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 Post subject: Tutorial List : LEVEL EDITING
PostPosted: Fri Aug 06, 2004 7:08 am 
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D3W Tutorials and Articles: Master List

Here's a single listing of most of the useful threads and tutorials on the Doom 3 World forums. If you find any more useful threads or tutorials, post them below and I'll add them to this list.

Please report broken links !

File Naming/Folder Structure Conventions
Custom MP Map Folder Structure Setup and Walkthrough (Quake4 and Doom3)

MAPPING BASICS
Keyboard Shortcuts for DoomEdit
Doom 3 Tweakguides.com
Upset Chaps Doom3 guide
Map DEF File
Level Designing tips
Doom3 CFG files


VIDEO TUTORIALS
Goliath's Video Tutorials:
Introduction to the Editor - Link Fixed!
Introduction to the Editor (FilePlanet Mirror)
Connecting Two Rooms, Creating Doors, Using Visportals - Link Fixed!
The Sound Editor - Link Fixed!

Video Tutorials by MNeMiC:
(please note, TSCC codec is required to view these, which you can get here)
Various Video Tutorials
Basic Room Video Tutorial
Sliding Door Video Tutorial
Particle Smoke Video Tutorial
Turkey Game Video Tutorial
GUI Unlocking A Door Video Tutorial
Spawning A Pathfinding Monster
Triggering Sounds Video Tutorial
Breakable Glass Video Tutorial
Ladder Video Tutorial
Elevator Video Tutorial
Patch Handrail Video Tutorial
Mirror Video Tutorial
Terrain Video Tutorial

Skybox Video Tutorial
Custom Texture Creation Video Tutorial
Explosion Video Tutorial
Descending Trite Video Tutorial
Swinging Lights Video Tutorial
A Wallcrawling Monster Video Tutorial
Telporters Video Tutorial
Ragdolls Video Tutorial

Brain Trepaning's Level Editing Videos
Master List
- How to Create a Room
- How to Create Your Second Room
- How to Optimize Your Map
- How to Fix Leaks
- How to Add a LevelShot to Your Map
- How to Make Your Map a PK4 File
- How to Make Curves
- How To Safely Alter Original Doom 3 Content
- How To Bring a Textured Mesh into Doom 3
- How To Get a Multi-Textured Mesh into Doom 3
- Multi Mesh and Texture Object from 3ds Max to Doom 3
- Animated Prop Meshes for Doom 3
- Changing Monster Meshes in Doom 3
- Changing Monster Meshes in Doom 3 with GMAX
- Creating Caves in DOOM 3
- RenderBump for Doom 3
- Blending Terrain Textures for DOOM 3

3DBuzz Doom3 Video Tutorials

PlanetDoom Video Tutorials
- Basic rooms
- Map optimisation
- Finding and fixing leaks
- pk4 creation
- Curve basics
- etc.

HTML/TXT TUTORIALS

BNA!'s Tutorials
Getting Started: your first box map
Connecting two rooms, doors, and visportals
Pipes and Patches

bb_matt's Tutorials
Patch Mesh Tutorial 1 : Curved Hallway
Patch Mesh Tutorial 2 : Bevel + Floor Trim
Patch Mesh Tutorial 3 | pipes 1, 90° bend
Patch Mesh Tutorial 4 | pipes 2, 45° bend

Bending Cylinder Patches

Different/Custom Player Sounds per Surface

Mini text Tutorials based on MNeMiC Videos

Various Mapping Basics on SpiceLab.Net
GUIs and Lifts
Using GUIs on a level without special models
Creating Stairs
Texture Manipulation
Creating a Multiplayer Map
Tips on Wall Building and Positioning
Finding Leaks
Fun with Physics/Editing Ragdolls
Making Railings for Stairs
A bit about Ladders
Projected Lights
Receptionist from Mars City
Custom PDA Tutorial Part 1
Custom PDA Part 2: Security Clearance
Opening Doors with a GUI
Creating a "Turkey Smasher" Arcade Game
Making dead zombies come back to life
Throwing a ragdoll through glass
Liquids Tutorial
Glass and Breakable Glass
Vacuum/Outdoor Zones
Creating a Storage Cabinet
Sky - Assembling 6 textures to make a Doom3 skybox

Liquids in Doom3
Making an Alpha Channel (And making it work!)
Making a robot sentry that leads the player (video and text tutorial)
Quick Tutorial: Curved Stairs
Teleporter tutorial
How to add a Levelshot to your Multiplayer Map
Making a Trite descend from the ceiling on a web

Monsters on the Walls, Part 1
Monsters on the Walls, Part 2

Exitus's Doom3 tutorials
Index
Imp Door
Sentry Loader
Objectives
Locations

Blood Stains

Paths / Nurbs
Basic NURBS editing
Moveables following nurbs
BEERman's Multistop Rideable Train Tutorial

Lights and Lighting techniques
Projected Lights (With screenshots!)
Projected Lights, Part II - Custom Lights
Simple Destructable Lights
Swinging Lights Tutorial
Creating a Swinging Light
Lighting Tips By Raven of Raven software.
Scripting Light Switches
Lightmaps in Doom3 -- A Technique by Jim Houx

Cinematics and Camera Manipulation
Cinematic with moving camera in editor
Monster Cam
Security Cameras - See GUI Scripting section below

Old Quake3 tutorials relevant to Doom3
Patch-Mesh 101 - extensive info on Patch Meshes - the exact same methods apply to Doom3 editing.

TUTORIAL MAPS

GoliathVT's Trigger Tutorial
Interactive Trigger Tutorial Map - Link Fixed!

GUI Scripting

Zeh's Tutorials
Tutorial 0: A GUI Script Primer
Tutorial 1: Your First GUI Script
Tutorial 2: Using the GUI Editor
Tutorial 3: Preparing and Importing Assets
Tutorial 4: Making Simple Interactions
Tutorial 5: Applying a GUI script to a map
Tutorial 6: Creating a new HUD GUI
Tutorial 7: Creating basic HUD items
Tutorial 8: Using named events
Tutorial 9: Animating the marine face HUD

Quick & Dirty GUI Tutorial
GUI Command Reference (work in progress)
Security Camera Tutorial
Making Video GUIs

Level Scripting
rich_is_bored's Tutorials
Tutorial 1: Scripting Primer
Tutorial 2: Mechanical Arm
Tutorial 3: Creating a Machine

Custom GUI/HUD Data from Scripts
A Simple Rotating Door (OLD)
A Simple Rotating Door (NEW)
Level Scripting Reference (work in progress)
Entity Scripting: How it works
Camera Tutorial
Custom gun: Hellfire Cannon
Scripting Light Switches

Particles / Particle effects
Particles & Shapes
Particle Effects: The Editor
Particle Effects: Using Custom Assets
Particle Syntax Reference

Texture Creation
Tutorial 1

Tutorial 2
Tutorial 3: Renderbump flat
Tutorial 4: Renderbump flat
Info on Bumpmapping
Generating Bumpmaps from a PhotoSource
Texture Resources
Quick and Dirty Material Shader Primer

Modelling
3dsmax exporter to md5
MD5 File Formats
md5mesh to obj converter
Details about md5anim
Tutorial: Materials for an animated model
Weapon/items models
Information on Ragdolls
Modelling and Texturing Tutorial
Creating the Plasma Tick - Part 1

Brain Trepaning's Modelling Videos (3dsmax / gmax related)
Master List
- How To Bring a Textured Mesh into Doom 3
- How To Get a Multi-Textured Mesh into Doom 3
- Multi Mesh and Texture Object from 3ds Max to Doom 3
- Animated Prop Meshes for Doom 3
- Changing Monster Meshes in Doom 3
- Changing Monster Meshes in Doom 3 with GMAX
- Creating Caves in DOOM 3
- Using RenderBump



*** NOTE: Submit additions to the list by posting in this thread. Once your tutorial has been added, your post will be deleted.

edited by eskimo roll, just shows what a close knit family we are here //group hug :twisted:
edited by bb_matt, just shows what a nit I am //group frag :twisted:
edit: lol
edited by der_ton, updated the list from Brain Trepaning's VT factory

Last edited by bb_matt 7 October 2004
painstakingly edited by der_ton 14 October 2004
lol - edited 25 October 2004
edited 29 November 2004


Last edited by BNA! on Sun Apr 09, 2006 4:43 pm, edited 6 times in total.

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 Post subject:
PostPosted: Sat Oct 09, 2004 12:50 am 
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Exitus's Doom3 tutorials
Adding Blood Stains:
exitus.idohost.com/Doom3/tutorials/bloodstains/bloodstains.html

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 Post subject: MBolus Tutorial: Monsters on the Walls, Part 2!
PostPosted: Wed Oct 20, 2004 6:55 am 
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Posts: 620
Location: Some creature's lair
Part 2 of Monsters on the Walls is now available, although I am awaiting a link from a host for the accompanying map. The map should be hosted within a day or so.
http://www.doom3world.org/phpbb2/viewtopic.php?t=6853
You will be able to have monsters on essentially any wall, floor, or ceiling, as promised!

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 Post subject: MBolus Tutorial: Monsters on the Walls, Part 2!
PostPosted: Fri Oct 22, 2004 1:39 am 
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Location: Some creature's lair
Okay, my Part 2 tutorial's map is now hosted and available so you can check it out. It is somewhat ambitious and packed, but contains much useful info!
http://www.doom3world.org/phpbb2/viewtopic.php?t=6853

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 Post subject:
PostPosted: Fri Oct 22, 2004 4:19 am 
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Here're a few tutorials I wrote:

Map DEF File
Level Designing tips
CFG File


Method

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 Post subject: UVW mapping and Painting for Doom3 models.
PostPosted: Mon Oct 25, 2004 6:11 am 
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It`s my first tutorial. so please critique me. I want to show how to paint a model and map it all on one diffuse map.

http://www.mirimar.org/


edit: I got a new file server. This link will work.

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Last edited by mirimar on Sat Nov 13, 2004 5:47 am, edited 1 time in total.

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 Post subject:
PostPosted: Thu Oct 28, 2004 4:19 am 
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Location: Boulder, Colorado
alright, ive moved my tutorials to a new site
please update the linkies

Exitus's Doom 3 Tutorials:
Index - http://d3collective.hollosite.com/tutorials/
Imp Door - d3collective.hollosite.com/tutorials/impdoor/impdoor.html
Sentry Loader - d3collective.hollosite.com/tutorials/sentryloader/sentryloader.html
Objectives - d3collective.hollosite.com/tutorials/objectives/objectives.html
Locations - d3collective.hollosite.com/tutorials/locations/locations.html
Blood Stains - d3collective.hollosite.com/tutorials/bloodstains/bloodstains.html

Have a nice day.
Also check out the homepage ( d3collective.hollosite.com ), im looking for some feed back =) I might also try to get hosted by planetdoom ( http://www.planetdoom.com ) I'm not quite sure about this.

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 Post subject:
PostPosted: Fri Nov 05, 2004 10:18 am 
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Location: Poland
I've also made a tiny tutorial on using video GUIs (8)
You can find it here: http://www.doom3world.org/phpbb2/viewtopic.php?t=7207
And here: http://maxim.republika.pl/tutorials/video_guis.html

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 Post subject:
PostPosted: Sun Nov 07, 2004 12:18 pm 
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After few people asked how to bend a cylinder patch into a wire, I decided to write a tutorial entitled Bending Cylinder Patches

Method

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 Post subject:
PostPosted: Tue Dec 07, 2004 4:18 pm 
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I've added a tutorial for setting up more realistic fogging with the Doom 3 engine:

http://www.doom3world.org/phpbb2/viewto ... highlight=

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 Post subject: (Simple) Light Switch tutorial
PostPosted: Fri Dec 10, 2004 7:05 pm 
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I`ve made a simple light switch tutorial:
http://www.doom3world.org/phpbb2/viewtopic.php?p=67134

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Last edited by Sebazzz on Sun Dec 26, 2004 7:48 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sat Dec 11, 2004 9:37 am 
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Many people asked how to create the words seeing throughout the game on the walls, so I wrote the tutorial:

Alphabet Decals

Method

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 Post subject:
PostPosted: Tue Dec 28, 2004 10:01 am 
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Location: FR
This is my Videos tutorials for Doom 3:
http://nicosoftgames.free.fr/tutorials/doom3.htm


Code:
Créer une salle
Placer les textures
Créer deux salles
Créer une vitre
Créer une vitre cassable
Créer une porte

Effets de lumières:
-Stomboscope
-Changer la taille de la lumière (puissance)
-Créer une lumière destructible

Ajouter des monstres
Arrondir les murs
Arrondir (déformation par Patch)
Créer un ciel
Créer une echelle
Créer un ascenceur
Barres arrondies
Donner un chemin aux PNJ
Téléporter un monstre
Un monstre attaque un marines
Créer un robot guide, defender (exclusivité mondiale !!!)
LEAK, probleme de compilation
Insérer les particules
Utiliser les particules
Donner un nom a un PNJ
Donner de l'energie a un PNJ
Mettre des bornes d'énergie
Changer de niveau (chargement du niveau suivant)
Placer le Super Turbo Turkey Puncher 3 dans votre niveau
Créer une caméra
Compiler et lancer un niveau


There is also video tutorials for Half life 2 and Counter Strike Source:
http://nicosoftgames.free.fr/tutorials/JEUX.htm

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 Post subject:
PostPosted: Wed Dec 29, 2004 1:37 pm 
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Added a tutorial for realising ambient lighting without loss of FPS:
http://www.doom3world.org/phpbb2/viewtopic.php?t=8045

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 Post subject:
PostPosted: Fri Dec 31, 2004 4:05 pm 
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I`ve made a tutorial about moving ladders.
http://www.doom3world.org/phpbb2/viewtopic.php?t=8074

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 Post subject:
PostPosted: Sat Jan 01, 2005 10:38 pm 
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My tutorials menu is now in english :

http://videotutorial.free.fr/

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 Post subject: Applying Special Effects and particles to models
PostPosted: Mon Jan 31, 2005 4:01 am 
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http://www.doom3world.org/phpbb2/viewtopic.php?t=8583

Just something to add to the list that may help others.


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 Post subject:
PostPosted: Mon Jan 31, 2005 4:39 am 
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Lightwave Cave/Rock formation Tutorial...
http://eammon.endysis.org/tutorial/

been up for ages, forgot to submit it :)

faultline
http://eammon.endysis.org


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 Post subject: MNeMiC's broken links...
PostPosted: Mon Feb 07, 2005 3:33 pm 
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i've seen a few complaints about MNeMiC's broken links to his video tutotrials. i just thought i'd let people know that they are still there. just go right to the main page, http://www.mnemic.tk/ , and navigate around until you find the d3 videos...

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 Post subject:
PostPosted: Sat Feb 19, 2005 11:45 pm 
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http://www.doom3world.org/phpbb2/viewtopic.php?t=8811

tutorial: manipulating func_movers

comments?


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