Mixed or average reviews - based on 19 Critics What's this?

User Score

Generally favorable reviews- based on 41 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: The bear and bird’s second outing available in full. Loads of rollicking fun to be had here and with the legendary Stop 'N' Swop feature reinstated. The best use of a backpack in a game ever! [Microsoft]
Score distribution:
  1. Positive: 11 out of 19
  2. Negative: 2 out of 19
  1. Nine years was worth the wait, a solid platformer that will please everyone.
  2. 85
    Classic platformer gaming that will have you reliving the glory days of the N64 console. Whether you're a fan or a newcomer, there's little reason why you shouldn't purchase the XBLA port of Banjo-Tooie.
  3. 85
    If you played Banjo-Tooie back in the day it's worth a revisit to remind yourself how good this game was and earn a few achievements. And if you've never played Rare's masterpiece it's high time you found out why it is considered a high point for the genre.
  4. 80
    By playing Banjo-Tooie, you can get a sense of what platformers used to be like. Besides Nintendo with Mario, no one pulls them off better than Rare and this is no more evident than in this well-made remake of the classic Banjo-Tooie.
  5. For every moment where the game deviates from predictable platform tropes, there are dozens more when it's really nothing more than a very nicely assembled and presented riff on what other games were pioneering. Banjo-Tooie, then. Not one of the all-time greats, but when you take off the rose-tinted glasses the result is still enough to make it a standout on Live Arcade.
  6. Despite the irritating 'cute' dialogue, the script is super funny, while the presentation is sweet enough and the platforming is still very playable. [Issue#47, p.100]
  7. A morbidly obese platformer from a developer which just didn't know when to stop. [July 2009, p.104]

See all 19 Critic Reviews

Score distribution:
  1. Positive: 10 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 0 out of 10
  1. [anonymous]
    Jan 21, 2010
    This games was and still is a great fun game. i never really liked the Multiplayer games and stuff....... but the story is great resuming right off the first one and with the XBLA version now you can do the Mysterious Stop n' Swop! Expand
  2. NathanW
    May 7, 2009
    Classic game, i beat the game as a kid, and i'm enjoying the experience once again on the 360. Definitely more than worth the $15 they charge for it. And definitely worth a play though if you love platformers. If your looking for an Arcade game that lasts longer than a few hours to beat, this is the game for you. Expand
  3. jh
    May 5, 2009
    It's kinda funny how Eurogamer, the same critics that gave Megaman 9 lavish praise, thinks Banjoe Tooie is 'outdated'. Oh, I'm sure Megaman 9 has REALLY stood the test of time. The critics hating on Banjo are really just Super Mario 64 fanboys that can't take the fact that Rare built upon the genre in innovative and exciting ways. Eurogamer and teletext central clearly do not have an issue with nostalgia--so as long as they are the ones deriving it and not you. Expand
  4. LebanM.
    Aug 7, 2009
    Why are certain reviewers takes this game harshly, & the fact that it's "A derivative of SM64" baffles me, it brings a lot to the table. Besides, we need platformers like this anyway, cause the gaming scene is filled with FPS games, I need more originality, people. Ultimately, it's a long lasting title, that will keep you hooked! Expand
  5. HaydenH
    Aug 21, 2009
    This game represents some of the best childhood memories involving video games. Not only was this one of the best N64 games created, it innovated in many ways. In Mario 64, you had the same move-set for the entire game, whereas here, you learned new moves as you went. While it's a heck of a game, I've played through it so many times that I've started to notice things that bother me just a bit. The game is rather (not to be mean) old, and hasn't really evolved from what it was. Another small quibble is that the FPS sections have a default sensitivity that is much to high. Still, with these minor quibbles aside, let me say that this is one of the N64's best (and platformer's for that matter too). If you have played this game before, buy it again, it won't hurt. If you have never played the game before, what are you waiting for!? The game is $15 and several hours long and it's amazing! Go get it right now if you like anthropomorphic animals, platformers, killing stuff, or awesome games! Expand
  6. Oct 21, 2010
    A great sequel which you'll love if you had even the slightest bit of interest in the original Banjo-Kazooie. Sure, the levels can be a bit confusing sometimes but that's just because they aren't half as linear as the areas in many modern games. Banjo-Tooie takes actual thinking to progress, which is something that can't be said about a lot of games these days. Anyway, it's a really great title that I highly recommend. Expand
  7. Jan 16, 2013
    As a kid I loved this game, but as I've grown this games true form has taken shape before my eyes. This game is full of tedious back tracking and empty rooms. Large numbers of areas have one ore two minor collectibles in them and then a warp on both ends leaving them to only be entered once. Some collectibles however require traveling across 3 separate worlds to get any kind of reward. The note system shrunk in this game when it should have expanded to fill the large worlds with content, but instead it shrunk.

    Now while I'm bashing this game far more then I did Kazooie's port, I will say that this is the better port. Every flaw was untouched, and every thing the game did right is still there outside a few reference jokes about plumbers and monkeys and pocket monsters. The game looks good, plays well, and only the most loyal of fans will notice/give a crap about the slightly out of sync intro music.

See all 10 User Reviews