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This picture was taken during DOOM development in 1993. Adrian's in his room (which he shared with Kevin Cloud) and you can see here that he was modeling the Baron of Hell out of clay himself, based on his own sketch of the Baron. At this stage, he wasn't called the Baron of Hell, but rather, a Bruiser Brother (since there were two of them at the end of the first episode of DOOM.
Romero > This picture was taken during DOOM development in 1993. Adrian's in his room (which he shared with Kevin Cloud)
and you can see here that he was modeling the Baron of Hell out of clay himself, based on his own sketch of the Baron.

At this stage, he wasn't called the Baron of Hell, but rather, a Bruiser Brother (since there were two of them at the end
of the first episode of DOOM. Romero > This picture was taken during DOOM development in 1993. This is the DOOM chainsaw sitting in a bucket, ready to be scanned by Kevin to create the image of the chainsaw in DOOM. The reason it's in a bucket is because it leaked oil! That's also why there's newspapers all around it. :) Heh heh, yes, the name of the chainsaw was Eager Beaver. The little Post-It Note next to the chainsaw says "Borrowed from Ann Graver Holz". Ann was Tom Hall's girlfriend at the time and since she had a chainsaw (Most of us apartment-dwellers did not own a chainsaw!), she let Tom borrow it. Tom, um, forgot to give it back to her.....so........it's still around. Tom is going to do something with it, probably sometime this year! Romero > 
This picture was taken just after the Ion Storm office was built-out at the top of the Chase Tower in downtown Dallas in January 1998.  The floor is all terrazzo, with game posters on the walls.  The walls next to the elevators and near the doors that lead to both sides of the building were limestone and marble stripes.  It was a really, really nice place to work, architecturally speaking.
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Romero > 
This picture was taken near the end of Quake 1's development period in 1996.  American is sitting at his desk, checking out my map E2M1 (with the original Quake interface for the Base theme, in fact).  The computer he's using is a NEXTSTEP system made by HP (nicknamed the Gecko), in fact the machine name of his computer was "idtokay".  Under his desk, the black hardware looks to be an older NeXT Computer.  The room we were working in at that time was called the War Room -- we were all working in the same room while the rest of the office was being built out.  To the right of American's desk was Tim Willits', and then my desk. Romero > This picture was taken during DOOM development in 1993. Tom's busy working on a map in my map editor, DoomEd,
but don't worry - you won't be able to make out anything on the screen! Tom started many of the original DOOM maps
and after he left, Sandy Petersen finished them -- some of the maps had very little work done to them, in fact.

On Tom's monitor is a little printout that says, "Quality". He always has notes stuck to his monitor to keep him reminded
of .... things. That orange thing could very well be the very first keyboard wrist pad -- made by a friend of his back before you
saw them in stores. The speaker at the far right is one of the first Altec Lansing clamshell models. The microphone in front
of Tom was there for NeXTSTEP's awesome email feature - built-in voice emails! We always sent them back and forth... I think
I might have some of them lying around here...
photo sharing has never been this easy.  The internet's best photo galleries are at smugmug.  share yours now.
photo sharing has never been this easy.  The internet's best photo galleries are at smugmug.  share yours now.
Romero > This picture was taken during DOOM development in 1993. Adrian's in his room (which he shared with Kevin Cloud)
and you can see here that he was modeling the Baron of Hell out of clay himself, based on his own sketch of the Baron.

At this stage, he wasn't called the Baron of Hell, but rather, a Bruiser Brother (since there were two of them at the end
of the first episode of DOOM.

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