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Command and Conquer Generals: Zero Hour Expansion Pack
Product Details for Command and Conquer Generals: Zero Hour Expansion Pack

Command and Conquer Generals: Zero Hour Expansion Pack


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$9.99
$9.98
Sales Rank: 284
Electronic Arts
Released: 22 September, 2003

Availability: Usually ships in 24 hours
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ESRB Rating: Teen
Catalog: Software --> Explore similar items
Media: CD-ROM(1)
Platforms: Windows XP Windows 2000 Windows Me Windows 98

Price: $9.99

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Product Features
Command and Conquer Generals: Zero Hour Expansion Pack
  • Expansion pack for popular strategic modern combat game
  • 30 new units and 20 new upgrades
  • New gameplay mode versus nine AI generals
  • 15 new missions
  • For one or more players using LAN or Internet connection

Customer Reviews
Avg. Customer Review:

Better than the original!
Having been a C&C; fan since the beginning and reading all the reviews for this game before it cane out, I was a little dissappointed. But with this expansion pack, the game is now much better, Not only do you get 15 more missions and lots of new units, but you get the Generals Challenge which is very cool. If you play with every General (9 total), you get another 63 battles to play. Each General has its own tactic (i.e. Lasers, Tanks, etc) and you get these items cheaper than anyone else. Also, you can use any of these Generals for Skirmish or On-line play.
Some of the new things I liked was the USA Firebase (it lets you hold 4 soldiers in it while firing a powerful cannon.), USA Spectre Ship (which fires a strong gun and flys aropund an enemy base for 5-30 seconds (depending on your General Rank) or until shot down), China Internet Center (which can hold 8 hackers and helps them collect more money and can be upgraded), and the GLA Battle Bus (which holds soldiers who can fire from it and when it is immobilized, it becomes bunkered cover for those soldiers). There are many other items here than I just mentioned and many new structures than can be captured.
As for the Generals challenge, some of the items I like that only they have are Laser defense turret (USA) (fires a powerful laser at air or land and has good range), Emperor Overlord (China) (comes equipeed with propaganda tower and can have a Gattling Cannon installed), and Advanced Demo Trap (GLA)(a much more powerful explosion that builds faster). These are just a few of the many different items they have.
The only issue I still have is the difference in Easy, Medium, and Hard difficulty settings. Easy was too easy and medium was pretty tough. To give a quick example, in the Generals Challenge, about a minute into one of the games, a Particle Cannon was detected. The countdown started at 30 minutes. That was on easy and it was never fired. On medium difficulty, the countwon started at 4 minutes. After the first attack, they started bombing runs with planes and dropped off guys at the back of the base. Then theri second Particle cannon came on-line and then a third. It was tough to beat, but this is an example of the difference between the difficulty settings. My suggestion is, if you want to have a good battles, don't play on anything less than medium because it was not much fun on easy. Also, they have little news reports in between missions. For me anyways, this gave C&C; back some of the feel of the earlier games. This statement might seem stupid, but it has pretty much always been a part of the games, and for it not to be a part of the first Generals game, it just felt like something was missing (Boy I sure miss Tanya).For any C&C; fan this is a must have game. If you haven't bought the first part of this game yet, I would suggest buying the C&C;: Generals combo of both games. If you do have the first part, buy this, you won't be dissappointed. Anyone new to the C&C; world, this is not the best of the bunch (C&C; Red Alert & Red Alert 2 are the best), but it is graphically the best looking C&C; game. Happy gaming and good hunting.


A "Generally" Great Supplement
I Just got done playing this with 3 other people at a LAN party, and I can safely say that this expansion is worth the money if you enjoy the C&C; multiplayer experience. The new campaigns are ok, but Zero Hour definetely seems to have a much stronger focus on the multiplay aspect, which really is well done. It also has a nifty solo-player matchup mode called "challenge," where you're pitted against a specific general who's army has certain unique abilities.

The ability to pick different generals is awesome; each general gets certain privledges along with special units. There are 3 generals for each army that you can choose, and each requires a completely different strategy for success. While each general has access to certain unique weapons, they also in most cases have restrictions on some vehicles, including the arsenal they can choose from and how much each vehicle costs. The general-specific weapons are very cool as well; they include a souped up Aurora bomber that drops fuel bombs (my Fave), EMP patriot missles, the Emperor Overlord tank (has a scary amount of firepower), a "nuclear" mig upgrade, the classic C&C; lazer turret, a carpet bombing general ability, and a nasty little chinese mini gunner (very effective in large numbers). There also are several units that have been added to each army regardless of which general you choose. I've found that using different generals can drastically change gameplay and adds quite a bit of replayability to the game.

I highly recommend picking this up if you're a C&C; nut (like I am). It's not too pricy and has pretty good replayability. If you play C&C; multiplayer online or through LAN's, then this X-pack is definetely right up your alley.


A great game
Cncg is the coolest game of this genre.Great 3d effects, cool maps, and great units.


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