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Pro/E has some great functionality that can, when properly implemented, accelerate your work. This Tip-of-the-Month is about getting through the menus and other clutter and on to the real work. Accelerating productivity starts with the config files. Here are a few settings that can change the speed in which you interact with Pro/E. It’s a short list. Some will apply to your work, others will not, but look them up and see what they do:
tangent_edge_display save_display
feature_create_auto_begin
Next, MAPKEYS are macros assigned to a key combination that can do the repetitive work for you. Use mapkeys to rapidly perform repetitive, redundant, frequent, or multi-pick operations.
mapkey hl #environment; #hidden line; #done-return; mapkey nh #environment; #no hidden; #done-return; Use mapkeys to quickly execute operations used frequently:
mapkey ml #done/return; #done; #modify; #sel by menu; #last feature;
mapkey di1 #misc; #change dir; /share/work/.....;
mapkey v1 #view; #names; #retrieve; #view1; #done-return;
mapkey lvc #view; #layer disp; #2_dtm_crvs; #done sel; #repaint; #done-return;
mapkey mdp #info; #measure; #distance; #absolute; #from point; mapkey mdv #info; #measure; #distance; #absolute; #from vertex; mapkey mdl #info; #measure; #distance; #absolute; #from plane; mapkey mdx #info; #measure; #distance; #absolute; #from lin ent;
mapkey fdc #feature; #create; #datum; #curve; mapkey fsb #feature; #create; #surface; #new; #advanced; #done; #boundaries; #done; mapkey fsm #feature; #create; #surface; #merge; mapkey fss #feature; #create; #surface; #new; #copy; #done; mapkey fse #feature; #create; #surface; #extend; mapkey fsp #feature; #create; #solid; #protrusion; mapkey fsc #feature; #create; #solid; #cut; mapkey ft #feature; #create; #solid; #tweak; mapkey fpa #feature; #create; #solid; #protrusion; #advanced; #done; mapkey fct #feature; #create; #cosmetic; #thread; Use mapkeys to manipulate the MODEL TREE:
mapkey(continued) `newtree`2 \ 9.0 19.5; %e2;
mapkey(continued) `FileMenu`; ~ Close `newtree` `Mbar`; ~ Activate `newtree` \ mapkey(continued) `LoadCfg`; ~ Update `inputname` `InpName` \ mapkey(continued) `/home/pros/tree.cfg`; ~ Activate `inputname` `okbutton`; \ mapkey(continued) ~ FocusOut `newtree` `AssyTree`;
mapkey sr #sel by menu; #datum; #name; ~ Select `sellist0` `Namelist`1 `RIGHT`; mapkey sf #sel by menu; #datum; #name; ~ Select `sellist0` `Namelist`1 `FRONT`; mapkey sx #sel by menu; #axis; ~ Select `sellist0` `Namelist`1 `A_1`; mapkey sc #sel by menu; #coord sys; ~ Select `sellist0` `Namelist`1 `CS0`;
mapkey mi %mci; #global intf; #quick check; #done/return; #verify;
mapkey ppk #set up; #parameters; #part; #assembly mapkey par31 #create; #string; client;; #create; #string; part_name;;
TIP: Did you know you can have the mapkeys stop and wait for you to input data from the keyboard?
mapkey par11 #modify; #client; #modify; #part_name;
A more involved example initiates the “move” command in Detail as well as in Sketcher.
This one initiates a “trim corner” command in Detail as well as in Sketcher. Look at the picks. Some are available in Sketcher, others are in Detail, and some in both.
This one does a lot of things, but, for me, they all mean “GET ON WITH IT” In selection it accepts the setting with OKAY, in Sketcher it initiates “alignment / align,” from failure resolve it accepts the YES, and in modifying a sweep (and others) it chooses ALL.
mapkey nd %loco; /home/pros/procons/datoff.pro; #done-return mapkey loco #misc; #load config; CONTENTS OF DATON.PRO
axis_display yes datum_display yes datum_point_display yes datum_point_tag_display yes display_coordinate_sys yes
mapkey hsf %loco; /home/pros/procons/surfoff.pro; #done-return; CONTENTS OF SURFON.PRO
shade_surface_feat yes TIP: You can type a mapkey while the computer is busy, and it will execute the mapkey function as soon as it is finished. (Reduce the wait time). TIP: With mapkeys and shortcuts you are limited primarily by your imagination ... ! A footnote for Version 20 . . . . Too bad PTC messed up several of the go-fast tips indicated above. Since V.20 is oriented more for the newer or casual user, if you're hard core, you'll have to slow down a bit and use the mouse a little more. Also, many of the above tips and tricks require modification to work correctly. Oh Well, V.20 does have some good feature additions. Maybe in V.21 PTC will remember it's long time customers.?. |
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