Enter the Matrix PC Review From CGW
   Magazines: EGM | OPM | CGW | XBN | GMR
Sections: Games  |  News  |  Read Me  |  Previews  |  Reviews  |  Gamer's Edge  |  Boards  |  Buy Games Now
Become a Member |  Sign In Computer Gaming World Subscription Sale -- 82% off
Computer Gaming World : Enter the Matrix
Enter the Matrix (PC)
Also On: GC | PS2 | Xbox
Publisher: n/a
Developer: n/a
Genre(s): n/a
ESRB Rating: n/a
Release Date: 5/14/2003 (USA)
 Rate It Yourself 
Overview    Reviews    Cheats & Strategies     Previews    Features    News    Downloads
Slideshow | All Shots
By Charles Ardai

When The Matrix Reloaded came out, a number of movie reviewers sneeringly likened the film to a videogame because of the relentlessness of action sequences and the precedence they were allowed to take over matters like character development or the telling of a coherent story. This was a cheap shot—not against the movie, which deserved it, but against videogames. In recent years, game designers have demonstrated amply that a well-written game—such as Half-Life, Deus Ex, No One Lives Forever—can be more than a series of fights strung end to end.

Unfortunately, as games go, Enter the Matrix is a step backward. It's basically just a series of fights strung end to end. While it's easy to get excited about the prospect of using all those funky powers from the movies (running up walls, dodging bullets in slow motion, kicking a bad guy across the room), the reality of it isn't all that thrilling after you've tried out all the moves once. Meanwhile, the scenery is drab, the levels are monotonous, and the whole screen starts to stutter each time it fills up with too many combatants. And several times, I died—even on the highest brightness setting, I couldn't tell that I was about to walk off a ledge. Add to this the disappointing fact that your choice of characters is between generic background characters Niobe and Ghost, and you're looking at a game that is seriously short on charisma. (Don't even ask about the game's nearly unplayable driving and sniper sequences.)

And yet, there is something rewarding about Enter the Matrix, something deeply, viscerally satisfying, and that's the part that has nothing to do with playing a game. Each time the action stops for a cut-scene—some animated using the in-game engine, others filmed on the actual sets and featuring the movie's cast—your heart leaps. In the very first scene, when Ghost justifies the way he reloads his gun with an allusion to the philosophical writings of David Hume (1711-1776), you know you're in for some above-average dialogue.

Yes, it would be better if the game were more fun to play. It's frustrating that each time the game reaches a climactic moment that calls for some major derring-do, a cut-scene kicks in and the derring gets done without any input from you. But that doesn't change the fact that the cut-scenes are great fun to watch.

It's ironic: The Matrix Reloaded may have been a better videogame than it was a movie, and now along comes Enter the Matrix, and it turns out to be a better movie than it is a game. Sometimes you just can't win. But then, any student of Hume already knows that.

All Reviews from Ziff Davis Publications SCORE
Computer Gaming World
The big Wachowski.

scale: 1 - 5
DETAILED INFO for Enter the Matrix
Release Date: 5/14/2003 (USA)

Buy This Game
Message Board
Printer Friendly
Email a Friend



Subscribe Now and Save!

Give the gift of CGW this Holiday Season

Magazine Customer Service Site

Lastest 1UP Downloads

RoN: Thrones and Patriots - Trailer

Dark Sector - Trailer

SC: Pandora Tomorrow - Multiplayer PC Demo

SC: Pandora Tomorrow - Single Player PC Demo

Final Fantasy Advent Children -Trailer

Desert Rats vs Africa Korps - Demo

Win Stuff

Win $2,500 Playing Splinter Cell! You vs Shoe in San Francisco
KOTOR: The Sith Lords Giveaway

Win Money Competing in Your Favorite Games!

Win Stuff

Customer Service | Contact Us | Advertise | Magazine Subscriptions | PC Magazine | ExtremeTech | Buy Games Now

Ziff Davis Logo
Use of this site is governed by our Terms of Use and Privacy Policy.
Copyright © 2002-2004 Ziff Davis Media Inc. All Rights Reserved. Computer Gaming World is a trademark of Ziff Davis Publishing Holdings Inc. Reproduction in whole or in part in any form or medium without express written permission of Ziff Davis Media Inc. is prohibited. For reprint information: click here.