Baf's Guide to the IF Archive

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Turn off tables (requires cookies)

Lock & Key

Author:Adam Cadre
Genre:Fantasy
Released:2002
Review:

A neat one-big-puzzle game about dungeon design. Basically, the player lays out doors and deathtraps according to various constraints and then watches an Adventurer try to escape. Highly enjoyable, reasonably deep simulation with a well-thought-out user interface and a good sense of humor (including quite a few references to other games.) Varicella-style gameplay: a repeated fail-and-restart cycle, with each play-through being fairly short. Contains graphical elements that, although not strictly necessary for winning the game, help enormously in keeping track of what you've put where.

Rating: ****

Reviewed by Carl Muckenhoupt (23 Feb 2002)

Competitions/
Awards:
Finalist, Best Game, Xyzzy Awards 2002
Winner, Best Individual Puzzle, Xyzzy Awards 2002
Winner, Best Individual NPC, Xyzzy Awards 2002
Winner, Best NPCs, Xyzzy Awards 2002
Finalist, Best Use of Medium, Xyzzy Awards 2002
Finalist, Best Puzzles, Xyzzy Awards 2002
Related Links:SPAG reviews
IF-Review (Gunther Schmidl)
IF-Review (Paul O'Brian)
SPAC review: SPAC review written by Baltasar el Arquero
Downloads:
lock-key.blb (263.54 KB)
Glulx executable (version: 1.12)
win-lock.zip (352.97 KB)
Glulx executable (version: 1.12, bundled with Windows runtime)
lock.hnt (9.11 KB)
solution


Baf's Guide to the Interactive Fiction Archive
Copyright © 2012 Carl Muckenhoupt
All reviews included in this site are copyright © the credited author of the review.