Autobiography of flOw: Classroom to the Console, GDC 2007
Posted by Kellee on March 28th, 2007
NEW FILE
Click to download. (45MB)
I've uploaded a PowerPoint Show file with the audio embedded into the show. I tried to recreate our timings, but I will warn you, it's not always perfect.
[edit: I've now zipped up a package to include the audio, and should now work for everyone. However, it doubled the file size, so apologies.]
Categories: Philosophy Comments: 5
flOw to be shown at “Gameworld” exhibit in Spain
Posted by Kellee on March 26th, 2007
The Laboral Centro de Arte in Gijon, Spain will be showing the Flash version of flOw along with it's PS3 counterpart as part of an exhibition on games, which features both classic and emerging styles of games and game art.
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Design Game for Entertainment
Posted by Kellee on March 22nd, 2007
This is the slides I used on GDC 2007 Game Innovation Panel. My speech's topic is about how video game started as a niche software product, now evolves into a major entertainment medium.
Finally, the talk is actually on the internet.
Click here to see the slides or read below…
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Finally, The Big GDC Blog Post & Photo Extravaganza
Posted by Kellee on March 15th, 2007
Finally!
I know, I know. You were like, “Did they even really GO to GDC? All we know is that they were pretty inactive for a week.” But here it is. Undeniable proof that we were, in fact, there.
And it was awesome…
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