Operation Raccoon City
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There are secret players and modes you can unlock after clearing the game. Note that all the codes presented here are superseded by the ones on IGN Codes, so you should check our codes site for any new codes (or updated codes) on Castlevania.

@CRAZY - Clear the game once and enter this as your save name on a new game. You get to play on Crazy Difficulty, which features more enemies and harder to clear rooms. The game will play much more brutally, but you can still finish it if you are careful, methodical, and cunning.

@JOACHIM - Clear the game once and enter this as your save name on a new game. You get to play Joachim, the telekinetic vampire sword freak. Joachim's game is not like the regular game, and you will soon find out why. Hehehehehehehe.

@LLSKILL - Clear the game once and enter this as your save name on a new game. This starts Whip Guy off with all whip tricks but is otherwise the same as the normal game.

@PUMPKIN - Clear Joachim's game once and enter this as your save name on a new game to play Pumpkin Dude. He has increased stats, the Vampire Killer, and all the Whip Tricks at the start as well as doubled attack and defence. However, he/she/it only has one subweapon, and all other subweapon torches have been replaced by $5.

(Above) - Pumpkin Dude may look stupid, but with doubled attack and defence, he is a great character to play.

Boss Rush Mode - Cleat the game once and save the game. That game will have a new portal when you visit the Select-A-Stage room. Go fight through all the bosses in the game (in the order they appear in the Encyclopedia) and set a record time. Inventory carries over but only two potions and four large hearts are spawned after each fight, so you will need to use all the accessories, relics, and skills to survive. Pumpkin Dude has an easier time due to its higher starting stats.

Joachim's Basics

The controls for Joachim are greatly simplified compared to Leon; without a shop or inventory or relics, Joachim seems pretty weak until you actually play him and realise that he can pretty much destroy any room in any stage except for certain bosses. The beauty of Joachim is that since his game is pretty much the simple Richter mode from Symphony of the Night, you can pretty much avoid everyone in a room unless you are forced to fight.

Weak Attack - Attack button. The longer you hold the sword out, the more powerful the attack. Note that each attack "uses" a sword in Joachim's possession and the sword will need time to recharge. Glowing swords are ready to strike while non-glowing ones are expended.

Strong Attack - Stance change. Switches between slash and stab. Slashes hit a wider area than stabs, but do less damage. Stabs are good for single enemies but are not recommended for bosses unless they do not move (Parasite is the only one, but some of the Demons also don't move on occasion).

Sub-weapon - Magic attack. Depends on Joachim's stance. Slash stance will have the swords do a cyclone slash around Joachim but is still fairly weak. The stab stance will do a directed laser in one direction. It is also fairly weak but is the only attack that penetrates objects from afar.

Jump - Unchanged. It is still jump. Joachim can double jump, but cannot whip latch. He moves faster than Leon though, and jumping can get Joachim clear of danger in some instances. Joachim can grab the edge of ledges normally which may look odd, but is part of the game's design.

Guard - Target lock and strafe. Joachim should not use this feature unless he absolutely needs to since he slows down significantly if he does. You should instead, rely on his superior speed to outrun a pursuing enemy then turn and strike when the time is right. Use this only to avoid the cold beams produced by the Pillars of Bone in the Theatre.

Left Joystick - Moves Joachim. Don't forget Joachim cannot block, so use his faster moving speed to get away from enemies (especially the Cyclops or Red Ogres) and avoid taking too much damage.

Life Meter

Joachim only has one life meter and cannot recover except at a save point. There's no items for him to warp around, so save at each save point when possible! Don't get hit is the motto with Joachim.

Magic Meter

Joachim's Magic Meter allows him to kill most normal enemies with one or two blows. His Circle of Death and Death Ray are fun to use, but you need to charge his magic meter to use them (as well as be in the correct stance). Joachim's magic is replenished when he lands a blow on an enemy or an object. The blow does not need to kill an enemy for the meter to build, but it does build faster if he kills an enemy. Break torches as well. Each torch replaces a small amount of magic when broken.

The Good Stuff

Joachim only needs to worry about getting HP Max and MP Max. He also gets attack and defence power-ups in some places where relics and keys were. Potions and Food are used immediately, so if you see food or potions that have been placed there before in Leon's game and are at full life, try not to take them unless you are close to death. Joachim is status-immune and cannot be stoned, paralysed, poisoned, or cursed.

Bosses With Joachim

Undead Parasite
This boss was easy for Leon, but will kill Joachim fairly easily if you do not know how to approach it. Basically - keep moving. Standing around to fight is OK if you can guard, but since Joachim cannot guard, keep moving. Joachim can easily avoid the snake and the Soulless who swarm him by floating to another part of the room. Keep your stance in slash mode to hit the Soulless. Since you are not pressed for time, take the time to evade attacks. When the opportunity arises, switch to stab stance and charge your sword (do it while you are moving) and use a heavy strike on the closest eyeball followed by the other four weaker swords. Once you expend all five swords, move away and wait for the swords to return before renewing your attack. Pop the eyeballs then work on the heart/brain. The same rules apply with Leon, except you have to be wary of Soulless who come close to take a swipe at you. Kill the brain, drain the orb and get out.

The Golem
This boss is so easy with Joachim, you may want to kill it first. Basically, if you keep yourself in slash mode and keep moving around the boss - jumping to avoid the shockwave - you can almost insure that you will not get hit at all for the first part of the fight. The second phase will be more difficult since Joachim cannot really dodge faster than Leon can quickstep. Instead, you will need to take a hit and quickly use a strong sword strike (stab, and you should be charging all you first strikes while evading) followed by the four weaker ones. Kill the Golem quickly - if you picked up several of the attack and defence powerups before fighting the bosses (a smart move, if you took time to think about how Joachim plays) the Golem will be dead fairly quickly.

Medusa is rather tough to avoid getting hit, since here petrification ray is fast. You should use Joachim's dodge to evade it. Once you do, circle around the fat ball and slap her a few times with a strong sword and several weak ones (slash works best). Once you do, start moving to avoid her up close snake attack. Medusa's rolling attack is easily avoided with Joachim's speed, but her flying stone attack and spitting snakes attack are rather dangerous. Avoid the flying stones by dodging. You can tell the attack is coming by her voice. The spitting snakes attack is easily avoided by moving Joachim around Medusa so the snakes shoot off to another direction. Continue to hit her with swords and target her only briefly when attacking. Keep moving, or Joachim will die.

Killing evil Joachim is similar to how you did it with Leon, except you need to dodge more of the attacks and use slash stance to destroy the small blue fires to drop evil Joachim's shields. Once you do (your Joachim will need to jump to hit the small blue fires, just like Leon) focus attacking evil Joachim with slash attacks while avoiding stuff on the ground. Your Joachim is faster than Leon, so there should be little chance for evil Joachim to start shooting his swords at you if you are fast in destroying the small blue fires each time they appear. Stabs work well against evil Joachim if he is not moving.

The Succubus is easy if you keep moving and use slash stance. Joachim is so fast, you can simply outrun her shots and her attacks (especially the seeking vine). Simply run from her shots and attacks and move close as you do so. Once she stops attacking, hit her with a stong sword attack and follow it up with some weak ones. Proceed to flee as Joachim's swords recharge. Once you have the swords back, begin the pattern again. This doesn't stop until she starts using her seeking vine to attack you. Simply avoid her attack and hit with swords when you get a chance.

Walter the Vampire
Joachim will have no problem with this fight. Joachim will not even get hit (unless you're stupid). Simply stick and move and zoom past Walter when he fires his blue energy shots and the shots will curve and miss. The orbs and Walter's punches can all be avoided if Joachim stays away and pelts the boss with swords. You need this life preserved since the next boss may take a while to kill.

Walter the Vampire .... of Death
This boss will take a while since it has so many hit points. Joachim can only do double digit damage with each hit (unlike Leon) and not being able to heal puts a crimp on Joachim's ability to slug it out. Instead, switch to stab stance and get close. To evade the blue energy shots, move Joachim side to side. Jumping only gets him hit, since the shots can curve and track upwards. Racing side to side is faster. Evade the sickle toss by doing a simple double jump (just like Leon, but with Joachim's speed, he evades where Leon may get hit). Hit Death with stab attacks, move away to recharge, and watch for the fireball attack. Move and double jump to avoid the first fireball and subsequent shockwave, then single jump again to avoid the second fireball's shockwave. Joachim moves so fast the second fire ball cannot hope to impact him, but its shockwave can still reach and hurt him. Stab the boss to death and enjoy the secret.

The Three Demons
Stab and move with all three demons, but remember to dodge the the melee dash attacks each Demon does (simply floatingaway with Joachim will not work). Once you dodge the three attacks, each Demon will "stun" itself temporarily. Simply stab them several times and get ready to dodge attacks (or jump away from the ones from the ground). The Demons greatly increase Joachim's attack power when defeated.

The Doppelgangers
The two Dopplegangers cannot even hope to scratch Joachim if he keeps moving freely. Go use the sword in stab stance and hold it for the strong attack. When a Doppelganger makes an attack and misses, it is vulnerable for you to turn and hack it apart for a bit. Do this repeatedly and the Doppelgangers are dead. The first one in the Watefall can be obstructed by using the pillars and pit in the center. The second Doppelganger is even easier since Joachim has so much room to manuever.

The Forgotten One
Phase 1 has Joachim evading and slashing for about 30 minutes. The main problem is the grubs and maggots on the ground. They impede Joachim's ability to move, and they can hurt him. Knowing what this boss can do, you cannot get hit. Use the slash to hit better, but the stab can do a little more damage (not much to make a difference). Jump over the grubs on the ground and move from one side to the next, hitting the boss a few times each way. You can use the Death Ray to clear the ground of grubs but more will reappear. Watch the poisoned blood from the boss - try to avoid it when possible.

Phase 2 will start 30 minutes after you clear the boss. The hand is just as dangerous as before. It is imperative now that Joachim avoids the hand, or he will simply die on the next phase. Take your time and be ready to dodge out of the hand's way when it suddenly jumps to a spot where you have Joachim. Keep moving from side to side, and watch the hand if it attempts to sweep the whole platform. Joachim cannot attack from mid-air, which is a serious detriment in the fight.

Phase 3 will truly put Joachim to the test and force him to move from one rock to the next while attacking the boss when possible using slash attacks (stab attacks may hit the rock and do nothing). Be patient and alert when moving Joachim to a safe spot and try to count the number of hits a rock has taken (large cracks mean don't stay behind that rock). Unlike Leon, who needs to get close, Joachim needs all the time the boss gives him between breathings to find a good rock to hide behind. Remember that Joachim can attack with slashes when the boss is breathing fire - and safe behind a rock.

Places Joachim Cannot Go

There're several spots Joachim cannot go to, and they seem to be in the Ghostly Theatre where the spike traps make it impossible to place a purple block for him. Other than that, Joachim seems to be able to float through any locked door (except doors opened by switches), locked room, or hallway.

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