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28 Head in the Clouds

Yesterday OnLive's failure underlines a harsh truth - there's no future for a consumer cloud gaming service

54 Sony closes Studio Liverpool

3 days ago UPDATE: Studio was working on next-gen Wipeout say sources

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6 Xbox 360 price cut? Not so fast, say analysts

3 days ago If you're expecting a price cut on 360 this holiday, you may be disappointed

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17 Roundtable: The DLC "Problem"

2 days ago Our staff discusses the issues surrounding DLC and whether gamers are being exploited

12 Fargo: "Without corporate interruption, we're kicking ass"

2 days ago Brian Fargo on Wasteland 2's rapid progress due to financial independence and the Unity Asset Store

17 Peter Molyneux: Keep it simple, keep it crazy

3 days ago Veteran UK designer opens Unite conference with first public demonstration of 22 Cans' Curiosity

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1 How to Monetize Free-to-Play Games

15 hours ago A look at the nuts and bolts of the free-to-play business model

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Yesterday Mobile games use collectible cards sold in stores as well as virtual cards

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3 days ago First hands on for consumers at September show

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44 Guillemot: As many PC players pay for F2P as boxed product

3 days ago 93-95% PC piracy rate means F2P is just as effective, with lower costs

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