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Pirates of the Caribbean: Armada of the Damned Interview: Propaganda Games' Alex Peters

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Posted May 14, 2010 - By Andrew Pfister


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I traveled to Vancouver last week to get a glimpse at Propaganda Games' upcoming action RPG Pirates of the Caribbean: Armada of the Damned. Naturally, my movie-license proximity alarm went off, but I was surprised (or maybe the word is pleased) to see that the team at Propaganda is far from phoning it in. Buoyed by a team rife with RPG experience, Armada of the Damned takes place in the Pirates universe, but before the events of the three (and soon-to-be four) motion pictures, so they're immediately not tied to any particular events, characters, or story elements. Game director Alex Peters can explain it better in this interview:

Pirates of the Caribbean: Armada of the Damned Interview #1 »


Armada of the Damned is an entirely original tale told in the world of Pirates, and features a mix of combat and exploration, both by land and by sea. On land, your character fights with a simple (at first) combo system that varies based on the timing of your button presses. But he also has special abilities that are governed by an ability meter akin to how the "rage" concept works for World of Warcraft (for the unfamiliar, the bar fills up over time and is depleted by certain actions). Enemies can be "debuffed" by taunting and cursing them in battle, and you have various grab, throw, roll, and parry options at your disposal.

For more on the game, including naval combat and an interview with Propaganda GM Dan Tudge, keep reading...

On the water, you actually have an entire ship at your command, including crew, that you use to explore the vast expanse of the Caribbean. Attacking is done via an assortment of cannon shots (vs. the enemy hull, sail/masts, or crew) and by ramming them. Different enemy ships will engage in unique tactics, and you'll also have to deal with strong waves and inclement weather.

But the biggest mechanic of the game has to do with choice. Through your decisions and actions, you can find yourself on one of two roads: Legendary or Dreaded. The first is the "good" paradigm, and focuses on the hero aspect of being a pirate, while the second places an emphasis on revenge and fear. This will effect not only how NPCs treat you, but also your combat animations and maneuvers, how different scenes play out, and even the type of ending you get (there are multiple). Propaganda's VP and General Manager Dan Tudge has Bioware, specifically Dragon Age, on his resume, and not lost on him is the importance of choice in an RPG:

Pirates of the Caribbean: Armada of the Damned Interview #2 »


We should see more of Armada of the Damned at E3, but it'll be a while before we see the full adventure, as it's not setting sail until sometime in 2011.

Pirates of the Caribbean: Armada of the Damned Interview: Propaganda Games' Alex Peters
http://www.g4tv.com/thefeed/blog/post/704687/pirates-of-the-caribbean-armada-of-the-damned-interview-propaganda-games-alex-peters/
http://images.g4tv.com/ImageDb3/235150_LGST/dan-tudge.jpg
Video_45940

Comments are Closed

  • Harlemz-Prodigy

    Wow disney should have input on this but the companies that should be working to gether on this game should be Ubisoft, Naughty Dog, and maybe Rockstar Games
    Ubisoft for the Cities, people, sword gameplay, counters, and ships
    Naughty Dog For the Lush greenery, lighting, cutscenes, animations of swinging from ship to ship, melee combat, and voice acting
    Rockstar for the sandbox open world, and random stuff going on!

    Posted: May 17, 2010 10:08 AM
    Harlemz-Prodigy
  • npai

    WOOT! I can't even explain how happy these news just made me. I'm definitely looking toward this game.

    Posted: May 16, 2010 5:29 PM
    npai
  • devroz

    Why do I have to use a heavy build if im evil? why cant I be fast? He says I have a choices, but the only choice I see is being good or bad. I'm probably reading into this too much.

    Posted: May 16, 2010 10:43 AM
    devroz
  • aimano

    woot woot, i'm gonna be dreaded

    Posted: May 15, 2010 6:36 PM
    aimano
  • aimano

    DREADED ALL THE WAY BABY!!!!!!!!

    Posted: May 15, 2010 6:34 PM
    aimano
  • ImCrazyfagamez21

    We want gameplay

    Posted: May 15, 2010 7:08 AM
    ImCrazyfagamez21
  • ImCrazyfagamez21

    WE WANT GAMEPLAY.

    Posted: May 15, 2010 7:07 AM
    ImCrazyfagamez21
  • KingofSheep42

    I'm adding this to my mental list of games to watch for. This, Bulletstorm, and Fable 3 are the games that have my attention for now (Red Dead Redemption I am definitely looking forward to but it comes out next week). Honestly, you would think it would take effort to screw a pirate game up but we'll see i suppose.

    Posted: May 14, 2010 10:31 PM
    KingofSheep42
  • MasterFast

    This looks good so far. I don't know if I'd buy it.
    When I first saw the "Armada of the Damned" tagline I thought it would be another MMO and I honestly didn't expect this.
    Obviously I have a few questions but I'm sure they'll be answered in the future. One major thing I'd like to see is some gameplay, and who doesn't want to see that? If that looks good I might consider it.

    Posted: May 14, 2010 9:13 PM
    MasterFast
  • tdogg06051991

    Oblivion meets heavy rain. If this game gets great reviews it will be a first day buy for me

    Posted: May 14, 2010 8:39 PM
    tdogg06051991
  • XwingVmanX

    I'm in. RPGs were u decided the outcome have become my favorite.

    Posted: May 14, 2010 8:03 PM
    XwingVmanX
  • CaptainBlackheart

    So..Fable plus Pirates of the Caribbean minus Johnny Depp? Looks good but lets face it, the only reason people even watch the movies to begin with is for Depp's character, without him in it I think I'll just stick to playing Fable 3 when it comes out.

    Posted: May 14, 2010 6:19 PM
  • camaro72toy

    single player, yes !, I'm super excited for this game

    Posted: May 14, 2010 4:27 PM
    camaro72toy
  • samiam0605

    This has got me interested. I always thought that there was potential for a pirates game but I havn't seen one since Sid Meier's Pirates. I really hope the ship combat is great because thats whats going to make or break this game in my opinion.

    Posted: May 14, 2010 4:22 PM
    samiam0605
  • patrickct

    I love pirate stuff. but dude, just show me game-play. everything you do wont be worth the time of day if the game play doesn't look at least semi solid. just saying.... Yarrrg!

    Posted: May 14, 2010 3:21 PM
    patrickct
  • mattgindago

    i hope it's like oblivion, but with pirates.

    Posted: May 14, 2010 1:13 PM
    mattgindago
  • Arrak

    This looks really cool!

    Posted: May 14, 2010 11:49 AM
    Arrak
  • imDraxx

    Sure sounds like Fable but at the least it'll have a new setting that could possibly, and here's to hoping, setting that new bar for pirate games.

    Something definitely to look out for at E3.

    Posted: May 14, 2010 11:47 AM
    imDraxx
  • silent_jedi

    just another game I will prolly be addicted to. as long as it is done with a good story.

    Posted: May 14, 2010 9:51 AM
  • DarthHerter

    why does this game sounds like fable.

    Posted: May 14, 2010 8:33 AM
    DarthHerter

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