20 Years of Mana: Secret of Mana's Enduring Influence20 by Douglas Wilson, Christian Nutt[08.09.13]
This week, 20 years ago, Secret of Mana was released for the Super Nintendo. What has made the game so enduring? And what inspirations does it offer to contemporary developers? Die Gute Fabrik's Douglas Wilson and Gamasutra's Christian Nutt discuss.
Audio, Art, Console/PC, Indie
Blog: Inside the IndieCade selection process9 by Kris Ligman[10.11.13]
Gamasutra news editor and IndieCade juror Kris Ligman goes in depth about how festival submissions are evaluated, why some promising entries are turned away, and how you can get involved as a juror.
Audio, Design, Art, Indie, Exclusive
How the IndieCade jurying process works9 by Kris Ligman[10.11.13]
You slaved over that application, submitted on time, and you still don't understand the festival's decision. As a two-time IndieCade juror including one of this year's "super jurors," allow me to demystify a bit of IndieCade's selection process.
Audio, Design, Art, Indie