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The Black Leg Style[1] is a martial-arts style that was created by Vinsmoke Sanji under training by Zeff.[2] It is designed to free the use of one's hands and prevent them from being damaged during a battle, something that is disastrous to a chef like Sanji or Zeff.[3] As a result, practitioners tend to drop into certain stances in which their upper-body portions are most relaxed, such as placing their hands inside their pockets or crossing their arms together across their chest, and only puts them into action whenever the event requires them to do certain maneuvers such as handstands, which aren't prohibited.

While Sanji is the main user of the style, there have been two examples other of characters able to perform it due to Devil Fruit powers being used on Sanji. In Thriller Bark zombie penguin Inuppe was shown using the same style as Sanji's shadow was placed inside him by Gecko Moria. In Punk Hazard, Nami's body was able to perform it when Law placed Sanji's mind inside her.

While Sanji rarely takes it to the level that earned Zeff his nickname "Red Leg", he still displays an intense level of attacking power with each kick and the average fighter simply cannot stand up to him. The only prominent times when (one of) Sanji's feet take on the red-color theme is when he uses his Diable Jambe technique. Some of his attacks are powerful enough to rearrange his opponent's face.

As a fighting style, the style boasts a wide and impressive array of kicks, coupled with super acrobatic skill making it a very versatile fighting technique, allowing Sanji to effectively weave continuous and powerful attacks upon adversaries and combine the power of his kicks with his other crewmates respective strengths for devastating team combinations. Most of Sanji's attack names are French words referring to various dishes, though he has recently employed the use of English words when naming his techniques.[4][5][6]

AttacksEdit

Before TimeskipEdit

Collier

Collier.

  • Collier (首肉 (コリエ) Korie?, literally meaning "Neck"): A kick to the neck which Sanji does whilst still on the ground. This was first seen as a named attack in a series of attacks against Kuroobi.[7] Collier is the French term for neck meat. This is called Collier Coup in the Viz Manga and Trachea Turnover in the 4Kids dub, but in the FUNimation dub, it keeps its original name. This attack forms part of the Collier, Épaule, Côtelette, Selle, Poitrine, Gigot, Mouton Shot combo.
  • Collier Shoot (首肉 (コリエ) シュート Korie Shūto?, literally meaning "Neck Shoot"): Collier enhanced version. Sanji jumps high into the air and lands a powerful kick to the opponent's neck.[8] This was first seen as a named attack against Mohmoo.[9] During the Straw Hat's great Enies Lobby escape, Sanji also performed this move to block and deflect the cannonballs fired by the Buster Call warships at the Going Merry.[10] This is called Collier Coup in the Viz Manga and FUNimation dub, and Trachea Turnover Surprise in the 4Kids dub.
  • Épaule (肩肉 (エポール) Epōru?, literally meaning "Shoulder"): A downward kick targeting the opponent's shoulder, meant to knock them off balance or drive them into the ground. This kick was the first to be named in a series of kicks against Kuroobi.[11] Epaule is the French term for shoulder meat. This is called Épaule Sprawl in the Viz Manga and Clavicle Schnitzel Kick Off in the 4Kids dub, but in the FUNimation dub, it keeps its original name. This attack forms part of the Collier, Épaule, Côtelette, Selle, Poitrine, Gigot, Mouton Shot combo.
  • Épaule Shoot (肩肉 (エポール) シュート Epōru Shūto?, literally meaning "Shoulder Meat Shoot"): Épaule enhanced version. Sanji jumps into the air then brings his heel down on the opponent's shoulder. It was first seen against a Giant Sandora Lizard in Alabasta in combination with Luffy's Gomu Gomu no Muchi and Zoro's Tatsu Maki.[12] This is called Épaul Sprawl in the Viz Manga, and Epaule Shoot or Epaule Shot in the FUNimation dub.
Côtelette

Côtelette.

  • Côtelette (背肉 (コートレット) Kōtoretto?, literally meaning "Rib"): Dropping down into a one-handed handstand position, Sanji kicks the opponent hard in the ribs, this attack is usually followed by Selle. This kick was also used as a named attack in a series of kicks against Kuroobi.[13] Côtelette is the French term for rib meat. This is called Côtelette Kabosh in the Viz Manga, but it keeps its original name in the FUNimation dub. This attack was edited out of the 4Kids dub. This attack forms part of the Collier, Épaule, Côtelette, Selle, Poitrine, Gigot, Mouton Shot combo.
  • Selle (鞍下肉 (セル) Seru?, literally meaning "Lower Back"): Commonly used as a combo attack with Côtelette, using the momentum from the Côtelette attack Sanji (still in a handstand) spins around in the opposite direction to deliver a fast kick to the opponent's lower back or lumbar region.[14] This, too, was first used as a named kick in a series of attacks against Kuroobi.[15] Selle is the French term for lower back meat. In the Viz Manga, this is called Sélle de Ouch, but in the FUNimation dub, it keeps its original name. This attack was also edited out of the 4Kids dub. This attack forms part of the Collier, Épaule, Côtelette, Selle, Poitrine, Gigot, Mouton Shot combo.
  • Poitrine (胸肉 (ポワトリーヌ) Powatorīnu?, literally meaning "Breast/Chest"): A stabbing kick straight into the opponent's chest. Also used in a series of kick and as a named attack against Kuroobi.[16] Poitrine is the French term for breast meat. This is called Poitrine Treader in the Viz Manga and Barbequed Rib Buster in the 4Kids dub, but it keeps its original name in the FUNimation dub. This attack forms part of the Collier, Épaule, Côtelette, Selle, Poitrine, Gigot, Mouton Shot combo.
  • Poitrine Shoot (胸肉 (ポワトリーヌ) ショット Powatorīnu Shūto?, literally meaning "Breast/Chest Shoot"): Poitrine enhanced version,  except that this time Sanji aims a little higher and kicks up instead of down. This attack was used as a named move against Arlong in the manga[17] and in the Strong World film against Shiki. In the Viz Manga, this is called Poitrine Treader, but it is unnamed in the anime.
  • Gigot (もも肉 (ジゴー) Jigō?, literally meaning "Legs"): Running at the opponent Sanji delivers a sweeping kick to the knee caps, the opponent is either send flying or slammed to the ground as a result.[14] Used as the last kick and a named kick against Kuroobi before Sanji finished him.[18] Gigot is the French term for leg meat. Also, the hiragana usually associated with the kanji for this attack, ももにく, can literally mean ham, the thigh meat of a pig or a boar. This is called Gigot Charlie-le-Horse in the Viz Manga and Shish Kebab Back Smash in the 4Kids dub, but it keeps its original name in the FUNimation dub. This attack forms part of the Collier, Épaule, Côtelette, Selle, Poitrine, Gigot, and Mouton Shot combo.
  • Mouton Shot (羊肉 (ムートン) ショット Mūton Shoto?, literally meaning "Sheep Shot"): One of Sanji's strongest attacks, and a common finishing move.[19] He starts by jumping or flipping into the air and then channels all his might into one leg to deliver a flurry of kicks so fast that it seems to hit simultaneoustly, creating the illusion that Sanji's leg is shaking (this is not properly shown the first times in the anime as in the manga); sending the target flying. Sanji usually aims to the opponent's midsection, or sometimes their head. This technique was first used to finish Kuroobi after a long and devastating series of kicks.[20] Mouton is French for "mutton", meaning cooked lamb meat. This is called Mouton Mallet in the Viz Manga, Leg o' Wham Drumstick Supreme in the 4Kids dub, and Mouton Shoot in the FUNimation dub. Sanji uses this move as a finishing blow after using his combo of Collier, Épaule, Côtellete, Selle, Poitrine, and Gigot.
  • Reception (受付 (レセプション) Resepushon?): Sanji lifts one of his legs up high and hooks his foot around the opponent's neck, then uses that leg to smash the opponent's face into the ground hard. This attack is not named after anything food-related, but after the "Reception" that one gets when entering a restaurant. Sanji first showed this against one of Wapol's soldiers when they attacked the Going Merry.[21] This attack keeps its original name in the Viz Manga and FUNimation dub, but is called Open-Face Slamwich in the 4Kids dub.
Anti-Manner Kick Course

Anti-Manner Kick Course.

  • Anti-Manner Kick Course (反行儀 (アンチマナー) キックコース Anchimanā Kikku Kōsu?, literally meaning "Behavior Antithesis Kick Course"): One of Sanji's strongest single kick attacks, he delivers a massive vertical kick by lifting one of his legs a full 180 degrees in the air. This attack is usually aimed at the very center of the opponent's torso (front or back) and is almost always enough to defeat any opponent with one shot. For much taller and gigantic targets, Sanji usually jumps to the desired height to execute the move. Once he has used this horizontally on Oars' foot in order to unbalance the giant.[22] This attack was able to bypass Big Pan's lubricated skin (where most nothing else has) dealing severe damage to the Wotan.[23] This is called Table Manner Kick Course in the Viz Manga and FUNimation dub and Frog-Leg Kick in the 4Kids dub. Sanji first displayed this move to rescue his comrades from a Bananawani.
  • Basse Côte (肩ロース (バース・コート) Bāsu Kōto?, literally meaning "Shoulder Roast"): A mid-air attack, Sanji kicks one leg straight forward to attack the opponent while kicking the other one backwards to provide the necessary momentum. First used against Mr. 2.[24] This is called Basses Cote in the FUNimation dub, Basses Côte Blast in the Viz Manga, and Shoulder Shank Crank in the 4Kids dub. This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo.
  • Longe (腰肉 (ロンジュ) Ronju?, literally meaning "Loin"): A sweeping kick, usually performed from the back targeting the opponent's back, very useful for sending an opponent flying in preparation for another kick. First used against Mr. 2.[25] This is called Longe Lasher in the Viz Manga and Hip Hip Puree in the 4Kids dub, but in the FUNimation dub, it keeps its original name. This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo.
Tendron

Tendron.

  • Tendron (後バラ肉 (タンドロン) Tandoron?, literally meaning "Collar"): A straight on side kick targeting the middle area of the opponent's collar bone. First used against Mr. 2.[25] This is called Tendron Tenderizer in the Viz Manga and Tenderoin Lash in the 4Kids dub, but it keeps its original name in the FUNimation dub. This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo.
  • Flanchet (腹肉 (フランシェ) Furanshe?, literally meaning "Stomach/Belly"): A simple kick to the opponent's stomach. First used against Mr. 2.[26] This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo. This technique keeps its original name in the FUNimation dub.
  • Flanchet Shoot (腹肉 (フランシェ) ショット Furanshe Shūto?, literally meaning "Belly Shoot"): Flanchet enhanced version. Sanji kicks the opponent with a head on snap kick. "Flanchet" is French for "stomach". First used as a named attack against a Lapahn.[27] This is called Flanchel Flayer in the Viz Manga and Gut Stuffer in the 4Kids dub, but in the FUNimation dub, it keeps its original name.
  • Quasi (上部もも肉 (カジ) Kaji?, literally meaning "Rump"): Sanji flips over into a double-handed handstand, spins around and kicks the opponent. This attack is usually followed by Queue.[28] First used against Mr. 2.[25] This is called Quasi Cracker in the Viz Manga and Butterloin Breaker in the 4Kids dub, but it keeps its original name in the FUNimation dub. This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo.
  • Queue (尾肉 (クー) ?, literally meaning "Tail"): Commonly used as a combo attack with Quasi, Sanji continues spinning with the momentum from Quasi and swings his other leg around to kick the opponent's tail bone. First used against Mr. 2.[25] This is called Queue Crippler in the Viz Manga and Rump Roast Wrecker in the 4Kids dub, but it keeps its original name in the FUNimation dub. This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo.
  • Cuisseau (もも肉 (キュイソー) Kyuisō?, literally meaning "Thigh"): Often used right before or after Jarret, Sanji sends a hard kick to the opponent's thigh.[29] This can be used to attack or block an incoming kick. First used against Mr. 2.[25] This is called Cuisseau Crusher in the Viz Manga and Turkey Tenderizer in the 4Kids dub, but it keeps its original name in the FUNimation dub. This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo.
  • Cuisseau Shoot (もも肉 (キュイソー) ショット Kyuisō Shūto?, literally meaning "Thigh Shoot"): Cuisseau enhanced version. A hard kick to the thigh that sends the opponent flying. This was first seen being used against Jabra.[30] In the Viz Manga, this is called Cuisseau Crusher.
  • Jarret (すね肉 (ジャレ) Jare?, literally meaning "Shin"): Often used right before or after Cuisseau, Sanji sends a hard kick to the opponent's shin. This can be used to attack or block an incoming kick. First used against Mr. 2.[25] This is called Jarret Jarrer in the Viz Manga and Joint Jim-Jam in the 4Kids dub, but it keeps its original name in the FUNimation dub. This attack forms part of the Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, and Veau Shot combo.
  • Veau Shot (仔牛肉 (ヴォー) ショット Vō Shoto?, literally meaning "Veal Shot"): Another one of Sanji's strongest/finisher attacks, leaps into the air and sweeps his leg forward to land a powerful kick to the center of the opponent's torso, stronger even than Mouton Shot. First used to finish off Mr. 2.[24] The first time Sanji used this attack, it had a delayed effect, damaging Mr. 2 some seconds after the impact (the reason of this is unknown). This is called Veau Shoot in the FUNimation dub, Veau Vengeance in the Viz Manga, and Prime Cut Kick Surprise in the 4Kids dub. Sanji uses to perform this move as a finishing blow after using his combo of Basse Côte, Longe, Tendron, Flanchet, Quasi, Queue, Cuisseau, and Jarret.
Concassé

Concassé.

  • Concassé (粗砕 (コンカッセ) Konkasse?, literally meaning "Crush"): Another finisher, Sanji leaps high into the air and starts flipping over rapidly to gain speed, then he brings the heel of his foot down on the opponent's head. Sanji can also use this attack by standing on one hand sideways while facing his opponent before spinning around rapidly and delivering a kick to his opponent's side. This variant was powerful enough to stun Blueno when he was using Tekkai.[31] The flipping version was first used to defeat Satori.[32] Concassé is the French term for the process of smashing into small fragments things such as peppercorns, grains, or nuts. This is called Concasser in the FUNimation dub of Strong World and Unlimited Adventure, Concasser Crush in the Viz Manga, and Coconut Crush in the 4Kids-dubbed video games, but in the Funimation dub, the technique keeps its original name. However, when Sanji first used the technique, it was called Delicious in the Funimation dub.
  • Troisième Hachis (三級挽き肉 (トロワジェムアッシ) Torowajiemu Asshi?, literally meaning "Third-Rate Mincemeat"): Sanji does a series of backflips towards his opponent before using his hands for one final push to launch him towards and opponent's face where he delivers several fast kicks. This was first seen being used against Hamburg in the Davy Back Fight.[33] Hachis is the French culinary term for "mincemeat" or "hash". This is called Troisième Hachisash in the Viz Manga and Gyro Jostler in the 4Kids-dubbed video games, but it keeps its original name in the FUNimation dub.
Bouquetière Shot

Bouquetière Shot.

  • Bouquetière Shot (木犀型斬 (ブクティエール) ショット Bukuteiēru Shoto?, literally meaning "Mixed Vegetables Shot"): Often used as the final blow in a series of attacks, Sanji lands on his hands underneath an opponent's chin, then uses both hands to spring upwards to deliver a blow to the opponent's chin with both feet. This was first seen being used against Hamburg in the Davy Back Fight.[33] Bouquetière is the cooking term for a mix of fresh in-season vegetables. This is called Bouquetiere Beater in the Viz Manga and Double-Layer Cake Kick in the 4Kids-dubbed video games, but it keeps its original name in the FUNimation dub.
  • Slice Shoot (切肉 (スライス) ショット Suraisu Shūto?, literally meaning "Sliced Shoot"): A disarming attack where Sanji runs forward, jumps into the air and kicks the opponent's hand to do damage and knock a weapon from their hand. This was first seen being used to knock Aokiji's ice blade from his hand.[34] In the Viz Manga, this is called Slice Shot and in the FUNimation dub it is called Slice Shoot.
  • Party Table Kick Course (パーティーテーブルキックコース Pāteī Tēburu Kikku Kōsu?): An attack for fighting against large groups, Sanji jumps into the air and lands on the head of one of the opponents in a hand stand. He then spins around rapidly to deliver a savage kick to the face of anyone within range. After he runs out of targets, he dismounts and kicks the person he was spinning on. Sanji normally does this move with a hand stand on the ground. This was first seen when fighting against Krieg's armada, being Sanji first fighting kicks shown in the series, though never given a name until it was used against the Franky Family.[35] This attack keeps its name in the Viz Manga and FUNimation dub, but is called Rolling Dish in the 4Kids-dubbed video games.
  • Brochette (串焼き (ブロシェット) Buroshietto?, literally meaning "Skewer"): Sanji jumps over the top of his opponent and aims one leg directly downwards towards the opponent. He then drops downwards while spinning like a drill to spear his opponent with his extended leg. This was first seen being used against Jerry.[36] A brochette is a French shish kebab-type skewer that has many uses. In the Viz Manga, this is called Brochette Blow, but it keeps its original name in the FUNimation dub.
  • Collier Frit (首肉 (コリエ) フリット Korie Furitto?, literally meaning "Fried Neck"): A powerful kick to the neck, Sanji leans forwards and launches his foot up into his opponent's throat. This attack is altered in the anime to a dual kick to defeat two opponents, with an added spin for extra damage. First displayed against a World Government Agent on the Puffing Tom (a pair of twins in the anime).[37]
  • Frites Assorties (揚げ物盛り合わせ (フリットアソルティ) Furitto Asorutei?, literally meaning "French Fries Assortment"): An attack for use against several opponents, Sanji leans forward and kicks several opponents skywards. First used against three World Government Agents on the Puffing Tom.[38]
Escalope

Escalope.

  • Escalope (薄切り肉のソテー (エスカロップ) Esukaroppu?, literally meaning "Thin Slices"): A jumping kick to the forehead. First seen being used against Wanze.[39] Escalope is a French cooking term for a thin boneless piece of meat, in this case Sanji's referring to the extremely thin flesh covering the skull. Escalopé could also be a mistranslation/citation of the word "scalp," the aforementioned skin. This is written as Éscalope in the Viz Manga.
  • Œil (目 (ウイユ) Uiyu?, literally meaning "Eye"): A straight on kick to the opponent's eyes.First seen being used against Wanze in a series of kicks to his face.[40] Note that the Japanese pronunciation is based on the singular French word for "eye", and so is listed. The actual plural for œil is yeux. In the Viz Manga, this is called Kick L'Oeil. This attack forms part of the Œil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.
  • Nez (鼻 (ネ) Ne?, literally meaning "Nose"): A straight on kick to the opponent's nose. First seen being used against Wanze in a series of kicks to his face.[41] In the Viz Manga, this is called Le Nez. This attack forms part of the Œil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.
  • Joue (頬 (ジュー) ?, literally meaning "Cheek"): A straight-on kick to the opponent's cheek. First seen being used against Wanze in a series of kicks to his face.[42] Joue is French for "cheek". In the Viz Manga, this is called La Joue. This attack forms part of the Œil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.
  • Joue Shoot (ほほ肉 (ジュー) シュート Jū Shūto?, literally meaning "Cheek Shoot"): Joue enhanced version. Sanji leans forward and delivers a hard side kick to one of the opponent's cheeks. First used against Mr. 2.[24] This is called Jou Baste in the Viz Manga, but it keeps its original name in the FUNimation dub.
  • Bouche (口 (ブーシュ) Būshu?, literally meaning "Mouth"): A straight on kick to the opponent's upper jaw, this attack targets the roof of their mouth, and thus can only be done when the opponent's mouth is open. First seen being used against Wanze in a series of kicks to his face.[43] In the Viz Manga, this is called La Bouche. This attack forms part of the Œil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.
  • Dents (歯 (ダン) Dan?, literally meaning "Teeth"): A straight on kick to the opponent's teeth, Sanji hits both the upper and lower sets of teeth at the same time, and thus he can only use his attack when the opponent's mouth is closed. First seen being used against Wanze in a series of kicks to his face.[44] In the Viz Manga, this is called Les Dents. This attack forms part of the Œil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.
  • Menton (あご (マントン) Manton?, literally meaning "Chin"): A straight on kick to the opponent's lower jaw/chin. First seen being used against Wanze in a series of kicks to his face.[45] In the Viz Manga, this is called Le Menton. This attack forms part of the Œil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.
Parage Shot

Parage Shot.

  • Parage Shot (整形 (パラージュ) ショット Parāju Shoto?, literally meaning "Cosmetic Surgery Shot"): Sanji delivers a barrage of kicks to every single section of the opponent's face, these kicks are so powerful that they can alter the bone structure of the unlucky recipient. And for some reason, this also seems to affect their facial and hair structures.[46] First seen being used against Wanze in a series of kicks to his face.[47] Curiously, both victims of the attack ended up with "pretty boy" looks; though while Wanze despised it, Duval loves it. Parage is a French cooking verb which means "to trim" and can also refer to a special method of peeling a head of lettuce or cabbage carefully to preserve the tender leaves at its core. In the Viz Manga, this is was originally called Plastic Surgery Shot. Sanji uses to perform this move as a finishing blow after using his combo of Œil, Nez, Joue, Bouche, Dents, and Menton.
  • Santen Découpage (三点切分 (デクパージュ) Santen Dekupāju?, literally meaning "Three Point Cut"): Sanji throws three powerful near-simultaneous roundhouse kicks with one leg to the opponent's throat, chest and stomach, striking them with the entire length of his leg (the striking order is unclear but according to the anime, the last hit is on the chest). This was first seen being used to finish off Wanze.[48] Découpage is a French cooking verb which means "to cut up". In the Viz Manga, this is called Three-Point Decoupage and in the Funimation dub it is called Three-Spot Decoupage.
  • Shishinabe Shoot (猪鍋シュート Shishi Nabe Shūto?, literally meaning "Boar Hot Pot Shoot"): Sanji attacks with a powerful flying sidekick, he also uses this attack to break down walls. This was first used in order to break a walls and reach the other Straw Hat pirates on the tower of Enies Lobby.[49] This is called Boar Soup Boot in the Viz manga and Boar Stew Shoot in the Funimation dub.
  • Deuxième Hachis (二級挽き肉(ドゥジェムアッシ) Doujiemu Asshi?, literally meaning "Second-Rate Mincemeat"): Sanji does a running jump and kicks with both legs into an opponent's stomach. This was first seen being used against Jabra.[50] In the Viz Manga, this is called Deuxiéme Hachishash.
Extra Hachée

Extra Hachis.

  • Extra Hachis (最上級挽き肉 (エクストラ・アッシ) Ekusutora Asshi?, literally meaning "Highest-Rate Mincemeat"): A barrage of hard kicks launched at multiple directions, in the same manner as Luffy's Gomu Gomu no Gatling, only that given Sanji's lack of elasticity, this move must be performed at close range. However, due to the monstrous force that Sanji can deliver while administering his kicks, this is considered as the "grandest" of Sanji's Hachis series. This was first seen being used against Absalom.[51]
  • Jenga Ho (ジェンガ砲 Jenga Hō?, literally meaning "Jenga Cannon"): Used as a follow-up to Zoro's Daibutsu Giri, Sanji kicks the pieces of the building at a giant enemy. This was first seen being used against Oars.[52] This attack's name comes from the game "Jenga", which the attack resembles. The pun here is that jenga is actually the imperative form of the Swahili word kujenga, meaning "to build", and Sanji uses this term in relation to demolition, the exact opposite of building. In the Viz manga and FUNimation dub, this is called Jenga Cannon.

After TimeskipEdit

This is a list showing the attacks and techniques Sanji used after the two years training in Kamabakka Kingdom.

  • Jabot (ヅャボ Jyabo?, literally meaning "Crop"): Sanji delivers a quick kick to the opponent's face. It was first used on Caribou when he tried to flirt with Nami.
  • Hell Memories

    Hell Memories.

    Hell Memories (地獄の思い出 (ヘル・メモリーズ) Heru Memorīzu?, literally meaning "Memories of Hell"): After closing his eyes and remembering his painful time in Kamabakka Kingdom, Sanji immediately becomes enraged, his whole body catching fire (the appearance he gains when in this state is very similar to that of the Thriller Bark Arc when he found out that Nami was kidnapped by Absalom). He then leaps into the air and delivers a powerful kick to his opponent, setting their entire body on fire, and causing great damage. This attack generates an enormous amount of fire, even enough to encompass a gigantic opponent like Wadatsumi. This was first used to defeat Wadatsumi.[6] Unlike the non-canon Sexy Fire, it is unknown if the mode Sanji enters when his whole body catches fire has a name or if it belongs to the Diable Jambe because Sanji never mentions it.


 Support Techniques

  • Sky Walk (空中歩行 (スカイウォーク) Sukai Wōku?, literally meaninig "Sky Walk"): Sanji's version of Rokushiki's Geppo. Sanji kicks the air to jump higher, giving the appearance of flight. Sanji created this technique during his ordeal in "hell" to escape from the okamas. It was first seen used to escape after being surrounded by the Sea Urchin-Armor Spine Squad, making them hurt themselves.[5] Sanji's speed is boosted to extreme levels while perfoming it, as he was able to travel from downtown Dressrosa all the way to the edge of Green Bit in less than a minute. In One Piece Film: Gold Sanji states he can not Sky Walk while carrying a heavy pack on his back, but later is shown carrying Nami and Carina with no difficulty (possibilty due to excitement).
    • Blue Walk

      Blue Walk.

      Blue Walk (海歩行 (ブルーウォーク) Burū Wōku?, literally meaning "Sea Walk"): The underwater version of Sky Walk. A technique that allows him to travel at incredible speeds, resulting in traveling at least as fast as a fishman underwater. Sanji kicks the water multiple times to gain impulse similar to Rokushiki techniques, Soru (in the manner of kicking rapidly) and Geppo (in its use to "jump" in water) thus "running" underwater, and reaching considerable speed. According to Sanji he created this technique after two years of running away near constantly from okama. It was first seen used to reach the Kraken, just before using Diable Jambe - Bien Cuit: Grill Shot.[53] It is shown that this technique can be used in Nami's body.[54] Although this is the underwater version of the original Sky Walk, Sanji is first seen using this move in the series.

TriviaEdit

ReferencesEdit

  1. One Piece Yellow: Grand Elements (p. 265), The Black Leg Style name is mentioned.
  2. One Piece Manga and Anime — Vol. 8 Chapter 67 and Episode 30, Carne comments how Sanji knows Zeff's technique.
  3. One Piece Manga and Anime — Vol. 7 Chapter 54 and Episode 25, Sanji explains why he does not use his hands in battle.
  4. One Piece AnimeEpisode 525, Sanji uses Blue Walk under the sea to reach the Kraken.
  5. 5.0 5.1 One Piece Manga and Anime — Vol. 64 Chapter 635 and Episode 555, Sanji uses Sky Walk to evade the Sea Urchin Spine Squadron.
  6. 6.0 6.1 One Piece Manga and Anime — Vol. 65 Chapter 646 and Episode 566, Sanji uses Hell Memories to finish off Wadatsumi.
  7. One Piece Manga and Anime — Vol. 10 Chapter 86 and Episode 40, Sanji uses Collier against Kuroobi.
  8. One Piece Manga and Anime — Vol. 35 Chapter 330 and Episode 234, Sanji uses Collier Shoot against Franky Family
  9. One Piece Manga and Anime — Vol. 9 Chapter 73 and Episode 32, Sanji uses Collier Shoot against Mohmoo.
  10. One Piece Manga and Anime — Vol. 38 Chapter 361 and Episode 252, Sanji uses Collier Shoot to block and deflect the cannonballs fired at the Going Merry.
  11. One Piece Manga and Anime — Vol. 10 Chapter 86 and Episode 40, Sanji uses Épaule against Kuroobi.
  12. One Piece Manga and Anime — Vol. 18 Chapter 162 and Episode 97, Sanji uses Épaule Shoot in combination with Luffy's and Zoro's attacks.
  13. One Piece Manga and Anime — Vol. 10 Chapter 86 and Episode 40, Sanji kicks Kuroobi with Côtelette.
  14. 14.0 14.1 One Piece Manga and Anime — Vol. 21 Chapter 187 and Episode 115, Sanji uses several attacks against Mr. 2.
  15. One Piece Manga and Anime — Vol. 10 Chapter 86 and Episode 40, Sanji uses Selle against Kuroobi.
  16. One Piece Manga and Anime — Vol. 10 Chapter 86 and Episode 40, Sanji uses Poitrine against Kuroobi.
  17. One Piece Manga and Anime — Vol. 10 Chapter 88 and Episode 40, Sanji uses Poitrine Shoot against Arlong.
  18. One Piece Manga and Anime — Vol. 10 Chapter 86 and Episode 40, Sanji kicks Kuroobi with Girot.
  19. One Piece Movie 7, Sanji uses Mouton Shot to finish off Honki.
  20. One Piece Manga and Anime — Vol. 10 Chapter 86 and Episode 40, Sanji uses Mouton Shot to finish off Kuroobi after a long and devastating series of kicks.
  21. One Piece Manga and Anime — Vol. 15 Chapter 131 and Episode 79, Sanji fights against Wapol's soldiers.
  22. One Piece Manga and Anime — Vol. 49 Chapter 472 and Episode 367, Sanji uses Anti-Manner Kick Course to unbalance Oars.
  23. One Piece Manga and Anime — Vol. 19 Chapter 175 and Episode 109, Sanji damages Big Pan's lubricated skin.
  24. 24.0 24.1 24.2 One Piece Manga and Anime — Vol. 21 Chapter 188 and Episode 116, Sanji uses several attacks against Mr. 2.
  25. 25.0 25.1 25.2 25.3 25.4 25.5 One Piece Manga and Anime — Vol. 21 Chapter 189 and Episode 116, Sanji fights against Mr. 2.
  26. One Piece Manga and Anime — Vol. 21 Chapter 188 and Episode 115, Sanji fights against Mr. 2
  27. One Piece Manga and Anime — Vol. 15 Chapter 135 and Episode 80, Sanji fights against a Lapahn
  28. One Piece Manga and Anime — Vol. 48 Chapter 463 and Episode 358, Sanji uses Quasi followed by his attack Queue against Absalom
  29. One Piece Manga and Anime — Vol. 48 Chapter 463 and Episode 358, Sanji uses Jarret followed by his attack Cuisseau against Absalom.
  30. One Piece Manga and Anime — Vol. 43 Chapter 415 and Episode 298, Sanji fights against Jabra and uses Cuisseau Shoot.
  31. One Piece Manga and Anime — Vol. 39 Chapter 374 and Episode 262, Sanji uses Concassé against Blueno.
  32. One Piece Manga and Anime — Vol. 27 Chapter 250 and Episode 163, Sanji defeats Satori.
  33. 33.0 33.1 One Piece Manga and Anime — Vol. 33 Chapter 312 and Episode 212, Sanji fights against Hamburg.
  34. One Piece Manga and Anime — Vol. 34 Chapter 320 and Episode 227, Sanji uses Slice Shoot to knock Aokiji's ice blade from his hand
  35. One Piece Manga and Anime — Vol. 35 Chapter 330 and Episode 234, Sanji uses his attack Party Table Kick Course
  36. One Piece Manga and Anime — Vol. 38 Chapter 362 and Episode 253, Sanji uses Brochette in a fight against Jerry
  37. One Piece Manga and Anime — Vol. 38 Chapter 365 and Episode 255, Sanji fights against a World Government Agent
  38. One Piece Manga and Anime — Vol. 39 Chapter 368 and Episode 258, Sanji fights againt three World Government Agents
  39. One Piece Manga and Anime — Vol. 39 Chapter 370 and Episode 259, Sanji uses Escalope in a fight against Wanze
  40. One Piece Manga and Anime — Vol. 39 Chapter 372 and Episode 261, Sanji kicks Wanze's face
  41. One Piece Manga and Anime — Vol. 39 Chapter 372 and Episode 261, Sanji kicks Wanze's face
  42. One Piece Manga and Anime — Vol. 39 Chapter 372 and Episode 261, Sanji kicks Wanze's face
  43. One Piece Manga and Anime — Vol. 39 Chapter 369 and Episode 261, Sanji kicks Wanze's face
  44. One Piece Manga and Anime — Vol. 39 Chapter 372 and Episode 261, Sanji kicks Wanze's face
  45. One Piece Manga and Anime — Vol. 39 Chapter 372 and Episode 261, Sanji kicks Wanze's face
  46. One Piece Manga and Anime — Vol. 51 Chapter 495 and Episode 389, Sanji kicks Duval's face.
  47. One Piece Manga and Anime — Vol. 39 Chapter 372 and Episode 261, Sanji kicks Wanze's face.
  48. One Piece Manga and Anime — Vol. 39 Chapter 372 and Episode 261, Sanji finished off Wanze with Santen Découpage.
  49. One Piece Manga and Anime — Vol. 41 Chapter 390 and Episode 274, Sanji uses Shishinabe Shoot in order to break a wall and reach the other Straw Hat pirates on the tower of Enies Lobby.
  50. One Piece Manga and Anime — Vol. 43 Chapter 414 and Episode 298, Sanji uses Deuxième Hachis in a fight against Jabra.
  51. One Piece Manga and Anime — Vol. 48 Chapter 464 and Episode 359, Sanji uses Extra Hachis against Absalom.
  52. One Piece Manga and Anime — Vol. 49 Chapter 475 and Episode 370, Sanji kicks a building at Oars.
  53. One Piece Manga and Anime — Vol. 68 Chapter 672 and Episode 598, Sanji uses Blue Walk in Nami's body.
  54. One Piece Manga and Anime — Vol. 47 Chapter 451 and Episode 345, Inuppe debuts.

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Straw Hat Pirates
Crew: Monkey D. Luffy  •  Roronoa Zoro  •  Nami  •  Usopp  •  Vinsmoke Sanji  •  Tony Tony Chopper  •  Nico Robin  •  Franky  •  Brook
Ships: Going Merry   •  Thousand Sunny
Vehicles: Shiro Mokuba I  •  Mini Merry II  •  Shark Submerge III  •  Kurosai FR-U IV  •  Brachio Tank V  •  Franky Shogun  •  Shimashima Shopping   •  Karasumaru   •  Taru Tiger  •  Rocket Man   •  Tarumanma    •  Ma Ikkada  
Abilities
Devil Fruit Based: Gomu Gomu no Mi  •  Hito Hito no Mi  •  Hana Hana no Mi  •  Yomi Yomi no Mi
Fighting Style Based: Haki  •  Black Leg Style (Diable Jambe)  •  Mutoryu
Weapon Based: Santoryu (Ittoryu  •  Nitoryu  •  Kyutorryu) (Wado Ichimonji  •  Sandai Kitetsu  •  Yubashiri   •  Shusui)  •  Art of Weather (Clima-Tact  •  Perfect Clima-Tact  •  Sorcery Clima-Tact  •  Fourth Clima-Tact)  •  Usopp's Arsenal (Ginga Pachinko  •  Kabuto  •  Kuro Kabuto) (Pop Green)  •  Battle Frankies (Cyborg Tactics  •  Armored Me  •  Franky Shogun)  •  Soul Solid
Support Abilities: Voice of All Things  •  Rumble Ball
Allies and Traveling Companions
Individuals: Shanks  •  Coby  •  Rika  •  Gaimon  •  Kaya and Merry  •  Johnny and Yosaku  •  Gin  •  Nojiko and Genzo  •  Nefeltari Vivi and Carue  •  Igaram  •  Dorry and Brogy  •  Portgas D. Ace   •  Eyelashes  •  Pell  •  Nefeltari Cobra  •  Bentham  •  Gan Fall and Pierre  •  Conis and Pagaya  •  Aisa and Wiper  •  Kokoro, Chimney, and Gonbe  •  Yokozuna  •  Oimo and Kashi  •  Keimi, Pappug, and Hatchan  •  Silvers Rayleigh  •  Boa Hancock  •  Haredas  •  Heracles  •  Perona  •  Buggy and Galdino  •  Emporio Ivankov  •  Inazuma  •  Crocodile and Daz Bones  •  Jinbe  •  Bartholomew Kuma  •  Dracule Mihawk  •  Surume  •  Trafalgar D. Water Law  •  Brownbeard  •  Mocha  •  Ucy  •  Sabo  •  Koala  •  Hack  •  Elizabello II and Dagama  •  Gatz  •  Bellamy  •  Pedro and Carrot  •  Vinsmoke Reiju  •  Pound  •  Charlotte Chiffon  •  Charlotte Pudding
Organizations: Red Hair Pirates  •  Usopp Pirates  •  Baratie Staff  •  Saruyama Alliance  •  Galley-La Company  •  Franky Family  •  Thriller Bark Victim's Association (Rolling Pirates)  •  Rosy Life Riders  •  Heart Pirates  •  Kuja Pirates  •  Kamabakka Kingdom and Newkama Land  •  Whitebeard Pirates and Subordinates  •  Ryugu Kingdom  •  Kozuki Family  •  G-5  •  Tontatta Kingdom  •  Chinjao Family  •  Riku Family  •  Corrida Colosseum Fighters  •  Dressrosa citizens  •  Straw Hat Grand Fleet  •  Mink Tribe  •  Ninja-Pirate-Mink-Samurai Alliance  •  Fire Tank Pirates  •  Sun Pirates  •  Germa 66 (Vinsmoke Family)
Non-Canon: Akisu and Borodo  •  Apis and Ryu  •  Adelle and Shuraiya Bascùd  •  Phoenix Pirates  •  Billy  •  Panz Fry and Lily Enstomach  •  Kuzan  •  Z  •  Sea Animal Pirates  •  Foxy Pirates  •  Kinoconda  •  Desire  •  Myskina Olga, Myskina Acier, Elizabeth, and Chavez  •  Carina  •  Raise Max  •  Rikka  •  Toriko and his allies  •  Dragon Team  •  Dias  •  Popola  •  Gaburi  •  Pato  •  Yadoya
Related Articles
Others: Super Rookie  •  Worst Generation  •  Will of the D.  •  Straw Hat
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Baratie
Staff: Zeff  •  Vinsmoke Sanji   •  Patty  •  Carne  •  Monkey D. Luffy 
Sister ships: Sister Anko  •  Nasugasira  •  Sabagashira I
Abilities
Fighting Style Based: Black Leg Style
Related Articles
Story Arcs: Baratie Arc  •  Post-Enies Lobby Arc
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Thriller Bark Denizens
Mysterious Four: Gekko Moriah  •  Hogback  •  Perona  •  Absalom
Zombies: Hildon  •  Cindry  •  Buhichuck  •  Kumashi  •  Ryuma  •  Captain John  •  Lola  •  Gyoro, Nin, and Bao  •  Risky Brothers  •  Jigoro  •  Inuppe  •  Tararan  •  Oars  •  Cerberus  •  Unigaro  •  MocDonald
Ship(s): Thriller Bark
Abilities
Devil Fruit Based: Kage Kage no Mi (Gomu Gomu no Mi)  •  Horo Horo no Mi  •  Suke Suke no Mi
Weapon Based: Shusui
Fighting Style Based: Fencing Style  •  Santoryu  •  Black Leg Style
Related Articles
Story Arcs: Thriller Bark Arc
Locations: West Blue  •  Florian Triangle (Thriller Bark)
Others: Shichibukai  •  Marriage  •  Thriller Bark Victim's Association (Rolling Pirates)
[v · e · ?]
Fighting Styles
Hand-to-hand Styles: Black Leg Style  •  Fishman Karate  •  Okama Kenpo  •  Mutoryu  •  Rokushiki  •  Diable Jambe  •  Life Return  •  Newkama Kenpo  •  Fishman Jujutsu  •  Merman Combat  •  Jao Kun Do  •  Hasshoken  •  Ryusoken  •  Tontatta Combat  •  Jio-Ken  •  Electro  •  Combination Play 
Others: Haki (Kenbunshoku Haki  •  Busoshoku Haki  •  Haoshoku Haki)
Related: Martial Artist
Weapon-Based Styles
Swords Styles: Santoryu  •  Ittoryu  •  Nitoryu  •  Rokutoryu  •  Yontoryu  •  Kyutoryu  •  Fencing Style  •  Hattoryu  •  Kitsunebi-ryu
Other Weapons-Based Styles: Usopp's Arsenal  •  Art of Weather  •  Man-Demon Tactics  •  Rope Action  •  Ramen Kenpo  •  Cyborg Tactics/Armored Me  •  Soul Solid  •  Merman Gujutsu  •  Kanpo Kenpo 
Related: Swordsmen