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Opposable Thumbs / Gaming & Entertainment

FBI offers help to game developers suffering harassment, death threats

There's been a swell of online harassment, and the authorities have noticed.

The FBI offered its assistance to the International Game Developers Association (IGDA) back in July to help with what the organization sees as a growing tide of harassment of game developers, according to a report from Polygon. IGDA Executive Director Kate Edwards said the FBI approached her during Comic-Con in San Diego to let her know "the FBI's capability."

Edwards told Polygon that the FBI noted a rise in activity in the online harassment of game developers. Over the last year, BioWare senior writer Jennifer Hepler left her job after getting death threats from fans, and Adam Orth, a Microsoft creative director, got a "tidal wave of vitriol" for tweeting his support of always-online devices. Since the FBI's meeting with the IGDA took place, developer Zoe Quinn has been harassed over personal details aired by her ex-boyfriend, and a flight carrying Sony Online Entertainment CEO John Smedley was diverted after getting a bomb threat from a gaming hacker group. On Tuesday, thousands of developers released a signed petition "asking for tolerance and acceptance in the larger gaming community."

In addition to keeping in touch with the FBI, Edwards said the IGDA is creating a special interest group for mental health issues surrounding harassment. Last week, the IGDA released a statement condemning the personal attacks that had taken place over the last several weeks against Quinn, her supporters, and supporters of Anita Sarkeesian, who received death threats over her latest video about tropes of women in video games. "We call on the entire game community to stand together against this abhorrent behavior," the statement reads.

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322 Reader Comments

  1. I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.
    531 posts | registered
  2. Death threats are illegal in many jurisdictions. Why haven't people been charged for making such public threates? Getting a 6 month jail sentence (suspended) and a $5,000 fine would probably go a long ways to discouraging people from making such threats. Same thing about rape and assault threats.
    1361 posts | registered
  3. Penny Arcade says it best (as usual)
    http://www.penny-arcade.com/comic/2004/03/19
    214 posts | registered
  4. dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.
    1818 posts | registered
  5. This entire situation has become just gross. There are ethical concerns over games journalism, but there is absolutely no excuse for the amount of vitriol, hatred, doxxing, and harassment going on from every angle.
    2531 posts | registered
  6. I have never been so fully in support of the FBI's efforts. Granted, I guess it's a bit careless of me to never pay heed when they're putting in long hours to find serial killers, but I guess that's just my monkeysphere. The internet contains some pretty horrible scum; those who single-handedly make game development an unlovable affair. I'd love to see them brought to justice by a higher order of investigator.

    When the scales are tipped, I'd love to see the vocal majority take over; where a call of "Block your lane, you stupid gay f*****" is immediately responded to with *vehement, universal rejection and shame* of the caller.
    622 posts | registered
  7. dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?
    2531 posts | registered
  8. dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    This small minority does, however, seem to be quite vocal which is quite unfortunate.
    9 posts | registered
  9. I think International Game Developers Association abbreviates to IGDA, not IDGA.
    11 posts | registered
  10. While I disagree with some business decisions companies make (XBox One), some games released (Lightning Returns: Final Fantasy XIII), and some of the personages in the surrounding press (Anita Sarkeesian, and I'm not getting into that this time, period), there is never cause for threats of violent behavior. Ever.

    I'm glad the FBI is getting involved in this. I hope they make a big deal out of some arrests, as a deterrent. This behavior is A) illegal, B) socially unacceptable, and C) only leads to more defensive behaviors from everyone.

    I don't think this is the final answer to the GIFT problem, but I think that, for the worst cases, there really is no alternative. There are consequences for this sort of behavior, and they need to feel the full weight of those.
    507 posts | registered
  11. s73v3r wrote:
    dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?

    Beyond reporting them when we come across them, I'm not sure what else we can do. After all I would imagine that most gamers don't have the time or energy to devote to providing a counter point to the vocal minority due to other commitments and the fact that it take far more energy to provide a counter point to the vitriol than it does to spew it in the first place.
    531 posts | registered
  12. I don't know what is it about the gaming community that such a sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable. A lot of gamers hate the fact that gamers are often seen as socially-inept misfits, but over and over, (the vocal part of) the gaming community keeps proving that stereotype right.
    41 posts | registered
  13. dragonlord wrote:
    s73v3r wrote:
    dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?

    Beyond reporting them when we come across them, I'm not sure what else we can do. After all I would imagine that most gamers don't have the time or energy to devote to providing a counter point to the vocal minority due to other commitments and the fact that it take far more energy to provide a counter point to the vitriol than it does to spew it in the first place.


    For starters, we can call out people who start escalating their language. When we see the bull start spewing, we can say things like,

    "Dude(tte), not cool, not necessary. Stop it."

    If they don't, they'll find themselves kicked from parties/gulids, and/or reported to GMs (in a MMORPG context.)

    Conversely, game developers need to extend these capabilities to other genres, particularly FPSes (where some of the really toxic crap goes down.) Right now, if I'm playing Halo 4, and someone goes on a homophobic racist rant, my options are mute my microphone or leave the game. Why should I stop having fun because someone else is being an asshole?

    The community and developers are both part of the solution, I think.
    507 posts | registered
  14. Alyeska has the right of it. Threats of violence are crimes and should be prosecuted as such.

    There is one issue: People (usually women) being threatened with rape and murder for writing critically about games and the behavior of gamers.

    That issue stands alone. It is indefensible, and its wrongness is not subject to any mitigation.

    Conversations about the nature of a game critic's evidence, the honor and upright virtue of other members of the community, standards of journalism, whether critics are "nice" or "fair"... none of these have any bearing whatsoever on the fact that threatening people with rape and murder is inexcusable, intolerable, and criminal.

    I've read so much bullshit along the lines of, "Yeah, people shouldn't do that, but they are a minority, and Sarkeesian cherry-picks evidence in her videos, and journalists might be corrupt..."

    Here's what I conclude from these very common efforts to delete, deflect, and diminish the sheer nastiness that goes on all the damn time: Misogyny among gamers is incredibly widespread and tacitly accepted in online communities, including Ars, at levels that may not rise to the criminal, but are nevertheless disgusting.
    186 posts | registered
  15. Asvarduil wrote:
    dragonlord wrote:
    s73v3r wrote:
    dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?

    Beyond reporting them when we come across them, I'm not sure what else we can do. After all I would imagine that most gamers don't have the time or energy to devote to providing a counter point to the vocal minority due to other commitments and the fact that it take far more energy to provide a counter point to the vitriol than it does to spew it in the first place.


    For starters, we can call out people who start escalating their language. When we see the bull start spewing, we can say things like,

    "Dude(tte), not cool, not necessary. Stop it."

    If they don't, they'll find themselves kicked from parties/gulids, and/or reported to GMs (in a MMORPG context.)

    Conversely, game developers need to extend these capabilities to other genres, particularly FPSes (where some of the really toxic crap goes down.) Right now, if I'm playing Halo 4, and someone goes on a homophobic racist rant, my options are mute my microphone or leave the game. Why should I stop having fun because someone else is being an asshole?

    The community and developers are both part of the solution, I think.


    I seem to recall XBox Live implementing some sort of reputation system a while back to help move these problem people out of the general population. I don't remember all the details, as my gaming is either PC or tabletop, but steps by developers have been taken.
    1818 posts | registered
  16. Coriolanus wrote:
    I don't know what is it about the gaming community that such a sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable. A lot of gamers hate the fact that gamers are often seen as socially-inept misfits, but over and over, (the vocal part of) the gaming community keeps proving that stereotype right.


    Any evidence to back up that a "sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable"?

    I mean, it only takes one ass-hole with a lot of time to set up a bunch of accounts sending threats to reach an insane number of hateful messages.

    Also, at best this may reduce threats that originate from the US, at worst haters will just mask their messages so they seem to be coming from somewhere else.

    Last edited by Aeder Redea on Thu Sep 04, 2014 10:49 am

    141 posts | registered
  17. dragonlord wrote:
    s73v3r wrote:
    dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?

    Beyond reporting them when we come across them, I'm not sure what else we can do. After all I would imagine that most gamers don't have the time or energy to devote to providing a counter point to the vocal minority due to other commitments and the fact that it take far more energy to provide a counter point to the vitriol than it does to spew it in the first place.


    Report/ban/shun when you're able. Be a helpful person if you're at a retail store and see a parent with game questions. Stand up for the people being oppressed. Retweet or otherwise boost the signal on positive articles on twitter, even if you don't 100% agree with it. Don't nitpick just to nitpick. Don't buy the next "Boob-Puncher!" title that comes down the pike. Email companies when you see blatantly, insultingly sexist marketing. Make an effort to stop using offensive words if you're playing a game. Disconnect for a while and go read a book in the sun.

    Be a better person.
    160 posts | registered
  18. eumaeus wrote:
    Alyeska has the right of it. Threats of violence are crimes and should be prosecuted as such.

    There is one issue: People (usually women) being threatened with rape and murder for writing critically about games and the behavior of gamers.

    That issue stands alone. It is indefensible, and its wrongness is not subject to any mitigation.

    Conversations about the nature of a game critic's evidence, the honor and upright virtue of other members of the community, standards of journalism, whether critics are "nice" or "fair"... none of these have any bearing whatsoever on the fact that threatening people with rape and murder is inexcusable, intolerable, and criminal.

    I've read so much bullshit along the lines of, "Yeah, people shouldn't do that, but they are a minority, and Sarkeesian cherry-picks evidence in her videos, and journalists might be corrupt..."

    Here's what I conclude from these very common efforts to delete, deflect, and diminish the sheer nastiness that goes on all the damn time: Misogyny among gamers is incredibly widespread and tacitly accepted in online communities, including Ars, at levels that may not rise to the criminal, but are nevertheless disgusting.


    The name of the game is to discredit, by any means necessary.
    41 posts | registered
  19. JEDIDIAH wrote:
    Coriolanus wrote:
    I don't know what is it about the gaming community that such a sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable. A lot of gamers hate the fact that gamers are often seen as socially-inept misfits, but over and over, (the vocal part of) the gaming community keeps proving that stereotype right.


    I'm surprised that no one else has pointed out the irony of complaining about anti-social behavior and violent threats in relationship to games that are all about simulating illegal violent behavior.

    I assume it's because the majority of us can tell the difference between games and real life.
    572 posts | registered
  20. Coriolanus wrote:
    I don't know what is it about the gaming community that such a sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable. A lot of gamers hate the fact that gamers are often seen as socially-inept misfits, but over and over, (the vocal part of) the gaming community keeps proving that stereotype right.


    Any evidence to back up that a "sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable"?

    I mean, it only takes one ass-hole with a lot of time to set up a bunch of accounts sending threats to reach an insane number of hateful messages.



    Man, that one asshole is amazing. He's somehow appeared in pretty much every online game I've played, and nearly every forum I've read. I don't see death threats often, but all the other stuff is incredibly commonplace.
    12 posts | registered
  21. Asvarduil wrote:
    dragonlord wrote:
    s73v3r wrote:
    dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?

    Beyond reporting them when we come across them, I'm not sure what else we can do. After all I would imagine that most gamers don't have the time or energy to devote to providing a counter point to the vocal minority due to other commitments and the fact that it take far more energy to provide a counter point to the vitriol than it does to spew it in the first place.


    For starters, we can call out people who start escalating their language. When we see the bull start spewing, we can say things like,

    "Dude(tte), not cool, not necessary. Stop it."

    If they don't, they'll find themselves kicked from parties/gulids, and/or reported to GMs (in a MMORPG context.)

    Conversely, game developers need to extend these capabilities to other genres, particularly FPSes (where some of the really toxic crap goes down.) Right now, if I'm playing Halo 4, and someone goes on a homophobic racist rant, my options are mute my microphone or leave the game. Why should I stop having fun because someone else is being an asshole?

    The community and developers are both part of the solution, I think.


    I seem to recall XBox Live implementing some sort of reputation system a while back to help move these problem people out of the general population. I don't remember all the details, as my gaming is either PC or tabletop, but steps by developers have been taken.


    Yeah, it's sort of a social stratification system. Pretty much, people who interact more positively are grouped with people who act similarly. The same applies for people who make GIFT a perfectly valid theory. I don't know the full mechanics of this system, but it looks like the goal of such a system is to quarantine the players who act like garbage.

    Of course, quarantining doesn't do anything about the problem in my opinion, it just makes it so that everyone else doesn't notice it. It's a cultural and enforcement problem too. As a game developer, we have a good degree of control of the latter, but we can influence the former.

    While I may disagree with some who comment on the subject, I think that some of the antics you see out of the game industry are only enabling this situation. If we want a better 'gamer' society, developers need to give a better example to their fans. Conversely, said fans have to agree that acting in said good way is a good idea. It helps if people who fail to act in said good way encounter real, detrimental consequences for said behavior (in real life, it's getting a visit from your local patrolman, a cup of tea with your principal/HR, or in circumstances where no such authority is available, socked in the face.)

    Positive and negative reinforcement are very useful tools.
    507 posts | registered
  22. Coriolanus wrote:
    I don't know what is it about the gaming community that such a sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable. A lot of gamers hate the fact that gamers are often seen as socially-inept misfits, but over and over, (the vocal part of) the gaming community keeps proving that stereotype right.


    People like you, who do nothing but stereotype entire groups of people like that, are part of the problem.
    2531 posts | registered
  23. Quote:
    in other words, please, please, please, please leave me alone. You have my nine years. Have them. Leave me alone, please, oh god, please.



    https://twitter.com/jennatar/status/507411937383022592
    4220 posts | registered
  24. Asvarduil wrote:
    dragonlord wrote:
    s73v3r wrote:
    dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?

    Beyond reporting them when we come across them, I'm not sure what else we can do. After all I would imagine that most gamers don't have the time or energy to devote to providing a counter point to the vocal minority due to other commitments and the fact that it take far more energy to provide a counter point to the vitriol than it does to spew it in the first place.


    For starters, we can call out people who start escalating their language. When we see the bull start spewing, we can say things like,

    "Dude(tte), not cool, not necessary. Stop it."

    If they don't, they'll find themselves kicked from parties/gulids, and/or reported to GMs (in a MMORPG context.)


    That works in game, but most of this stuff is happening out of game.

    Quote:
    Conversely, game developers need to extend these capabilities to other genres, particularly FPSes (where some of the really toxic crap goes down.) Right now, if I'm playing Halo 4, and someone goes on a homophobic racist rant, my options are mute my microphone or leave the game. Why should I stop having fun because someone else is being an asshole?

    The community and developers are both part of the solution, I think.


    I know some games where you run servers (TF2 springs to mind) have the ability to vote on kicking someone. Extending that further might help.
    2531 posts | registered
  25. JEDIDIAH wrote:
    Coriolanus wrote:
    I don't know what is it about the gaming community that such a sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable. A lot of gamers hate the fact that gamers are often seen as socially-inept misfits, but over and over, (the vocal part of) the gaming community keeps proving that stereotype right.


    I'm surprised that no one else has pointed out the irony of complaining about anti-social behavior and violent threats in relationship to games that are all about simulating illegal violent behavior.


    I'm not sure why you're surprised.

    I can play paintball in real life which simulates very violent actions without being a dick about it to my fellow players.

    It should be no different in video games.
    605 posts | registered
  26. JEDIDIAH wrote:
    s73v3r wrote:
    dragonlord wrote:
    I hope they can get some results so that the rest of us can continue to enjoy quality games well into the future. I'd hate to see the cost of games go up to account for the cost of insulating the developers from what I assume is a small minority of gamers with a superiority complex and too much time on their hands.


    Emphasis added. Not all gamers support harassment and threats.


    But what are the rest of us doing to stop it? What are we doing to help those that are targeted, and what are we doing about those who are carrying on these things in our name?


    You are essentially suggesting vigilantism. This stuff has raised to the level of criminal harassment. At this point it's a law enforcement issue. There's nothing "to be done" about it unless you want to play Guardian Angel.

    This is a situation with no physical boundaries where really the best you can do is pontificate in a discussion form. It's not like a tire store in Ferguson that you can patrol with a group of your friends.

    Making it socially unacceptable to be a racist jerk is not vigilantism. Reporting unacceptable behavior to the authorities is nothing like vigilantism; in fact it's literally the opposite. Standing around and saying, "Well, I'm not like that" does nothing to prevent this behavior, which is what the post you were replying to states.
    805 posts | registered
  27. Toleraen wrote:
    JEDIDIAH wrote:
    Coriolanus wrote:
    I don't know what is it about the gaming community that such a sizable percentage of the population seem to think that death threats, racial, ethnic or other discriminatory slurs are acceptable. A lot of gamers hate the fact that gamers are often seen as socially-inept misfits, but over and over, (the vocal part of) the gaming community keeps proving that stereotype right.


    I'm surprised that no one else has pointed out the irony of complaining about anti-social behavior and violent threats in relationship to games that are all about simulating illegal violent behavior.

    I assume it's because the majority of us can tell the difference between games and real life.


    Not sure the game / "real life" distinction is relevant to all gamers. And is being verbally abused on chat in-game real life? To me it would be.

    Rather than a conveinent split between what happens to you in a game and what happens to you in real life, I think it's more accurate to say that what you experience in relation to games occurs as part of your life.

    No one is suggesting playing a violent game is a crime. Just that violent games will normalize behavior and a population of people can be expected to emulate it.
    208 posts | registered
  28. Siracusa and Casey Johnston:

    Quote:
    Of course, the best strategy is to make a site where abusers don't feel welcome in the first place. (Though there will always be invasions.)...That might mean hiring (more) dedicated comment moderators, feedback pre-screeners, etc.

    Quote:
    or getting rid of comments


    https://twitter.com/caseyjohnston/status/507537785080020993
    4220 posts | registered
  29. s73v3r wrote:
    ...That works in game, but most of this stuff is happening out of game.

    ...I know some games where you run servers (TF2 springs to mind) have the ability to vote on kicking someone. Extending that further might help.


    For point #1 - For the stuff that's not happening in a game, then absolutely law enforcement needs to be brought in. Freedom of speech does not mean freedom to violate the peace and other people's rights.

    For point #2 - While this is good, I think a part of this problem is that people have to mod in said moderation capabilities. These should come standard with the game. This tells a game's community, "We the developers know there are asshats in the general audience. We are arming the silent majority with the way to do something about them. If you spout off, expect repercussions."

    ...Actually, an explicit message along those lines, along with social management systems, on day 1 isn't a bad idea either...
    507 posts | registered
  30. eumaeus wrote:
    Alyeska has the right of it. Threats of violence are crimes and should be prosecuted as such.

    There is one issue: People (usually women) being threatened with rape and murder for writing critically about games and the behavior of gamers.

    That issue stands alone. It is indefensible, and its wrongness is not subject to any mitigation.

    Conversations about the nature of a game critic's evidence, the honor and upright virtue of other members of the community, standards of journalism, whether critics are "nice" or "fair"... none of these have any bearing whatsoever on the fact that threatening people with rape and murder is inexcusable, intolerable, and criminal.

    I've read so much bullshit along the lines of, "Yeah, people shouldn't do that, but they are a minority, and Sarkeesian cherry-picks evidence in her videos, and journalists might be corrupt..."

    Here's what I conclude from these very common efforts to delete, deflect, and diminish the sheer nastiness that goes on all the damn time: Misogyny among gamers is incredibly widespread and tacitly accepted in online communities, including Ars, at levels that may not rise to the criminal, but are nevertheless disgusting.


    A lot of that comes down to wanting to disagree and have a discussion like an adult, yet having to also distance yourself from the scum that are committing the nastiness. It's true that it is a minority, it's just an extremely vocal minority.

    It's entirely legitimate that someone might have a problem with the ethics of journalism, or disagree with Sarkeesian's points, and also believe that the harassment is unacceptable behavior. Do they simply not get to express their opinion because of the actions of a few?
    2531 posts | registered
  31. This whole situation is just... bleh. :/
    789 posts | registered
  32. Asvarduil wrote:
    s73v3r wrote:
    ...That works in game, but most of this stuff is happening out of game.

    ...I know some games where you run servers (TF2 springs to mind) have the ability to vote on kicking someone. Extending that further might help.


    For point #1 - For the stuff that's not happening in a game, then absolutely law enforcement needs to be brought in. Freedom of speech does not mean freedom to violate the peace and other people's rights.

    For point #2 - While this is good, I think a part of this problem is that people have to mod in said moderation capabilities. These should come standard with the game. This tells a game's community, "We the developers know there are asshats in the general audience. We are arming the silent majority with the way to do something about them. If you spout off, expect repercussions."

    ...Actually, an explicit message along those lines, along with social management systems, on day 1 isn't a bad idea either...


    It's not a bad idea, but it does take time and effort to do so, which is time and effort not spent on the actual game content. Unfortunately it does come down to what is a better ROI for the developer.
    2531 posts | registered

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