn't bother to even tease a sequel alongside it. That, my friends, is how games slip into comas...

For: Xbox 360, PS3, PC
Learn More About Black 2 >>

Once upon a time, Criterion and Electronic Arts released Black, a first-person shooter lovingly referred to in the gaming press as "gun porn" by people who have clearly never seen real porn. Despite its drawbacks, Black became a fan favorite. EA mentioned Black 2 in its 2007 financial statement but has been mum ever since. Black creator Stuart Black left EA for Codemasters to make its "spiritual successor," a game called Bodycount, but he's since left there, too. Without Black's creative vision, and with a full roster of other big shooters, I'm betting EA has shelved the Black sequel.

For: Xbox 360
Read More About DogTag >>

I'm only including DogTag: Urban Warfare on Life Support because so many of you asked about it in the comments section the last time I updated the list. I have some bad news. This game is deader than the global economy. The web site for Digital Jesters, the UK-based publisher formerly attached to the project, has been turned into what appears to be a medieval Russian chess porn website that I have done you the favor of not linking to. And the developer, Diezel Power, has a barely functional site with zombies on it. This is what we call vaporware. Hear that beeping? That's what death sounds like.

Duke Nukem Forever
For: Xbox 360, PlayStation 3, PC
Watch the Duke Nukem Forever Trailer >>

Duke Nukem Forever has the dubious honor of being the only game on this list announced during the Clinton Administration. It's also the only game that was declared dead, resurrected and then put back on again. Awesome! So, by now everyone knows developer 3D Realms got into some financial trouble and handed the DNF reins over to Gearbox, who's now working with publisher 2K on getting it out the door before the Mayan calendar kills us all. When a May 3 Duke Nukem Release Date was finally revealed, we all rejoiced. But then it was delayed again, to June 14. Really? I'm putting it back on Life Support (barely) just to be a jerk.

For: Xbox 360, PS3, PC
See Earth No More Images >>

Radar Group is one of those all-star game companies. Scott Miller, co-founder of 3D Realms is involved. So are some former Relic and Remedy bigwigs. Their first release, via partner Recoil Games, is a downloadable title called Rochard, and it's alive and well. But the status of Radar's big action game, Earth No More, is less certain. It's apparently set in a "sudden environmental apocalypse," which sounds very, very dangerous. Radar and Recoil aren't talking about ENM, and no publisher's been attached yet. Since we haven't heard anything for three years, I have to call this one Comatose for now.

Eternal Darkness 2
For: Wii
Read Our Latest Eternal Darkness 2 Query >>

Once upon a time, Silicon Knights made a game called Eternal Darkness. Apparently the Canada-based developer has made some other games, too, but their names escape me. Too Vampire-y? Legacy of Snakes? I can't remember. But none of that matters anyway, because all anyone ever asks company founder Denis Dyack about is Eternal Darkness 2. People want a sequel to the Nintendo GameCube survival horror game, and they want it yesterday. We ask Denis Dyack about Eternal Darkness 2 whenever we see him, but the answer is always the same. It would be cool, but it's probably not going to happen. I'm kicking ED2 down one notch, from Comatose to Critical. Call me, Denis. Prove me wrong.

For: Xbox 360, PS3, PC
See Screenshots of Eternal Light >>

When Eternal Light first surfaced on a sultry web site in 2008, it was called Witches, and we pored over its screenshots, drinking in every exquisite detail. Then it went quiet while Madrid-based developer Revisitronic cranked out some more screenshots and trailers. We tried to contact Revisitronic, but they bewitchingly refused to return our emails. The development team even looked at us funny when we crashed one of their behind-closed-doors demos at the German Games Convention a couple years back. The most recent batch of trailers promise a 2011 release date, but that will never happen in a billion years. Flatlined.

For: PC
Read the Latest on Fallout Online >>

When Interplay, the company that created Fallout, sold the license to Bethesda, Interplay retained the rights to make a massively multiplayer online game based in the Fallout universe. That deal has since spiraled into a messy legal battle. Interplay continues to work on Fallout Online and set aside a section of its web site aside as a place for gamers to "Register today!" for a Fallout Online beta, said to be coming in 2012. Um, ok. That may be enough to convince a judge they're actually working on the game, but it'll take more than that to move it off Life Support. Sorry, still comatose.

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