ie8 fix
  • Publisher: THQ
  • Release Date: Sep 13, 2006
  • Summary: A real-time strategy game set in World War II, Company of Heroes brings to life, in full cinematic detail, the greatest war mankind has ever known. Company of Heroes is built on Relic's next-generation Essence Engine and also utilizes the Havok Physics engine, delivering cinematic visual detail in a world completely driven by realistic physics. Gamers will experience the journey of the brave men of Able Company in a deep single-player campaign that begins with the invasion of Normandy through their fight across Europe, all set against the most dynamic battlefield ever seen in a game. Company of Heroes' completely destructable environment means no two battles ever play out in the same way. Advanced squad AI delivers startling new realism and responsiveness, bringing soldiers to life as they interact with the environment and execute advanced squad tactics to eliminate the opposition forces. [THQ] Expand
Score distribution:
  1. Positive: 55 out of 55
  2. Mixed: 0 out of 55
  3. Negative: 0 out of 55
  1. An evolutionary leap not just in RTS, but for video games in general.
  2. You've never seen a strategy game with combat as intense as Company of Heroes.
  3. 100
    It's beautiful, though that's entirely the wrong word. This is a war game, so the word should be "visceral" or something. Models are hugely detailed for an RTS, physics implemented impressively and so on. But relevantly, it's a functional sort of beauty (or - er - viscerality).

See all 55 Critic Reviews

Score distribution:
  1. Negative: 15 out of 187
  1. DavidW.
    10
    One of the best RTS of 2006, beautifully structured gameplay! And awesome graphics.
    • 3 of 3 users said yes
  2. NateR.
    6
    Great graphics and sound. But too-close camera views and hyper-paced battles mean you really just win battles by mobbing the enemy with excessive force. Very little actual strategy involved. Definitely over-hyped. Expand
    • 1 of 1 users said yes
  3. ClausA
    4
    I agree 100% with Raffaele. The "AI" is particularly frustrating - AT units will happily take a beating from their flanks and do nothing except complain about it. Actually swinging around and engaging the aggressor seems beyond their abilities. Tanks, as well as AT units, will often drive right into their targets and engage them at point blank range rather than at a safe(r) distance. Graphics are very good and the sound effects are amazing, but the unit AI is an exercise in frustration, especially in singleplayer skirmish mode (I don't care about online play). I don't understand how anyone can give this game a rating above 4, sorry. I'm uninstalling it while typing this. Expand
    • 3 of 12 users said yes

See all 187 User Reviews

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