Craps is considered to many to be the most exciting game in any casino. In its many varieties of wagering, Craps can also be a complicated game. About the only way to learn all these intricacies is by playing. There are some simple bets you can make to start with, and the odds on these are quite favorable.
The most basic bet is played on the "Pass Line" before the shooter rolls the dice. If the shooter rolls a 7 or 11 you and the shooter win. The shooter also keeps the dice to roll again. If the shooter rolls a 2, 3, or 12, the bet is lost but he remains shooter and continues to roll the dice until he either makes his point and you both win, or he shoots 7 and the bet is lost.
In the above case, you have bet with the shooter. If you want to bet against the shooter you place your bet on the "Don't Pass" line and the rules are entirely reversed except that if, on the shooters first roll, he rolls a 12, it is a stand-off (you neither win nor lose).
After the roll has begun and the shooter has a point, you can make a bet by placing it on the "come" line. The same rules apply to you as if the shooter were making their first roll: if the next roll is 7 you win; if it is a 2,3, or 12, you lose; if it is any other number, that becomes your "come point" and, for you to win, it must be rolled again before a 7. If a 7 comes first, the bet is lost.
A beginner might do well to start with a "pass" line bet and then perhaps try a "come" bet. Don't worry about making an error. The dealer will be happy to explain more about the game to you.
Explanation of craps bets:
PASS LINE: An even money bet. If the first roll of the dice adds up to 7 or 11, you win. 2, 3, or 12 loses the bet. Any other number is the "point" and if the point is rolled again, you win, but lose on 7.
DON'T PASS LINE: Just the reverse of the PASS LINE, except that if 12 is the first roll, it is a stand-off, nobody wins.
COME BET: Basically the same as the PASS LINE except that you must bet after the point.
DON'T COME: The reverse of the COME BET, except that a first roll of a 2 or 3 wins, and a 12 is a stand-off.
ODDS: Once you have a "point" or a "come point", you may take the ODDS and win if the point or come point is made before a 7.
PAYOFF: Two to one for 10s or 4s, three to two for 5s or 9s, six to five for 8s or 6s. When betting DON'T PASS or DON'T COME, you lay the odds as outlined.
PLACE BETS: Once a shooter makes a "point" you may take a PLACE BET on numbers 4,5,6,8,9 or if your number comes up before 7, you win.
PAYOFF: Nine to five on 4s or 10s, seven to five on 5s or 9s, seven to six on 8s or 6s.
FIELD: Here you're betting that 2,3,4,9,10,11 or 12 is rolled before 5,6,7, or 8, 2 and 12 pay double.
BIG 6 OR 8: You may bet one or both and win even money on the number when you throw before a 7.
HARD WAY BETS: You win if the number comes up exactly as on the table; lose if the number comes up any other way, or if a 7 is thrown.
PROPOSITION BETS: 2 and 12 pay thirty for one, 3 and 11 pay fifteen for one, all on the first roll.
ANY CRAPS: You can bet on any roll. If 2,3, or 12 rolls, you win. You are paid seven times the amount of your bet. If any other number is rolled, you lose.
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