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Heroes of Might and Magic 4
Product Details for Heroes of Might and Magic 4

Heroes of Might and Magic 4


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$49.99
$13.59
Sales Rank: 164
3DO
Released: 29 March, 2002

Availability: This item is currently not available.
Avg. Customer Review:

ESRB Rating: Everyone
Catalog: Software --> Explore similar items
Media: CD-ROM(1)
Platforms: Windows 2000 Windows 95 Windows Me Windows 98

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Editorial Review
The Editors Desk:

In Heroes of Might and Magic 4, players will command armies composed of skillful heroes and fantastic creatures that fight enemies, capture towns, and collect vital resources and artifacts. Strategic planning and tactical cunning are instrumental in your goal to be the undisputed ruler of the new world. The game features heroes who are active participants in combat, six massive campaigns and dozens of standalone scenarios, a campaign editor with a map maker that allows terrain deformation, and an all-new magic system with five highly specialized schools of magic.

Customer Reviews
Avg. Customer Review:

WHY I WOULD NOT BUY THIS GAME!
HOMM4, what happened? maybe they should just remove the 4 and give it a new name. If you like the gameplay and style of HOMM1-3 then dont except it from this game. Many many disappoints in this game.

Pros:
*I like the new heros development, very in depth and excellent. like how you can change from a necromancer to an assassin or dark priest, etc.. love new necromancy, you can create vampires after battle instead of only skeletons.
*The 3D viewing is excellent
*sounds effects are good, vampires going back to saying "blah"
*creatures can cast more spells and summon units..can also wander around without a hero and be placed into mines to protect mines.
*heros fighting alongside your units. some might not like this, but i like this feature.
*potions and wands can be used by heros in battle. potions i find useless though.
*cursor shows how many turns it takes to reach select destination. in battle, creatures have red circle to show who's going to get hit, especially if attacking creature can hit more than 1 unit, ie. black dragons
*caravans, dont have to hassle sending units everywhere, just make a caravan and they'll go on their own.
*big plus, can turn option of wandering monsters actually wondering, if you get to close, they will come out and attack you.

Cons:
*the music [stinks]! i dont want to hear kenny g's sax blasting when i'm roaming around in the desert! turned it off and left only the sound effects on.
*Um, why did they change number of different classes, lower number of units from 7 lvls to only 4? upgrading units gone, why?
*Senarios are weak and lacking. the theme of a castle is gone. why can the undead generate devils and imps? and choosing between creatures to create, bone dragons or devils, but not both. generate units not at end of week, but during the week also. say, 7imps growth/week. get 1 a day. no like.
*very slow, the computer takes more time on their turns than i do.
*important spells are gone, dimension door, home town, town portal, makes end game a pain.
*not enough L-XL senario maps, but i'm guessing an expansion.
*creatures are lacking in development, elminated too many of old ones.
*dont like the dim areas where you cant see enemies even after you explored it unless you have a mine or unit to light it. very very annoying, cant tell if you're being attacked until they're right outside your empty castle.
*new spell organization confusing, i liked the 4 elements better than, life, order, nature and [stuff].
*AI, kind of dumb
*CASTLE FIGHTING!!! it [stinks]!!! you have no tower shooters, no balistas to break walls!! if you stand on stupid pegs, you can be killed. in castle fighting doesnt help like it did in HOMM3. stupid stupid stupid! one of the worst new developments.
*no stats bar during combat!!!!!!!!! i cant read the stats!!! one of my favorite parts of battle! also, creatures dont do total damage when killing off a unit only unit's remaining HP. say an imp w/ 1hp is attacked by 40 devils, devils only do 1 damg. and then stats disappear. i want to be able to scroll up and see 5000 damg on the 1 imp w/ 1HP so i can go, WOW! STATS STATS STATS STATS STATS ARE MISSING!!! VERY LACKING!!! things just flash before you eyes and i dont know what's is being casted!!!
*CANT CHOOSE YOUR STARTING HERO AND HEROS DONT HAVE SPECIAL ABILITIES LIKE ANIMATE DEAD OR METEOR SHOWER!

overall, if you like HOMM3 and wanna play that style of game, play HOMM3. HOMM4 is the result of the creators on crack. some parts are good, but not enough to balance the bad. if they took the pros above and just added it to HOMM3 w/o changing anything else, i would pay +$[money] for this game, but now i dont think it's even worth my time to play, might as well go back to HOMM3.


Fresh look for an old kick'in classic
I pre-ordered this game a while ago. I was very anxious to see if they could improve on an already cool game. I was not disappointed! Some of the pro's were, improved graphics( They Rock!), higher resolution as well, instead of waiting for seven days to get the next weeks critters you get them incrementally. If, say, you get 24 archers a week and you've already cleared out what you had, the next day there will be a few more, and the next a few more, etc... This is a good feature so that you always have at least a few troops available to defend against an annoying hero with a tiny army who just happens to show up right after you left with all your garrison with you. Another neat feature is the roaming monsters. If you are close to a monster(s) who is,for example, guarding a gold mine, the monster may well charge after you. This adds excitement and unpredictability to the game. Another nice feature is that the "life" towns hero's, with the ressurection magic can automaticly raise dead after a battle the same as Necromancers, but unlike the necromancer who raises enemy dead, the priest raises their own dead. Speaking of the Necromancers, they start by raising skeletons, then it goes to ghosts, then vampires! Maybe more but I'm still learning this version.

Anyway, there are a few downsides. First They don't have a random map maker like they had in Heroes III. They have a campaign editor that works like the editor in Starcraft, which is painfully slow and cumbersome. I hope if they do any upgrades that they will include a map generator. This gives the game inexhaustive replayability. Secondly, this may just be me, but I wish that there was some way to limit the amount of towns. In Civ III you could choose to raze an unwanted town or keep it. This may be too problematic, but I hate running too many towns. In an eight player game there may be a dozen or more towns!

Well, I think this game is really good. If you liked Heroes III then you will really dig this one. Without the random map maker I rate this a 4.5 stars. Since I couldn't choose that, I put 5 stars


This game is one that u should not look forward 2
I am a huge fan over heroes 3 but this game has its pros and cons. For example There IS NO RANDOM MAP GENERATOR!!!!!!If they made a platinum edition for this game like heroes 3 and also INCLUDED A RANDOM MAP GENERATOR! then i would run and buy it in a heartbeat. O AND ANYONE WHO HELPED MAKE THIS GAME MIGHT HAVE READ THIS REVIEW U SHOULD GET UP AND PUT ON WAT I PREFERED AND SO MANY OTHERS DID 2.


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