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Target object: The
object you perform a shaping action on, such as welding,
trimming, or intersecting with another object. The target
object retains its fill and outline attributes while copying
these attributes to the source objects used to perform
the action.
See also source object.
Template: A predefined
set of information that sets the page size, orientation,
ruler position, and grid and guideline information. A
template may also include graphics and text that can be
modified.
Threshold: A level of tolerance for tonal
variation in a bitmapped image. For example, when you
convert an image to the Black-and-White color mode, the
threshold you set determines how many tonal values are
converted to black and how many to white.
Thumbnail: A miniature, low-resolution
version of an image or illustration.
Tiling: The technique of repeating a
small image across a large surface. Tiling is often used
to create a patterned background for World Wide Web pages.
Tint: The lighter shade
of a spot color.
Tone: The variations in a color or the
range of grays between black and white
Transparent: The ability to see through
an item. The opposite of transparent is opaque. Setting
lower levels of transparency causes higher levels of opacity
and less visibility of the underlying items or image.
See also opaque.
TrueType fonts: The fonts that print
as vectors or bitmaps, depending on the capabilities of
your printer. TrueType fonts print the way they appear
on the screen and can be resized to any height.
Two-point perspective:
An effect created by lengthening or shortening two sides
of an object to create the impression that the object
is receding from view in two directions
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