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Issue March 4, 2002

Takara's Market Expansion Strategy

Why the 'Choro-Q' Mini Car Toy Will Actually Take to the Streets

Can a toymaker really make cars? Many people were surprised when the news broke in early January that Takara Co., Ltd. had plans to sell an electric vehicle called "Q-Car." Speculation was rife as to whether all safety issues had been addressed and exactly what the company intended to do with its core business of toy manufacturing.

Takara is a veteran toymaker in Japan, known for products like the "Rika-chan" doll, the board game "Jinsei Game" (Game of Life) and its "Choro-Q" mini cars. In 2001, it launched two successful products -- "Bey Blade," a modern version of the spinning top, and the "E-kara" home karaoke system.
Amid Japan's economic gloom, Takara is noteworthy for its healthy financial state. Annual sales amount to around 40 billion yen, considerably less than the 200 billion yen-plus posted by leading toymaker, Bandai Co., Ltd. (133.31 yen = US$1)

The news that Takara intends to enter auto production, far removed from its core business, would likely cause many people to suspect that Takara had gotten carried away with its run of popular products and rushed headlong into some form of indulgence.

Takara President Keita Sato (44) firmly denies the suggestion. "We have absolutely no intention of becoming an automaker, and the electric vehicle fits precisely into our business strategy," he said.

Last fall, Sato mapped out mid-term business plans that include a consolidated sales target of 100 billion yen for the year ending March 2004. But miniature toys for kids do not comprise a fast-growing market. For Takara to reach its sales target, the only option is to extend the age range of the people who buy its products. Given the limitations of its in-house technology and sales channels, the company is aggressively pursuing alliances with other companies and is broadening its product segments.

A case in point is Takara's equity partnership with the leading producer of games Konami Co. Ltd. Sato announced the tie-up just two months after he took charge of the company in February 2000. Konami is now Takara's largest stockholder with a 20.2 percent equity stake. The advantage for Takara is the acquisition of a source of capital for business expansion. As a further significant gain, the company will be able to make new products utilizing Konami's technology.

The benefits of the partnership with Konami became apparent last October when Takara unveiled its remote-controlled "DigiQ" toys. These toys are an update of Choro-Q, the mini car released more than 20 years ago and still as popular as ever. But the Choro-Q could only move straight forward. The DigiQ toys are remote-controlled and can move freely backward, forward, and around. The difference is "Micro IR," an infrared remote control technology developed by Konami. Although the 4,980-yen price tag is high for a toy, DigiQ is proving such a hit with young men in their 20s and 30s that the monthly production of 150,000 vehicles isn't meeting demand.

Seeing a window of opportunity in DigiQ's success, Takara has unveiled two new products for adults -- a remote-controlled "sky ship" and the news-breaking Choro-Q mini car. The sky ship is a 90cm-long dirigible that uses helium for flotation and can be propelled indoors through the air. It comes with a manual that describes, among other information, the sky ship's history and how it works. This is intended to arouse the child-at-heart enthusiasm of young men who tend to be know-it-alls about their pastimes.

Takara is convinced that the Q-Car, following on the success of the remote-controlled Choro-Q toy car, will find support as a Choro-Q that an adult can actually ride. The fact that it is an electric vehicle, eco-friendly and with no gas emissions, could also be selling points.

Q-Car Manufacturing to be Outsourced

However the toymaker Takara has neither the technology nor the know-how to make automobiles. It has thus partnered with Cox Inc., a company based in Ashigara Kami-Gun, Kanagawa Prefecture. Cox sells imported cars and does performance testing of auto parts. Takara will outsource everything from the body manufacturing to vehicle assembly, while specializing in marketing, advertising, and developing new sales channels.

"From our toymaker perspective, we'll bring a sense of playfulness and innovative ideas to the auto industry," Sato said.

The Q-Car series vehicles are expected to be single-seaters selling for 980,000 yen to 1,280,000 yen, and which can be recharged from a 100V household electric outlet. The incumbents in the auto industry are watching developments with interest. Fujio Cho, president of Toyota Motor Corp., said he believes that the Q-Car is an "interesting concept," although he has not yet studied the specifications in detail.

Naturally enough, the prospects for Takara are not entirely rosy. Regardless of whether the Q-Car proves popular or not, some observers question whether Takara has the corporate clout for this sort of venture.

In comparison with Bandai's solid revenue base, Takara has few popular characters or products, other than the long-time bestseller Rika-chan, that generate stable earnings. The stock market has reacted favorably to Takara's transformation, and the aggregate market value of the company's stock shot up to 70 billion yen as of mid-February, more than double the value a year ago. But Takara still has a long way to go before it reaches 100 billion yen in market capitalization.

Takara's performance in the stock market has roots in the past. The company posted a loss for the half-year ended Sept. 30, 1999. This was because, under the regime of the former president, freedom of thought was suppressed and employees started quitting, leaving the company in such a mess it was unable to produce any successful products.

Sato left Takara for a period at this time, and experienced the hard work involved in setting up from scratch a company that can both devise and make toys. Sato is the second son of the company's founder, but it is his real-world experience that differentiates him from his predecessor who took over the leadership without having to prove himself.

On his return to the Takara fold, Sato immediately initiated a major restructuring program. One third of the staff had left the company. Having completed debt restructuring, Sato's next task was to map out his growth strategy, the aim of becoming a company with annual sales of 100 billion yen. Now, at last, Takara looks ready to tackle that goal.

The child that was crying just now because it had fallen over is suddenly back on its feet and grown in stature, and such is Takara's situation at the moment. But whether it can attain the president's goal is yet to be seen.

(Renge Jibu, Staff Writer, Nikkei Business)



Back Numbers


Limit to Growth--Issue February 25, 2002


Joint Hosting of FIFA World Cup Finals by Japan and South Korea Three Months Away--Issue February 25, 2002

"Mr. DRAM," Dae-Je Chin--Issue February 18, 2002

Softbank: Cleaning Up after the Party --Issue February 11, 2002

Cyan Technology of U.K. Attracts Japanese VC Funding for Microchips --Issue February 4, 2002

Sumitronics, Sumitomo Corp.'s Subsidiary --Issue February 4, 2002

Matsushita Integrates Five Group Companies as Wholly Owned Subsidiaries--Issue January 28, 2002

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