Get a job: Oversee market analytics for Play Games24x7
Play Games 24x7 is looking for a market analytics manager. "The right candidate will have extremely strong analytical skills and be a data-driven decision maker."
Gree's Modern War sees 600 percent revenue hike
Live events can be one way to extract increased traffic and revenue from free-to-play players. Gree reports that one of its titles,
Modern War, has done exceptionally well with large-scale events.
Postmortem: Keen Software House's Miner Wars 2081
It started as a one-man project and ended up a moderate indie success -- and over the course of development, a studio was built. What went right, what went wrong, and what could have gone better.
Trion Worlds shuts down San Diego office
Almost immediately after an announcement that
Scott Hartsman was rejoining the company as its new CEO, news has surfaced that Trion Worlds is closing its San Diego office.
Candy Crush Saga, Crysis, Tale of Tales talks added to GDC Europe 2013
New GDC Europe sessions include a postmortem on mega-hit
Candy Crush Saga, art production lessons from the
Crysis series, and Tale of Tales's sneak peek at three new games and the studio's next 10 years.
10 things you'll hear before your milestone is rejected
Sketchy comments from the developers, excuses from the publisher -- this list compiled by veteran producer David Mullich is an overview of why developers end up failing their milestone submissions.
Ex-Rift lead returns to Trion as head of company
"We're going to rapidly be laying the groundwork for a new strategy," returning executive Scott Hartsman told Trion Worlds in an email to the company, as former CEO Lars Buttler shifts to new role on the board.
The motivation to contribute: User-created content vs. open-source
Mods and user-generated content can enliven games, or even form their very core. This post reviews research on the motivations that drive people to contribute to large projects.
A Nintendo F2P game that lets you bargain for better prices
Darumeshi Sports Store is a free-to-play title found in Nintendo's Japanese 3DS eShop. It works like a lot of F2P titles do, but with a twist: players can bargain over in-game microtransactions.
Letter From The IGF Chairman: Welcome To Our 2014 Festival
As the
Independent Games Festival opens for the 16th year, longstanding Chairman Brandon Boyer explains the rule changes and expectations for this year's much-awaited indie game showcase.
Rise in sales for mobile game giant DeNA, but still work to be done
As profits continue to drop at Japan-headquartered social game publisher DeNA, the company is betting on its upcoming first and second-party titles to revitalize its business.
2014 Independent Games Festival opens call for submissions
Submissions are now officially open for the 2014 IGF, to be held for a 16th year during GDC 2014 in San Francisco next March. Main Category entries are due October 19, and Student Showcase Entries are due October 31.
Practical game theory: Expected values and balance
An introduction to the concept of "expected value" -- or how often and how well games pay out to players -- and how you can use it to tune your game design.
Civilization MMO takes series in new design direction
An MMO based on the
Civilization franchise is in development, with
Lineage creator Jake Song behind the wheel.
Nintendo games will stay on Nintendo consoles - and here's why
Nintendo could make fast cash by bringing its internally-developed franchises like
Mario Bros. and
Zelda to rival video game consoles. But that ignores the company's long-term vision.
Making art for a living: A philosophy on game creation
Adam Saltsman (
Canabalt) offers his philosophy of game creation -- and how he determines which project to work on, why, and what expectations he has for them.
Get a job: Double Fine is looking for programmers
"Double Fine has an opening for an ambitious and enthusiastic programmer for its San Francisco development studio."
How to turn Super Mario into one evil free-to-play game
For this year's Evil Game Design Challenge at Casual Connect, Greg Costikyan set his sights on retooling
Super Mario Bros. 3 as a free-to-play casual title. The results are appropriately horrifying.
GDC China adds CCP, Klei, Blizzard talks; early reg ends August 9
Organizers highlight talks from Klei on
Mark of the Ninja's stealth design, CCP on
EVE Online's network interface, and Blizzard
StarCraft II: HotS cinematic production.
Amazon opens app store to HTML5 developers
Amazon announced today that it is expanding its existing app distribution platform to accommodate HTML5 apps on Kindle Fire and Amazon's app store. "We're giving web developers the tools they need."
Video: The evolution of audio in social games
Ravenwood Fair audio developer Dren McDonald discusses the evolution of sound design in social games, and examines what worked in his own recent projects.
In bid to fight piracy, Nintendo clamps down on Wii modding site
In a further bid to curb on piracy and other unauthorized use of its hardware and software, Nintendo has filed a lawsuit against Florida-based HackYourConsole.com.
Nintendo UK leans on indie support for Wii U
Amidst the morning's video announcements from Nintendo, the publisher's UK division placed heavy emphasis on Wii U's upcoming offerings from independent developers, including
Giana Sisters and
Tengami.
Selling used digital games: Here's what may stand in the way
Attorney Dan Rogers looks at a recent court decision around a digital music reselling case -- and why it means that players most likely won't be able to resell digital games, either.
Unity Award finalists announced
Unity has announced the finalists for its 2013 Unity Awards, showcasing "some of the best and brightest professional and amateur talent within the video game industry."