Video games and gun violence: A year after Sandy Hook64 by Mike Rose[02.10.14]
Following the horrific December 2012 shooting at Sandy Hook, the game industry sat down with the Vice President to talk about gun violence. A year later we ask: What's come of that meeting? Gamasutra's Mike Rose reports.
Business/Marketing
The Odd Gentlemen —
Los Angeles,
California,
United States
[05.12.14] Engine Programmer
The Odd Gentlemen team is seeking an Engine Programmer for our upcoming next-gen project.
Sony Computer Entertainment America LLC —
Bend,
Oregon,
United States
[05.12.14] Senior Game Programmer
Sony Computer Entertainment America LLC —
Bend,
Oregon,
United States
[05.12.14] Senior Animation Programmer
2K Las Vegas —
Las Vegas,
Nevada,
United States
[05.12.14] QA Tester - Temp
2K —
Novato,
California,
United States
[05.12.14] Character TD
Specular Interactive —
Foothill Ranch,
California,
United States
[05.12.14] Level & Cinematic Designer (Unreal)
Specular Interactive in Orange County, California is hiring an experienced Unreal Engine Level & Cinematic Designer to join our award winning team!
Gearbox Software —
Plano,
Texas,
United States
[05.12.14] Art Director
Gearbox Software is on the lookout for an industry leading Art Director to work on an exciting unannounced project, where we’ll continue to pioneer and explore new aesthetic opportunities! If you want to grow and lead a team of talented artists in continuing to redefine visuals in the game industry then you should apply!
Blizzard Entertainment —
Irvine,
California,
United States
[05.12.14] VFX Artist - Diablo III
Blizzard Entertainment is looking for an exceptionally skilled VFX Artist to work on all things Diablo. Our ideal candidate has extensive experience working with 3D packages, in-game VFX systems to create a wide range of VFX (fire, smoke, explosions, etc.), as well as a general understanding of good game play communications. Essential skills include a solid grasp of the principles of motion, anticipation, dynamics, follow-through, and other facets of animation. The VFX Artist must also have skill in creating textures and geometry needed for stylized VFX backed by related tools expertise – Photoshop, After Effects, Maya, etc.