Kingdoms of Amalur: Reckoning
Jube Weighs In On The Demo
Uprising44
In-House Interview
Demo Alert
Mass Effect 3 Demo Coming
More Max
Feel The Payne In New Video
DCS: Combined Arms gives the user control of ground forces during the battle. Use the strategic map to move ground forces, set artillery fire missions, and control the ground battle. Assume the role of a Joint Terminal Attack Controller (JTAC) and designate targets for close air support aircraft, or directly control an armor vehicles or air defense weapons and engage enemy forces.Sounds pretty epic to me! If you're into this stuff like I am, then you'll definitely want to check out the trailer below. If it sells you, then head over to the official DCS site a little later this month to pre-order Combined Arms for $29.99. Doing so will get you early access to pre-release betas, much like previous DCS releases.Play DCS: Combined Arms as a real time strategy game, a first person armor warfare simulation, or direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark, or P-51D Mustang.
DCS: Combined Arms supports both single player and multiplayer gameplay. When in multiplayer, different players can take on different roles such as artillery commanders, tank commanders, pilots, JTACS, etc. DCS: Combined Arms allows you full control of the battle. All roles can be changed dynamically during the battle.
Features of the DCS: Combined Arms:
- Move ground forces and direct their fire during a missions.
- Be the Joint Terminal Attack Controller (JTAC) and direct close air support.
- Jump into the seat of many armor and air defense units to engage enemy air and ground forces.
- Play in both single player and multiplayer games.
- Both small and large scale battle missions included.
- Part of DCS World
Update: Here are a bunch of 5760x1080 images that were snapped randomly in multiplayer. NVIDIA was spot on, Max Payne 3 is definitely optimized for triple screen play.
Here's a little bit of goodness from id Software's John Carmack on the announcement:
“DOOM 3 was enthusiastically embraced by gamers worldwide at its release,” said John Carmack, Technical Director at id Software. “Today, the full experience has been enhanced and extended to be better than ever, and is delivered across all the platforms with a silky smooth frame rate and highly responsive controls. New support for 3D TVs, monitors, and head mounted displays also allows players to experience the game with more depth than ever before. We think shooter fans everywhere will love it.”
You can check out their pitch video below, and if you head over to their Kickstarter campaign page you can see that they've got a ton of backer rewards available. It's also worth noting that they've got some big voice talent lined up already. As of this post the duo have raised a little over half of what they need, with ten days to spare.
Update: There's some actual mission gameplay footage of Hitman: Absolution up now on Youtube, thanks to VG24/7.
As mentioned last week, going forward if Socket and I remain at VE in any capacity the extent of coverage will be limited to occasional in-house content. We need some feedback from you guys though, so if you have a moment please take a few to fill out this quick survey.
Thank you to everyone for the kind words and support over the many months and weeks leading up to this point. In the very near future I hope to see you around on my Youtube channel (SMITE videos w/commentary coming soon), and on Twitter. Also, a big thanks goes out to all of the people over the years that have contributed to Voodoo Extreme. Hit up the staff page to see a (mostly) full list.
That's all folks, well, after a little bit of news just to wrap this all up the right way.
My name is Christopher, I am the youngest of Billy's brothers, and my mother Peggy asked me to speak on behalf of our family to his readers and followers. Admittedly, we knew that Billy had a large following, but we didn't know it was to the scale that we learned about after he passed. The outreach of all of you has had an effect immeasurable by any standards. I cannot express to you exactly how it feels to have people to this day talk about Billy in my presence, not even knowing that I am his brother. I don't think he even realized his fame. He probably still wouldn't believe me if I had told him today.
Possibly his greatest achievement, is his son, Dax. Many of you knew about Dax, because frankly, that's all he cared about in his final years. He is now 13, and seemingly 8'4" (not really, but seriously, give him a few years.) He is no longer the young toddler Billy loved and cherished, he has grown into quite literally the spitting image of his old man. He types faster than all of you, combined, has a catalog of technical knowledge that would scare most adults, and more than anything, has the same sense of humor and wit that made Billy famous to begin with. He will never know how much he is like his father. I can't thank Billy enough for leaving us with a little piece of him. Aimee has done an excellent job respecting and preserving the legacy of Billy. She has since remarried to a man who was handpicked by Billy from above. This man, Dan has done a wonderful job of picking up where Billy left off. I can't express my gratitude for him and Aimee raising Dax in the way he deserved.
Billy has left an impact on his family that cannot be perceived. Every day we think about him, his words, his actions, and what he left to this world. Sean and I have both adorned ourselves with tattoos of the Harry McBlink image. I think we both have enjoy when people ask "What is that voodoo head guy?" and we're able to jar someone's ear off for 45 minutes while we brag about our oldest brother, and what he did, and what that meant to us. When my mother talks about him, she speaks as if she saw him yesterday, you see a sparkle in her eye, remembering her baby for what he did to this world. It's obvious we're all better off for knowing Billy for all those years. Every one of us, Thom, Sean, Peggy, Jim, even Dax, catches ourselves saying one-liners made famous by Billy. It's apparent the influence lives on.
More than anything, he lives on in you. His readers knew a side of him that none of us ever saw. Consider yourself lucky for knowing him in his element. He not only had a talent for what he did, he was made for it. I only read a few of his blahs, being that I was maybe 10-12 at the time, but I remember them fondly. Blessed are those that read his columns daily, because you weren't just getting your honey roasted gaming news, you were getting a dose of wisdom, from Billy, whether either of you knew it or not. Speaking on behalf of his family, we can't thank you, his readers and colleagues, enough for allowing him to live the dream, even for only a few short years. I can't think of anyone else who deserved it more.
Voodooextreme lives on in all of you.
Update: Peggy sent along a short clip of Dax jamming on a drumset.
We've got some of the specifics on the content that makes up the GOTY pack, which includes two new gameplay modes, a new map, and significant engine enhancements / optimizations.
We've also been told that Hi-Rez is celebrating two major milestones this weekend- 1 million downloads of Tribes: Ascend, and 500k fans on Facebook. To thank the community for the support Hi-Rez is offering double XP all weekend long in all game modes. If you're interested in giving it shot, head on over to register an account, and jump on in!
If you're on the fence, why not check out IGN's video review?
I've mentioned this before, but Voodoo Extreme founder Billy "Wicked" Wilson was someone I considered a good friend, and losing him so suddenly was difficult. In some ways being a part of the Voodoo Extreme team again made it feel like he was still around, however weird that sounds. It's just that this site was always an extension of him, even after he left. It's because of that that I always wanted to see Voodoo Extreme live on, even in the Kotaku era.
Unfortunately, like so much else in life, things change. As many of you know, we were forced to deal with some big changes earlier this year. Since then I have tried to work something out that would keep the front page and community alive (or at least get this community a new home), but nothing has come through. As a result, Phil and I will be ceasing front page news updates next week. After that, if either of us are around in any capacity at all, the extent of any future updates will be related to in-house content only.
Beyond that it's unclear what's on the horizon for the Voodoo Extreme we've enjoyed for well over a decade. If this is yet another bump in the road, then I'll be the first to see you on the other side. If the end is in sight, then just know that you've all meant the world to the staff here, past and present. Thank you for being with us, through both the good times, and the bad times.
I have been in touch with the Wilson family, and am happy to let you guys know that the very last "Blah..." post published on my watch will be written by Billy's younger brother Christopher. This update will go live next week, so keep an eye out for that. With that said, if you'd ever like to get in touch with me direct for any reason I'll be leaving some contact information below. Otherwise it's been a pleasure providing you guys with news and content here, and I hope we cross paths again down the road.