Sunday, December 25, 2011 - StarCraft 2 News

Christmas in Koprulu

Sure, in the StarCraft realm, "the only allies are enemies". Yet, if even for a short while - might it be that the warring factions may be able to put their differences aside, and unite in celebration?

(Courtesy of TheGameStation)


One can only imagine the various gifts the respective factions asked for, with pylons surely being in short supply. Will Mengsk still have a Dominion beneath his Christmas tree? Will Raynor and Kerrigan stop fighting over who gets to be the bigger Grinch? Will Zeratul deliver all of the presents on time? And to whom might all the coal go?

Happy Holidays from StarCraft II Universe! One might wonder if we had not just had a glimpse of the future, and seen how the story comes to a close...
Topics: Christmas 2011, Holiday
Related Games: StarCraft II: Wings of Liberty (PC), StarCraft II: Heart of the Swarm (PC)
Monday, October 31, 2011 - StarCraft 2 News

StarCraft in The Office

In a recent, Halloween-themed episode of NBC's The Office, a character comes to work dressed as what is thought by a co-worker to be a 'Jamaican zombie woman'. Is that really the case, however? Well, some might know better. See for yourselves...


(Another version of the clip may be viewed via Kotaku)

...Indeed, StarCraft was featured throughout the episode, which was sure to get fans of the game and the show alike talking. The timing was especially good, considering the recent BlizzCon, and the details provided there regarding Heart of the Swarm. Unfortunately, we never did get a clear idea of how their matches went, though it seems clear enough that they were, at the very least, enjoying themselves. Perhaps they will show up in future tournaments as a dynamic duo?

Happy Halloween from StarCraft II Universe! May your day be filled with Ghosts, Creep, and Stalkers alike. Well, maybe not that last one...

Topics: Halloween 2011, Holiday
Related Games: StarCraft (PC), StarCraft: Brood War (PC), StarCraft II: Wings of Liberty (PC), StarCraft II: Heart of the Swarm (PC)
Saturday, October 22, 2011 - StarCraft 2 News

More on Heart of the Swarm Unit Changes

Following up on the previous entry on this topic, IGN posted an article further detailing the unit changes to be expected in Heart of the Swarm. In addition to providing clarifying details regarding some of the units, it also includes videos, live from the event.

See below, for one such video, featuring a presentation of the Zerg Viper unit.


For more, see the article.
Topics: Blizzcon 2011
Related Games: StarCraft II: Heart of the Swarm (PC)
Friday, October 21, 2011 - StarCraft 2 News

Multiplayer Changes to Expect in Heart of the Swarm

Holding a Multiplayer Panel at Blizzcon earlier today, some of the key members of the StarCraft II development team discussed the manner in which StarCraft play (primarily, though not only, competitive) has changed and developed throughout the course of Wings of Liberty - and how it may change yet come Heart of the Swarm.

Being an expansion, Heart of the Swarm seems as though it will allow for more significant changes to the gameplay than would seem reasonably practical through patches - allowing for the addition (or removal) of certain units, and the ability to significantly change the dynamics between and within certain matchups, all while keeping the notions of balance firmly in mind. Furthermore, the panelists went on mention that so, too, may the modifications that accompany Heart of the Swarm also allow the developers to make up for certain "missed opportunities" with regard to some units, or their respective races.

As such, here are some of the proposed changes and additions, organized by race, for reader convenience:

    TERRAN:
  • Hellion - the addition of a "battle mode", which allows it to transform much in the way a Viking does. This will offer additional hit-points and a stronger attack, with a shorter, wider firing arc. In this mode, however, Hellions will not be as mobile. This modification to the Hellions seems intended to help the late-game Terran presence, with difficulty holding off against massed Protoss Zealots in the late game being highlighted as a reason for this change.

  • Warhound - a "smaller, more nimble" version of the Thor unit. It boasts an anti-mech ground weapon which seems to excel at breaking defense lines (such as those set about by Terran Siege Tanks), and also possesses an anti-air attack with generates splash damage as well. Issues regarding the Thor's mobility and 'clumsiness' had apparently led to this change.

  • Shredder - seemingly a new unit, described as a robot which "emits channeled, area-of-effect damage when immobilized". This passive attack will automatically shut off when an ally moves into its attack radius (and, presumably, do the opposite when any friendly units are clear). This unit will effectively allow Terrans a degree of 'zone-control' in the battlefield, though it would not be used effectively in proximity to one's own main armies. This is one unit that is, as of now, described as rather work-in-progress.

  • Thor - with the planned implementation of the Warhound unit, the Thor itself has been re-purposed as a late-game unit, with more hit-points and a more powerful attack. In turn, like the Protoss Mothership, there will be a limit of one active Thor at a time, for any given player (not unlike what some had thought of the original Thor concept, before the release of Wings of Liberty).

  • Reaper - the unit has gained the ability to regenerate health when out of battle, yet will lose its anti-structure attack.

  • Battlecruiser - a speed-boosting ability is to be implemented, which will be cooldown-based (as opposed to energy-based, like the Yamanto Cannon ability).

    ZERG:
  • Ultralisk - now to include a new 'burrow charge' ability, which allows it to dive underground, and resurface a short distance away (likely in the direction of the target it is charging). This ability is intended to help allow Ultralisks to overcome their difficulty in engaging enemies in battle, due in large part to its size and bulkiness.

  • Viper - a replacement for the Overseer, this unit is to be both a 'caster' and a 'detector', with abilities such as "a blinding cloud to help break entrenched positions", as well as an 'abduct' ability - which effectively allows it to pull units to itself (and, thus, away from armies in which they may typically be massed) - Siege Tanks and Colossi being the likely intended targets, likely to address Zerg difficulties in breaking through to said units.

  • Swarm Host - with the Zerg capacity for map control and siege being cited as points of weakness at the panel, it seems as though this unit, intended as a form of 'artillery', has been introduced to address such a weakness. It burrows into the ground, and generates (presumably a continuous stream of) small creatures that attack nearby targets. Initial previews of this unit seemed to bring the Zerg Lurker (of Brood War fame) to mind.

  • Baneling - the ability to move underground will be available as a late-game upgrade.

  • Hydralisk - will have a speed-upgrade for off-creep movement.

  • Corruptor - a new 'channeled' ability known as 'siphon'. This ability will damage structures over time, and award the Zerg player with minerals as the structure continues to sustain damage. Whether or not the minerals received is proportionate to the damaged structure or measured on a different scale seems undetermined.
    PROTOSS:
  • Tempest - a new Protoss capital ship which, in a possibly controversial move, will look to replace the Carrier. It will be able to attack both air units and land units. The anti-air attack will include splash damage, whereas the air-to-ground attack will not. Introduced to offset the relative lack of anti-air options, particularly those with splash-damage (against opponents such as massed Mutalisks, with Archons proving to have limited effectiveness against them). This unit is not to be confused with the Tempest that was previewed before the release of Wings of Liberty, which strongly resembled (and functioned similarly to) the Carrier.

  • Replicant - a specialty unit that will possess the ability to transform itself into any non-'massive' unit, friend or foe alike. It will effectively allow the Protoss to take units such as Siege Tanks or Infestors from enemies, and for themselves (presumably through cloning them). To offset its unique abilities, however, the unit is said to be "very expensive". This is another unit that seems to be emphasized as very much a "work in progress"

  • Oracle - a 'caster' unit intended for raiding and harassment (which the Protoss seem to have a marked lack of options for). It will possess the ability to disable enemy structures and prevent mining. Notably, it does not actually damage or kill anything, and seems solely to impede enemy operations. The Mothership was reportedly cut in favor of this unit.

  • Nexus - two new abilities are planned to be added. The first is a Mass Recall (an ability that previously belonged to the Mothership), which will allow Protoss players to quickly return -- or summon -- a group of units. The second ability is defensive in nature, and temporarily boosts a structure's shields and armor, while also giving them an attack similar to that of a Photon Cannon.

Already, it seems as though Heart of the Swarm is looking to significantly alter the gameplay dynamics of StarCraft, all while maintaining the same core basics. It should be noted that, despite all of the proposed changes, and the likely excitement, disappointment, or caution otherwise that may be brought on by them, the developers at the panel were sure to emphasize that all of the aforementioned is still "very much work in progress and subject to change".

More information regarding these changes, additions, and removals will likely be included on the site's Wiki pages in the coming days. Stay tuned for the latest updates.
Topics: Blizzcon 2011
Related Games: StarCraft II: Heart of the Swarm (PC)

Heart of the Swarm Trailer Revealed

But a matter of hours ago, at BlizzCon 2011, has the latest trailer for StarCraft II: Heart of the Swarm been revealed. The trailer showcases what one may look to expect from the game, in terms of both story and gameplay alike.

A more detailed analysis will likely follow in the coming days, as further information is given and discussed. In the meantime, however, one may view the trailer themselves, and see what to make of it.

Note - the trailer contains spoilers for StarCraft II: Wings of Liberty, and may reveal potential plot points from Heart of the Swarm as well.



Topics: Blizzcon 2011, Trailer
Related Games: StarCraft II: Heart of the Swarm (PC)
Monday, October 17, 2011 - StarCraft 2 News

BlizzCon Begins This Weekend!

This coming Friday (October 21st), BlizzCon is set to begin. As Blizzard details and showcases their various projects, an array of information regarding the next installment in the StarCraft II saga -- Heart of the Swarm -- is almost sure to appear.

In addition to simply presenting their projects, however, BlizzCon will also be set to feature competitions, discussion panels, performances, and more. Those that are unable to attend the event in person may still be able to purchase a virtual ticket , which will allow them to view a wide variety of content being streamed from the event. Furthermore, the event can also be viewed as pay-per-view via certain networks.

Stay tuned for the latest updates regarding the event.
Topics: Blizzcon 2011
Related Games: StarCraft II: Heart of the Swarm (PC), StarCraft II: Wings of Liberty (PC)
Monday, October 10, 2011 - StarCraft 2 News

IPL3: Origins a Success for e-Sports

After four days, IPL3: Origins came to a close. In that time, players, spectators, casters, staff, and sponsors alike came from all the world over to make it the biggest and greatest event that the IGN Pro League has had yet. Featuring exciting competition, extensive coverage, enabling fan involvement, and establishing other attractions therein, it would seem as though, all in all, IPL3 was quite the success, sure to be remembered for its contributions to the growth of e-Sports.

For information such as match results, one may see to the TeamLiquid's IPL3 Portal, which features match details, results,and discussion.

Video footage from the event will likely be made available via the IPL site in the coming days. In the meantime, however, a number of images taken at the event (among others) may be viewed at the IP3 Facebook Page.

Considering the success of IPL3: Origins, it ought to be interesting to see what is next in store for the IGN Pro League - and for e-Sports.
Topics: e-Sports, IGN Pro League, Tournament
Related Games: StarCraft II: Wings of Liberty (PC)
Sunday, October 9, 2011 - StarCraft 2 News

Millenium Stephano Wins IPL 3

Millenium Stephano is our IGN Pro League 3 winner! Stephano made it all the way to the end to beat FXO’s Lucky in a decisive 4-0 set and walked away with the $30,000 grand prize!

Drop by the IPL site for all the videos from the 4 day event.

Topics: IGN Pro League, e-Sports, Tournament
Related Games: StarCraft II: Wings of Liberty (PC)
Wednesday, October 5, 2011 - StarCraft 2 News

IPL3 Begins!

Tomorrow, the third tournament held by the IGN Pro League is set to begin. Unlike previous competitions in the series, IPL3: Origins is being held as a live event. Even now, players and spectators alike are sure to be arriving in Atlantic City, New Jersey, where the tournament is to be held.

IPL3: Origins is set to begin on Thursday, October 6, and will run throughout the weekend, ending on the night of Sunday, October 9. A detailed schedule of events and activities can be found here.

For those that are not attending the event, video streams of the matches (as well as additional coverage) can still be viewed via the IPL site. Viewers will be able to choose between several streams to view, given the amount of simultaneously occurring activities. Special access to certain streams will reportedly be given to members of IGN Prime.

Detailed coverage regarding the event can also be found at TeamLiquid's IPL Portal.

Tune in throughout the weekend, and enjoy the event. May the best win.

Topics: e-Sports, IGN Pro League, Tournament
Related Games: StarCraft II: Wings of Liberty (PC)
Monday, September 12, 2011 - StarCraft 2 News

NBA Player Gordon Hayward to Play at IPL: Origins

Gordon Hayward, profession Basketball player for the Utah Jazz, let the world know yesterday that he would be participating in IPL: Origins in Atlantic City.  In addition to slaying nerds on the virtual battlefield, Hayward will act as the spokeperson for the event; expect to see a lot from him in the Starcraft community in the coming weeks.

We here at IGN eSports are excited to have such a positive figure helping us with our endeavor to spread the wonderful world of competitive gaming to a larger audience.

For more information, please click here.

Topics: e-Sports, IGN Pro League, Tournament
Related Games: StarCraft II: Heart of the Swarm (PC), StarCraft II: Wings of Liberty (PC)
Monday, September 5, 2011 - StarCraft 2 News

IPL3: Origins Announced, Detailed

Following on the success of their two previous tournaments, the IGN Pro League recently announced and detailed their plans for the next - and, this time, it's going to be live.

Currently known "IPL3: Origins", the event will be held from October 6th to October 9th. It is to take place in Atlantic City, New Jersey, at Caesar's Palace . Players and spectators alike have been encouraged to attend, and the IPL has also offered staffing positions to those interested and able. While invitations have been extended to prominent players in the StarCraft II competitive scene, aspiring and lesser-known players, too, are still able to attend and participate. Currently, the prize pool is reportedly set to some $100k (US).

Information on purchasing passes and travel packages, as well as more general details regarding the event, can be viewed at the IPL site. Sources indicate that those that do not attend the event will still be able to spectate via broadcast, as has been the case for the previous two tournaments.

IPL3 will be held in but a month's time. Will you be attending?



Topics: IGN Pro League, Tournament, e-Sports
Related Games: StarCraft II: Wings of Liberty (PC)
Monday, August 22, 2011 - StarCraft 2 News

IPL Origins Boasts New International Competition

"Team AZK from the Philippines will be participating at the Biggest North American SC2 Tournament this year; the IPL 3 Main Event in Atlantic City on October 6th - 9th, 2011.

Led by Gus "AZKwitchdoc" Ledesma; and two of Team AZK's Best Grandmasters from the Philippines and Australia, their bringing their A-game to meet North America's best.

Team AZK, The premiere team in organizing Starcraft 2 Events in the Philippines  - fully supports IGN, IGN Pro League and their ever-increasing presence in the SC2 scene and are backed by sponsors such as Razer, Nvidia, Western Digital, Palit, Chimei, and Cougar.

Because of IGN's support for Team AZK; the PPSL (Philippine PRO Starcraft 2 League) will be made the IPL 4 Qualifiers for SEA (Southeast Asia) to be held on November 7th-8th at the Glorietta Activity Center in Manila, Philippines. "

Topics: e-Sports, IGN Pro League, Tournament
Related Games: StarCraft II: Heart of the Swarm (PC), StarCraft II: Wings of Liberty (PC)
Wednesday, August 17, 2011 - StarCraft 2 News

Should eSports Contracts be Publicized?

IGN eSports' own Frank Field's address the issue of player contracts in this article hosted on IGN's PC portal.

Most contracts in the world of eSports are kept under lock and key, and Frank argues that a method similar to traditional athletics might be better.  How many times have you opened a news paper only to find a huge headline listing a baseball player's new salary?  To learn more please click here.

Topics: e-Sports, IGN Pro League, Tournament
Related Games: StarCraft II: Wings of Liberty (PC)
Sunday, August 14, 2011 - StarCraft 2 News

How to Make Money Playing Starcraft II

It becomes more apparent each and every day that it is possible to forge a career out of video games.  Have you ever been curious about how much money your favorite Starcraft pros make?  Have you ever been curious about where the money they make comes from?

IGN eSports answers those questions and more with an article that was released earlier this summer for IGN proper.  Click here to read the article, and be sure to share it with your friends.

Topics: e-Sports, IGN Pro League, Tournament
Related Games: StarCraft II: Heart of the Swarm (PC), StarCraft II: Wings of Liberty (PC)
Wednesday, August 3, 2011 - StarCraft 2 News

StarCraft 2 Demo Becomes "Starter Edition"

Acolyte - 0 Comments
There's a new option out there for aspiring 'crafters with Blizzard's new re-packaged and re-branded demo for StarCraft II: Wings of Liberty, now called the "Starter Edition." The Starter Edition is available for Mac and Windows, and requires a Battle.net Account and an Internet connection to play. It comes as a 7 GB package downloaded using the usual Blizzard Downloader client, and includes:
  • The first four missions of the StarCraft II: Wings of Liberty single-player campaign, including Mar Sara 1-3 and the choice to embark on Tychus’s first mission or Dr. Hansen’s first mission.
  • The first two Challenges: Tactical Command and Covert Ops.
  • Access to the terran race in Custom Games and Single-Player vs. AI.
  • Access to the following custom maps (map selection may rotate over time):
      Xel’Naga Caverns
      Shattered Temple
      Discord IV
      High Orbit
Campaign progress is also saved to one's Battle.net Account, so conveniently if players decide to purchase the full game, they can continue along the campaign from where they left off.
Topics: Demo, download, Files, free stuff
Related Games: StarCraft II: Wings of Liberty (PC)
 
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