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Star Wars: Empire at War

Star Wars: Empire at War

Designer Chris Rubyor discusses the challenges in designing the game's ambitious galactic conquest multiplayer mode. Read More...

LATEST PREVIEW

Star Wars: Empire at War [PC]

Designer Chris Rubyor discusses the challenges in designing the game's ambitious galactic conquest multiplayer mode. Read More...

Latest Review

Blitzkrieg 2 [PC]

Though by no means difficult or historically accurate, Blitzkrieg 2 is still a fun, fast-paced World War II strategy game that lets you steamroll opponents into the ground. Read More...

Blitzkrieg 2 [PC]
Though by no means difficult or historically accurate, Blitzkrieg 2 is still a fun, fast-paced World War II strategy game that lets you steamroll opponents into the ground.
Prince of Persia: The Two Thrones [PC]
The Two Thrones provides a satisfying conclusion to the Sands of Time trilogy, with a lot of the same puzzle-solving and gorgeous environments you remembered from the previous two games.
The Chronicles of Narnia: The Lion, The Witch and The Wardrobe [PC]
This console and PC trip through the Wardrobe is a mostly run-of-the-mill action adventure that might hold some measure of appeal to fans of the film, but not so much anyone else.
Diplomacy [PC]
The latest attempt to translate the famous board game gets mired in some dubious design decisions and bad AI.
Shrek SuperSlam [PC]
Shrek SuperSlam is an easy game to pick up and play, but unless you're a big fan of the license there isn't much to keep you playing.
Stubbs the Zombie in Rebel Without a Pulse [PC]
Eating the brains of the living to form a massive army of the undead is extremely satisfying, often hilarious, and, unfortunately, almost painfully brief.

PC PREVIEWS

Read more PC Previews
RF Online (Rising Force Online) [PC]
We take an updated look at this upcoming hybrid sci-fi/fantasy online role-playing game.
Hellgate: London [PC]
We take an updated hands-on look at this first-person hack-and-slash game from the creators of Diablo.
Tycoon City: New York [PC]
Designer Luigi Fusco explains how Deep Red Games went about making a game starring the city that never sleeps.
The Lord of the Rings, The Battle for Middle-earth II [PC]
Do you want to be good? Or do you want to be evil? Either way, we have the details on the good and evil campaigns in The Battle for Middle-earth II.
The Lord of the Rings, The Battle for Middle-earth II [PC]
We talk to executive producer Mike Verdu about elves, dwarves, goblins, dragons, and the many other new creatures you'll encounter in this real-time strategy sequel.
Microsoft preps Flight Simulator X for take-off [PC]
Tenth installment of aviation approximation franchise scheduled for arrival at retail by the end of the year. (Posted on 4 January 2006 07:01 PM)
Survey: Next-gen systems will drive tech purchases [X360]
Gamers planning to purchase Xbox 360 more likely to upgrade other aspects of their home entertainment system. (Posted on 4 January 2006 03:01 PM)
Smiling Gator goes belly up [PC]
Funding runs out for fledgling developer; Twilight War MMO dead before first shot is fired. (Posted on 4 January 2006 03:01 PM)
Runestone gets in bed with Alchemic Dream [PC]
Danish developer enlists the aid of massively multiplayer game support specialists for upcoming debut title, Seed. (Posted on 4 January 2006 02:01 PM)
Namco and Bandai tie the knot in US [X360]
North American publishing outfits merged by Japanese parent company; now known as Namco Bandai Games America. (Posted on 4 January 2006 09:01 AM)
The Sims 2: Open for Business...open for business [PC]
EA and Maxis officially announce the next expansion pack for the hit PC game; first trailer inside. (Posted on 4 January 2006 09:01 AM)

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