Bring your game to the Facebook platform
Reach a huge market of enthusiastic gamers
Build in Unity, get into Gameroom
What better way to promote your game than by putting it in front of the most enthusiastic gamers among Facebook’s 2 billion users?
With the new Facebook build target in Unity 5.6, you can now export directly to Gameroom. Streamline your workflow by deploying your game to the new Gameroom PC gaming desktop client as either native Windows apps or WebGL games (which can be made available on Facebook.com as well).
Three steps to getting started
To develop natively in Unity for Facebook Gameroom, you need the minimum SDK version of Unity 5.6. If you have an older version of Unity, you can publish in WebGL to run in Facebook Gameroom.
- Create an ID for your app on Facebook
- Add Gameroom Native to your app
- Install Unity with Facebook Games
If you want to create a new Facebook App ID, or if you've never developed a game with Facebook before, please follow the Developer Onboarding Guide.
Gameroom: A platform for all games
What can Gameroom do for developers?
Deployment
The technology powering Gameroom is built on top Facebook’s infrastructure. We’re making it as low friction as possible for you to publish to our platform, so you can focus your time and energy on making amazing games.
Monetization
Learn more about how to deploy your game in Gameroom and the payment solutions we offer (from IAP to premium content) in our developer documentation.
Web hosting
Facebook now offers you a way to upload your WebGL game's client code directly to Facebook instead of hosting it on your own server.
Learn moreReaching your audience
Multiple touchpoints to potential users, such as Facebook login, newsfeed and Messenger, increase your chances of converting new players.
Learn more