
The dealer (or an automatic shuffler) deals out individuals hands of seven cards. The random generator (or a roll of dice) determines where the 1st hand is dealt. The rotation is always counter clockwise to determine the first spot. The cards are dealt out clockwise. The back (five-card) should be labeled as the high hand. The front (two-card) should be labeled the second highest hand.
If the back (five-card) hand does not beat the front (two-card) hand it is an automatic loser. The Banker wins all copy hands. Players winning both front and back hands win. Players winning only front or back hands push. Players losing both front and back hands lose.
Winning wagers are left intact and their seven-card hands placed in front of the winner's circle, face up. Push hands are determined and the cards will then be placed in the discard rack. Wagers are collected from non-winning hands and the cards are placed into the discard rack.
The dealer handles all wagers and collects the 5% commission from the winners. No commissions are collected from push hands or losers.
The dealer will always serve as the Bank for the first hand. After the first hand, the dealer will pass the marker from player to player, counterclockwise, offering each the Bank or passing it on to the next player. The dealer starts the game by rolling three dice. The total of the dice determines which player receives the first set of cards. Starting from the Bank, the dealer counts counterclockwise. The hands are dealt to the positions whether or not anyone is playing that position. The dealer always starts counting from the Bank. The Bank is always one, nine and seventeen. The dealer is not always the Bank.
After all the players have set their hands, the banker will expose (open) his cards, and arrange them into a high and low hand. The dealer will then open each player's hand, in turn, and compare each hand against the Bank's hand.
Upon opening and comparing each hand against the Bank's hand, the dealer will declare whether the player won, lost or tied. To win, the player's high hand must be higher than the Bank's high hand, and the player's low hand must be higher than the Bank's low hand. If both of the player's hands are lower than the Bank's hand then the player loses. If the player's high hand is higher than the Bank's high hand, but his low hand is lower than the Bank's, or vice versa, it is a tie (push), and no money is lost or gained. The Banker wins all copy hands.
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