Disney pressured EA to pull Star Wars microtransactions - Report
Online outrage had licensing partner concerned the Battlefront II reception could tarnish the Star Wars brand
Online outrage had licensing partner concerned the Battlefront II reception could tarnish the Star Wars brand
Analysts debate the impact of EA's last-minute move to pull microtransactions from the title [UPDATE: EA says it won't impact guidance]
EA's approach to microtransactions has been a complete disaster, but it may have stumbled upon a model other publishers should consider emulating
Publishers says physical tie-ratio for Switch is almost identical to Wii
Also this week, Keza MacDonald leaves Kotaku, a Mythbuster joins Giant Bomb, and Unity hires Insomniac developers
Game scheduled to go offline in January 2018, developer "heartbroken"
Growing publisher adds studio and IP to its portfolio
"Sorry we didn't get this right," says DICE general manager
Data-led strategies have left many companies trying to squeeze revenue from the same small but lucrative market segment - it's not an approach with a bright future
Nintendo had a great month, but that was offset by an overall decline in software spending
Nintendo all over the NPD charts as Switch and Super NES Classic take top two spots on hardware side
A new website and an app to make things easier for online influencers
French media giant still has aspirations to grow in gaming, but says it will limit stake in Assassin's Creed publisher for now
New location will initially collaborate with other studios and be headed up by ex-Blue Byte director Istvan Tajnay
Titles in the 'Powered by Unreal Engine' zone will be eligible to have their exhibition space doubled, courtesy of Epic
Battlefront II developer hosts Reddit AMA, "deeply saddened" by negative response
"The crate mechanics of Star Wars Battlefront II are not gambling," says EA
Why the retailer is feeling defiant in the face of digital dominance
Chinese publisher reports revenues of $1.9 billion, profits of $839.9m for third quarter
But things are looking up so far in this financial year
The PowerPass program has been "temporarily paused" - customers who purchased a pass will get refunds
Studio Wildcard's Jesse Rapczak on the benefits of retail in a digital era, Ark getting enhanced for Xbox One X, and possibly targeting Switch
CFO Blake Jorgensen discusses how publisher is becoming less dependent on new titles, growing a more stable business
CEO Hakan Abrak talks about the studio's plans for the first time since its split from Square Enix
Users estimate it will take 40 hours to unlock iconic characters, prompting more backlash against the multiplayer shooter