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3D Studio Max Tutorials
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3DS MAX Tutorials top

Modelling the Nissan R390 GT (Max)
making the Lotus Elise Mk1 - Max poly-tutorial
Modeling a Renault Laguna - Max Tutorial
Car Nurms modelling - good "conceptional" Max poly-Tutorial
Modeling Joan of Arc by Michel Roger - a great tutorial, Creating a character from A to Z, modeling, textures, skinning.
Advanced IK Setups
Afterburn: Advanced Explosions
Afterburn: An Introduction
Afterburn: Explosions
Afterburn: Quick Clouds
An Industry Lesson
Animated Water/Sea
Automated Tank Tracks in 3ds max 6
Box Modeling the Basic Shape of a Car
CEL Shader: Chapter 1
CEL Shader: Chapter 2
Compositing: Advanced compositing at a smaller scale
Compositing: Behind the scenes on Moa
Compositing: Camera Matching
Compositing: Giving Depth to Stock Footage
Compositing: Pyrotechnics
Creating a Bonsai Tree
Creating a Realistic Animated Cable/Rope/Flex
Creating a simple previewer with MXS
Creating a Toon Shader
Creating an Asteroid
Creating Animated Grass
Creating Fire in 3DSMAX
Creating Realistic Water with Wakes
Designing a Faucet
Faking SSS with Mental Ray
Faking Window-Shaped Highlights
finalRender 101: Basic HDRI and Ray Tracing
finalRender 101: Simple Environment and Object Based GI
Guide to Making a Polygonal Head with NURMS
Introducution to Polygonal Modeling
Lighting, Texturing, Rendering in 3DSMAX: Part 1
Lighting, Texturing, Rendering in 3DSMAX: Part 2
Link Object to a Vertex
Low Poly Modeling for Real Time
Making objects splat
Making of Audi TT
Making of BMW Z3
Making of D'ni Firemarble Holder
Modelling a head poly by poly
Multiple Texture Mappings
Muscle Bulging Using Muscle Bones in 3ds max
Procedural Shaders: Magma/Lava Effect
Procedural Shaders: Update on Lava
Quick Poly Modeling of a Rim in 3ds max
Reaktor: Intro to basic rigid body dynamics
RealFlow: Simple "Pouring" Exercise
Realistic head with NURMS
Simulating DOF in 3DSMAX Renders Using Photoshop
Spline + Subdivision Head Modeling
Texture based particle emission
The Claw (Expressions)
Volumetrics: Combustion
"It's all in the Eyes" - creating realistic eyes
"Smokin 1" - Basic 3dsmax Particles
"Smokin 2" - Intermediate 3dsmax Particles
"Smokin 3" - Advanced 3dsmax Particles

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