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  man xlart(1)  
 
NAME

   xLart - interactive X interface to rlart(1)
   
SYNOPSIS

   xLart
   
DESCRIPTION

   xLart is an interactive X11-based interface to the rlart(1) off-line
   lart spooler. xLart uses the lartd - if lartd is not running when
   xLart is started, xLart will start it and send an autolart to the
   members of wheel (not including root). xLart utilises xfaces and
   Drag-and-Drop to allow playing admins to either drag lusers onto larts
   or vice versa. Points are accrued for each successful lart deployment,
   and scores written to /var/account/lart/interactive.
   
   xLart makes use of several basic larts, and as more points are accrued
   (or as the lusers become harder to lart) other, more capable larts are
   made available. The basic larts are:
   
                        Filleting knife
                        10lb Sledgehammer
                        Garrotte
                        Beretta 9mm
                        un-set concrete
                        tommy gun


   Of course, since xlart is only distributed in source form,
   site-dependent larts may be designed, implemented and used by the
   relevant BOFH or sysmangler.
   
   The highest level of play also allows for the use of the atomic lart
   (lat and long must be specified, but some help is given by the
   program) and the psychological lart (old-style lobotomy,
   Electro-convulsive shock therapy, extreme aversion therapy and drug
   cocktails). The psychological lart needs to be used over several
   rounds, due to its non-instantaneous nature.
   
   The vanilla installation of xLart requires a configuration file list
   of larts to be added at certain point intervals. A slightly more
   interesting installation makes use of the xface library to provide
   that personal touch when larting lusers. The most interesting variant
   of xLart is to not only use xfaces but also to describe a building
   layout (similar to loderunner) with levels and interior descriptions.
   This variant allows several admins/BOFHen to play simultaneously,
   competing against each other to see how many lusers they can lart in a
   given time period (say until local police units arrive) or before
   ammunition runs out.
   
FILES

   /etc/lartcap
                                        - lart capability database


   /var/lib/lart/lusers/xface.<lusername>
                                        - xface for lusername


   /var/lib/lart/larts/<lartname>.ppm
                                        - small iconic image of lartname


   
SEE ALSO

   lartcap(5), lac(8), lartd(8) and rlart(1m)
   
   
BUGS

   None found yet, but who really cares?
   
AUTHORS

   James McPherson
 
  © Oliver Schade <os@ls-la.net>
Last modified: Mon Jul 31 18:52:12 CEST 2000