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Halo 4 according to Rebooter
User Score 0
Whilst Halo 4 keeps its core mechanics, offering solid entertainment to old and new fans, there are many fundamental problems that prevent the game from deserving a good score. Does the game deserve the score itself I have given? Of course not, and no game does, but it's not really about that. When you see so many "professional" reviews giving perfect scores to a game whose existence is embarrassing in the first place, you need to wonder what's going on. Whether it be "financial obligations", or the pressure to give an AAA title a good score regardless of its content, who can say. This score is, more than anything, simply a balance on the unnecessary praise that this game is receiving. Like I said, it does not deserve a 0, but it does not deserve a high score either. The gameplay here is your standard Halo, it hasn't really differed much. You have your old guns and enemies, but also new elements like synthetic enemies and portable shields. You have your standard arena-like areas where you clear out enemies, complete an objective, and progress to the next area. If you enjoyed the combat of the previous Halo games, you are sure to like this, although there is quite a bit of tedious backtracking. The graphics are impressive too, Halo's best yet. So if you're in it just for the gameplay, you'll probably have an enjoyable experience. The reason that Halo 4 disappoints me, as it should most veteran videogame players, are the rest of its elements. First, it was Halo 3 in which you had to "finish the fight". It was joked about how the series would continue regardless, with phrases like "just keep fighting", and it shows a real milking of the series when the joke becomes a reality. You have your quick time events (QTEs), where you're suddenly prompted to press a button in a cutscene-like event. If used far and few between, QTEs are reasonably acceptable. But as a boss fight, no. Games like WET have been ridiculed for such a feature, it makes little sense that it is ignored in Halo 4 simply because it is an AAA title "so we can overlook it". Then there are multiple poor aspects about the storyline. It's a cliché for the plot to be "an ancient evil awakens", and "you are the chosen one", but Halo 4 use these literally, making it reek of unoriginality. And then there's Cortana. First of all, for some reason they changed her appearance from reasonably respectable and well kept to a naked and chubby butterface, making it look like they tried to shoehorn sex appeal into the game, and failed miserably. The main focus of the plot, aside from ancient evils and guns, is Cortana's inner torment and corruption, a plot device almost as deep as Final Fantasy. Halo seems to have gone down the forced-romance genre, and this kind of 'Hollywoodification' has long since been stale. And this is all without mentioning the awful advertising campaign. You've probably seen the Doritos and Mountain Dew stuff floating around. Videogames have gone from a simple past-time to something that is sponsored by food companies, shamelessly endorsed, and where AAA titles simply must have a near perfect score because it would be incomprehensible otherwise. The bottom line is: You'd probably like this game if you liked the previous ones, but there's not much new that this offers. Just be aware that if you purchase this game, you are promoting many things that are wrong with modern videogames and its media. Read More »
23 users found this review helpful.
Average User Score for this Game: 2.7

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