TeamXbox

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August 14th, 2012
It is with a heavy heart, a weary mind and trembling hands that I type this post, announcing IGN's decision to archive TeamXbox as a part of a larger effort to archive all portal websites dedicated to specific games (such as GTA Hood). The archiving is effective this Friday, August 17th. TeamXbox has had a tumultuous history, falling in and out of the graces of its faithful fans over the years. I have had a chance to be a part of the site staff for the last year and a half, almost two years, and when I was given the news this past Monday it was like a punch directly to the sternum. Many questions swirled around my head when I first heard this, but at the end of the day this is IGN's final decision and there's nothing I can say or do to change that. Jeff, Joshua and I have posted our last reviews each for the site, and they are posted up on the Triple-X below the main feature image on the site. That is how things will stay when the site is archived on Friday. The forum is not going away per se, but will remain in its current state.

I have had such a blast working at TeamXbox. I have made some great friends with my fellow staff members, and had an opportunity to work with and interview many leading developers and publishers in the course of my tenure here, an opportunity I truly never thought I would have in a million years. I reviewed some ridiculously fantastic games, and I reviewed some games that made me almost lose faith in game development.

I speak on behalf of the TeamXbox staff, past and present, when I say thank you to each and every one of our readers who supported us over the years. The site would have been literally nothing without you all. Thank you for coming into the comments sections with your flame-retardant suits on, ready to hotly debate the latest review or piece of gaming news that was posted. Thank you for being active on the forums, making it at one time the best and most popular Xbox-centric forum system on the whole of the internet.

Thank you as well to any member of the video game development or publishing community who takes the time to read this. Quite literally without you all and the relationships that you have had with us, TeamXbox would have never gotten off the ground so many years ago. I was excited each and every time I got a chance to interface with any of you about your latest products. Thank you for your contributions to this hobby, no, this passion of mine, and for inspiring me to go out there and pursue writing about this medium.

My former boss on the site, Rae-Michelle "Sparky" Langdon, reached out to me with her thoughts as well, which I've included below.
It's with a heavy heart that I learned about the archiving of TeamXbox. I worked with IGN's Community Sites for a number of years starting in 2005, and made my way over here to TXB in 2009. In the three years at this gig I wore many different hats. Whether it was attending the Assassin's Creed Revelations Preview Event or taking over to NextWeek as Lead Editor, I always had something to do here at TXB.

It was never about the prestige or being a member of the gaming press but always as part of the community. I spent hours surfing the TXB forums, chiming in when I felt I had something to add and most of all reading what you guys brought to the table in terms of discussion. Never in any other online forum have I seen such a broad range of opinions but also personalities. Heck, some of you like Wolf_ even started writing for the site.

It was a really unique and eye opening experience to take Team Xbox, from the shambles it was in, with a front that hadn't been updated in months to something that had new content every day and reviews of some of the then biggest games.

At the heart of it all, it was always about interacting with the readers and making sure they had interesting and relevant content each and every day.

God speed TeamXbox!
Rae-Michelle "Sparky" Langdon
Former Lead Editor
So again... Thank you. Thank you all for everything. I don’t know what the future has in store for me personally, but I’m sure if you look out for me you’ll see me around the web. I just can’t shake the video game bug - I’ll keep writing about it in some facet. But for now, it’s time to lay TeamXbox to rest. So long; thanks for the memories.

Jesse Lord
Editor-in-Chief
TeamXbox
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