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Resident Evil 6 hands-on: a promising game saddled with a te

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Ed reports back from his time with a preview build

Releasing a demo is a high-stakes affair. If the demo's excellent, pre-orders may double. But if it's merely good, or even excellent but a little too substantial, players may feel they've had their fill long before the finished article hits shelves. And a bad demo? A bad demo can be the kiss of death. Just look at now-defunct GRIN's Bionic Commando remake. It's not a perfect game by any stretch - po-faced and clunky, with an uneven learning curve - but it's a lot better, a lot more interesting than the shonky multiplayer trial makes out.

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Resident Evil 6 hands-on: a promising game saddled with a te

Postby Clanger67 » 18 Sep 2012, 17:53

That's good news i thought the Leon part on the DD demo was the best despite as mentioned in the article it is right at the beginning and a bit tutorial.As Golli. mentions in the other thread i can see his part of the campaign being my fave. and the Chris and the other guy straight up shooters.Plus loads of demos. seem naff nowadays Dirt and Spec. Ops. spring to mind.
Stop your trying,to bruise my mind,i can do it on my own.
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Re: Resident Evil 6 hands-on: a promising game saddled with

Postby Grummy » 19 Sep 2012, 07:21

In the banner article picture, is he fighting a giant lady parts?
Do not mistake his appetite for triangular sandwich apathy!
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Re: Resident Evil 6 hands-on: a promising game saddled with

Postby FishyGinger » 19 Sep 2012, 09:00

Tried about 10 minutes of the Leon demo last night, it wasn't as bad as some were making out but overall seemed fairly average. Liked the aiming and zombies again, disliked having to pick up xp physically and the movement...awful. Every resi game I've played (zero up to 5) have you methodically walking with a button to run if you need it, Leon here wanted to run everywhere which completely ruined the pace of the game for me. Fine you can walk but it's a lot harder, and running in tight corridors in something that's supposed to be tense? Really was not a fan of that.

May seem only minor but it did ruin the experience quite a bit. And I assume there's a co-op partner throughout the whole game? Doesn't really need it, sure one of the campaigns could be single player only.
Your reality, sir, is lies and balderdash and I'm delighted to say that I have no grasp of it whatsoever.
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