Subtraction: When your flag is captured,
you lose a point. With normal scoring in CTF4, you can
defend your flag perfectly and still lose, but Subtraction
can make defense more effective.
Distribution: The capture limit is how many times
you must capture each enemy flag. Once you've caught
your limit on a particular flag, you can't even pick it
up anymore. The number of captures left on each flag is
displayed next to your team's flag in the HUD, as in the
picture above.
Elimination: Played with Subtraction and/or Distribution.
If, for example, the capture limit is 3, and your score
hits -3, your team is eliminated! If you are playing Distribution,
then your are eliminated when every other team has hit
their limit on capturing your flag. |
Designation: Your team
will always have an assigned flag to capture. When you
get that one, then you're assigned a new designated target.
Carry flags back: You have to carry your flag back
to base instead of just touching it.
Carry multiple flags: Allows you to carry as many
flags as you can get away with.
Translocate with flags: Lets you translocate without
dropping your flags. If you shoot off a TL beacon and then
pick up a flag, the beacon will be returned to you. That
way you can't just translocate back to your base for an
instant capture. |